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NetEpic Rules Questions

 Post subject: NetEpic Rules Questions
PostPosted: Mon Nov 22, 2010 10:31 pm 
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Hey all!

Sorry if these questions have been asked before but there's a lot to pour through on these forums and I'm a newcomer (having my first NetEpic game on Wednesday). I've read through the rulebook twice now and looked at some of the optional rules, as well as the errata and stuff and I haven't seen anything to answer my questions, so here we go. If these have been answered before, please direct me to the answers. Thanks!

1) Hit Allocation:
How does this work? In Epic 40k and Epic Armageddon it's pretty clear. You assign dice to the models closest to the firing unit and then roll for saves (or take them off in the case of Epic 40k). Is this similar in NetEpic? When I hit a detachment do I then allocate hits to the units closest to my firing detachment?

2) Titan Shields:
I'm a little unclear on the rules for shields, and I've had a hard time figuring it out via the rulebook.
Void Shields: Each hit that has at least a -1 TSM knocks down a shield if it hits it, correct? There's no other roll, the shield just falls, and you move on? So the titan is only hit once all shields are gone?
Power Fields: These work similar to void shields except that they may not always work. If a gargant is hit, then you roll a "save" for the shield and on a 1-5 the shield is hit and knocked down similar to a void shield (except that it cannot be repaired), but on a 6 it goes through the shield to the gargant. Is that correct? If the shot goes through the shield (on a roll of a 6) is that shield damaged?
Holo-Fields: These are just armor saves, correct?

3) Titan Hit Location Templates:
Specifically step 1. How do you "scatter the shot?" Do you use a GW-brand Scatter Die? How do you even do this. The rulebook's not clear (nor does it explain "scattering" at all, AFAIK). Would I get out my template, pick out where my opponent was aiming for, and have him roll the die near the template? If that's the case, then cool; I've been gaming for ~14 years now and know how to resolve a Scatter Die roll, but I could see this becoming a point of contention amongst players vis-à-vis which box the die is pointing to (silly argument, I know, but I've had it before, even with gamers I respect). I never played Space Marine/Titan Legions, but I do collect old White Dwarf Magazine issues, and remember reading something about not using a Scatter Die at all, but instead using a d6. I would imagine a d8 or d10 would work well also.

4) Blast Markers:
Not really a rules question, as Blast Markers aren't in the rules but I loved these things in Epic 40K and Epic Armageddon. I think the blast marker rules are some of the best I've seen in wargaming. Are there any rules for using these in NetEpic that are floating around the Internet?

Anyway, thanks for taking the time to read this and get back to me.

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Mon Nov 22, 2010 11:03 pm 
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1) You pick the targets you want to shoot at. If you are firing a unit, allocate shots to whatever targets you like down to individual models/stands (multiple enemy units is fine) within firing arc and making any allowances for enemy HQ units (cant be targetted unless they are the closest). Then measure and roll to hit against those in range.

2) Yes, if you hit with a weapon with at least a -1 then the shield goes down. In the end phase you can see how many shield come back up.

3) Yes, there are sets of dice that have 4 blank sides and up/down or left/right on the other two faces. You roll both and apply the results. Easy enough to use normal D6's and say 5 is up, 6 is down on one and well you can work that out :)

4) There isn't really a suppression equivalent in NetEpic. For us they come in useful for marking damaged superheavies, and placing where tanks get brewed up for a bit of colour on the board.


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Mon Nov 22, 2010 11:22 pm 
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Quote:
So the titan is only hit once all shields are gone?

no, each hit knocks downs a shield


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Mon Nov 22, 2010 11:25 pm 
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Hey zap123, thanks for the response. I have some follow-up questions:

zap123 wrote:
1) You pick the targets you want to shoot at. If you are firing a unit, allocate shots to whatever targets you like down to individual models/stands (multiple enemy units is fine) within firing arc and making any allowances for enemy HQ units (cant be targetted unless they are the closest). Then measure and roll to hit against those in range.

