Quote: (Moscovian @ Dec. 28 2009, 17:11 )
For anyone pdef challenged, here are the contents...
Necron Change Doc (DRAFT) for Raiders 2.0 dated 12/28/2009
Strategy Rating
Yep. Minor change, and simplifies things.
We'll need a lot of games to see how this affects things, but I think something this radical is necessary to streamline the overall mechanic.
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Necron Portals
Replace the Portals rule with the following:
Necron Portals are the primary means by which the Necron forces are transported across the galaxy. Any formation that is in the reserves, either because it has not entered play or has left the board for any reason, may enter play via a portal as part of any activation that allows movement. Measure their movement using the portal as the starting point...
Editorial: I'd separate the flavor text and the mechanics into separate paragraphs (even though it's only one sentence). Later in the text, "coherency" is not a term used in the rules. I'd stick with the phrase "out of formation" and reference 1.7.4.
Yep. While theoretically big, I think this will be minor based on the army lists people normally post.
Yep. Should be minor.
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Deceiver
Change the weapon stats from BP6 to BP4.
No opinion. Looking forward to batreps.
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Monolith Formation
Replace the Monolith formation and all Monolith upgrades with the following:
Formation Core Units Upgrades Cost
Monolith Phalanx 3 Monoliths 0-3 Obelisks (50 pts each) 275 points
Monolith Maniple 1 Monolith, 2 Obelisks 0-1 Monolith (75 pts) 200 points
0-1 Obelisks (50 pts)
Eventually, I'd prefer this were trimmed down to a single option.
No opinion. Looking forward to batreps.
No opinion. Looking forward to batreps.
No opinion. Looking forward to batreps.