Ginger wrote:
kyussinchains wrote:
I think the way it tends to be played at EUK tournaments is that units can flak if they are unsuppressed at any point of the aircraft's approach move,
Not sure I agree with you here. I cannot recollect anyone playing like that - which is why there is usually great care taken over where an A/c can or can't be positioned to ensure that the AA actually is supressed.
I can recollect lots of times playing like that, and I haven't even been to all that many tournaments. Conversely, I have never seen anyone try to do it any other way. I distinctly remember a game with Dave T in Mansfield which involved several occurrences of his aircraft having to make careful manoeuvres so as to avoid unsuppressed flak.
What's even stranger is that yourself and JTG don't actually agree with each other. You're free to have your opinions obviously, but what I can't accept is when you guys both keep referring to it as "RAW", whereas I think it is quite clearly not
Written. I can be a stickler for the rules, tend to parse their grammar accurately and without assumptions. So if what you are saying were RAW, I would probably be first in line behind you.

In this case though, I just don't think it stacks up. Sure, the rules do not explicitly state when the suppression test is made, but you and JTG are both making big (and different) assumptions about what the
default should be.
In my mind, units eligible to shoot are those that:
have LOS
are in range
are not suppressed
I see no reason to determine the state of those three things at different times.
It is just as valid to tie suppression to when range is established as it is to tie it to when attacks are made.In fact, if you want to get down to it, the rules do not state that flak attacks can be suppressed
at all. The aerospace rules make no mention of it, whereas they do address how range and LoS are handled. Note I am not suggesting that we shouldn't be using suppression, only that there is no absolute answer about how it should be handled.
Given all of this, I think this is one of the few situations where I think an FAQ has some latitude to make a ruling in the favour of the spirit of the rules and/or ease of use (as opposed to the "least wrong according to the RAW" which is what I think it should aim towards). To that end, I find both of the "end of move" mechanics to be very clunky and in contravention to the stated intention of the rules: i.e.:
Rulebook wrote:
Ground units that are armed with AA weapons can shoot at enemy aircraft as they move past them. To represent this...
I think the interpretation that makes the fewest assumptions, is easiest to play, most intuitive, is most in line with "reality"
and follows the spirit of the rules is to determine whether a unit can fire as the aircraft moves. If you fly into range of an unsupressed flak unit, you can be shot at. Simple, and it
makes sense (to me, naturally!).