Does this mean I have to roll each unit individually?
(on a side-note: It also seems like the rulebook uses the phrases "unit" and "detachment" interchangeably. I always thought that "unit" was a stand of models, and "detachment" was a collection of "units"/stands. I could be mistaken about this, but does anyone know what I'm talking about?)

zap123 wrote:
3) Yes, there are sets of dice that have 4 blank sides and up/down or left/right on the other two faces. You roll both and apply the results. Easy enough to use normal D6's and say 5 is up, 6 is down on one and well you can work that out :)

Really? I've never heard of these dice. I'll have to go back and look at old pictures of the backs of the SM/TL boxes, but that's odd. Good thing my FLGS just got in some blank d6s. So if I were to make these dice, I would need two d6s, and on one die I write "up" on one side and "down" on another; then on the second die I write "left" on one side and "right" on another, leaving four sides blank on each die? Do dice like this exist pre-made? I'll use the regular d6 method you mentioned at the end if I can't rig anything up by Wednesday.

zap123 wrote:
4) There isn't really a suppression equivalent in NetEpic. For us they come in useful for marking damaged superheavies, and placing where tanks get brewed up for a bit of colour on the board.

That's too bad. Perhaps my group will have to rig some up once we've played a bunch of games normally, and submit it to a future issue of "incoming" or something ;)

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Mon Nov 22, 2010 11:26 pm 
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ulric wrote:
no, each hit knocks downs a shield

But the titan itself does not take damage if a shield is brought down, right?

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Mon Nov 22, 2010 11:45 pm 
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Steel-Rabbit wrote:
ulric wrote:
no, each hit knocks downs a shield

But the titan itself does not take damage if a shield is brought down, right?


Correct.

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Mon Nov 22, 2010 11:49 pm 
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Dwarf Supreme wrote:
Correct.

Eeeeeeexcellent...

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Mon Nov 22, 2010 11:50 pm 
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Steel-Rabbit wrote:
zap123 wrote:
3) Yes, there are sets of dice that have 4 blank sides and up/down or left/right on the other two faces. You roll both and apply the results. Easy enough to use normal D6's and say 5 is up, 6 is down on one and well you can work that out :)

Really? I've never heard of these dice. I'll have to go back and look at old pictures of the backs of the SM/TL boxes, but that's odd. Good thing my FLGS just got in some blank d6s. So if I were to make these dice, I would need two d6s, and on one die I write "up" on one side and "down" on another; then on the second die I write "left" on one side and "right" on another, leaving four sides blank on each die? Do dice like this exist pre-made? I'll use the regular d6 method you mentioned at the end if I can't rig anything up by Wednesday.


Yes, one die has Left on one side, Right on the opposite side and the other four sides are blank. Same for the Up/Down die. GW used to make them, but I have no idea if they still do or if any other company does. Your solution of buying two blank dice sounds like a good solution.

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Tue Nov 23, 2010 4:04 am 
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I came across some scatter dice for sale...
[url]
http://cgi.ebay.co.uk/Epic-40k-33-x-Dic ... 27b6a7a91e[/url]

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Tue Nov 23, 2010 4:34 am 
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adam77 wrote:
I came across some scatter dice for sale...
[url]
http://cgi.ebay.co.uk/Epic-40k-33-x-Dic ... 27b6a7a91e[/url]

A Sustain Fire Dice too! W00t Old Skool!


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Wed Nov 24, 2010 1:32 am 
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adam77 wrote:
I came across some scatter dice for sale...

Very cool! Someone outbid me, though. With 5 quid for shipping to Canada, my limit on dice is 1 Pound. Especially when I'm only looking for those four "scatter" dice.

I made my own today out of blank dice and a Sharpie. I'm a regular craftsman! ;D

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Sat Nov 27, 2010 4:46 pm 
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We're a DIY community :)


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Sun Nov 28, 2010 8:38 pm 
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So my first NetEpic game was fantastic! The game reminds me of the rulesets GW would produce in the '90s (I guess 'cause it's based heavily off one), and thus very fun!

I lost (which is rare in Epic (don't mean to brag)), but had a ton of fun. My opponent's Dominatrix used her (it's?) Warp-lightning attack thingy on my Warlord Titan after its shields were downed (no hull damage, though), and took it out on the first hit! He rolled nothing but 6s after I failed my weapon's armor save.

Still close in the end (relatively. Double points for killing a Warlord was pretty rough), and tons of fun.

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Mon Nov 29, 2010 12:40 am 
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Cool! Always a good indication if you can have fun while losing! The Tyranids can be a handful for some armies in NetEpic, and they do like eating Titans :D


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Tue Nov 30, 2010 8:30 pm 
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Alright, so I have another question:

Can each individual stand split fire? For instance: A Space Marine Terminator stand gets two dice with their Storm Bolters. Can I roll one die against one stand and another against another enemy stand?

I don't know why I'm having such trouble with hit allocation. They seem very similar to 40K 2nd edition. I guess it's been twelve years since I've played it.

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