Hi!
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Lots to comment on here.
I disagree that the Fire Control Center and the Landing Pad should be moved to Carapace Mounts. I've always seen having them take a weapon slot as part of the balance of having the extra bonus / ability. If they are moved to a banner mount, their cost should at least double, if not triple, as you now have another weapon you would not have had before. (I have a built and painted Warlord with a FCC and a Deathstrike. It works well. I might have used a Landing Pad, but I never got one, so I couldn't.)
Similarly, I'd be against removing the restrictions on Plasma weapons. Having the restrictions means you have to think a bit before, and while, using them on a Titan / in a game. (I have Titans built and painted with Plasma weaponry on them.) If the restrictions were removed, IMHO, the costs would have to be tripled or quadrupled to be anywhere near balanced.
Problem is that if you leave them as they are as not many use them. A fire control nor landing pad is better than a weapon regardless of what they do. If you leave them as is, that is sacrificing a weapon, they will have to be free. They are not worth the shortcomings as is.
After 20 years since space marine second edition was released I have only seem them used once. That was when the rules were new and they were never used again. They are a HUGE letdown from their AT equivalents. Again the tradeoff is so onerous it is generally viewed as not worth it.
Also note that the original rules had NO WEAPON COST. Since they were all free they introduced the restriction as a "balance". Once we re-introduced cost, that restriction should have been lifted. In no longer serves its purpose.
I don't have much of a dog in this hunt anymore since I have migrated to net epic evolution (Bissler's alternate rules) where plasma weapons (and everything else) is useful.
But to those whom play standard net epic this is such a common complaint that I am not sure (and somewhat ashamed) it hasn't been address before.
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The list of weapons for the Warhound is incomplete. At the least, it should also include the Chainfist. (Again, I have Warhounds built that came with Chainfists in their blister. Yes, metal Chainfists.) I seem to recall this being discussed somewhere, but it wasn't in this thread, and I don't recall where. Probably in the Alternate Titan Rules thread.
I believe the consensus on that conversation was three tiers of weapon selection:
1. Old school (limited weapon choice as I mentioned earlier in the thread).
2. Net epic gold standard (as they appear in the book)
3. Freeform (whatever people want)
individual groups and people decide how much leeway they will grant weapon selection.
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Free Head variants. Interesting idea. I agree that the Corvus (and as pointed out elsewhere, the Custodian) should still have costs though. Similarly, the Bloodletter Battlehead should still have a cost, though likely reduced by 25, as per Corvus & Custodian.
Free CC weapons. Also potentially interesting. How about the Chaos CC weapons? I can see the Tail being free, but I'm not sure about the others. I guess the Whip really is about the same power level as the Wrecker. Not sure about the Hellblade though, as I've never used one in game, or the Doomfist. The Khorne Tail should probably go down to 25. (I'll try to remember to also post these notes, and about the Bloodletter head, in the Chaos thread.)
I'm not sure whether the cost of the Deathstrike should be reduced or not. It doesn't so much as modify the Head as flat replace it with a weapon. Essentially the Titan no longer has a Head at all! (Well, this was the case in SM2, there is no mention of this specifically in the NetEpic PDF. Was this an intentional change or an oversight?) This being a big advantage, the cost should remain the same.
Lots of fine tuning to do. My comments were mainly directed to the imperial titan CC weapons and heads.
The chaos ones never had much of a problem.
Primarch