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PostPosted: Sun Dec 28, 2008 2:05 pm 
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Quote: (Malakai @ 28 Dec. 2008, 06:15 )

Quote: (Irisado @ 27 Dec. 2008, 17:40 )

Malakai: Theoretically he can be destroyed, in that his physical form can be overcome in combat or shot to pieces by mass firepower, although his spirit will return to the Craftworld should this happen.

His physical form can be destroyed, but he will return and can be summoned again and again and again. The only risk is a loss to the war effort at that moment.

That's exactly what I meant, you've summed it up nicely  :smile:

Warhead: I prefer Irisado - soñando debajo del arco iris (dreaming under the rainbow) myself, but I'm often told I'm too poetic.

Chroma:  If you do get chance to tinker with that idea, I think it that it would be a very interesting experiment.  I know you've got a lot of other rules to sort out first though.

Moscovian: I think you've just volunteered yourself to write a compendium :).  So, when will you start?

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 Post subject: Avatar
PostPosted: Sun Dec 28, 2008 3:59 pm 
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Quote: (Malakai @ 28 Dec. 2008, 06:21 )

Don't say it if you don't mean it Moscovian! Epic is sorely in need of a scenario book. It's interesting that we're talking about this as I believe there is a rumored 40K scenario book to come out in 2009.

One of my projects for after "Black Crusade" is "EPIC: Total War", a book of scenarios, additions, and campaign play for EPIC... only very basic work has been done on it so far, but it is a going concern.

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 Post subject: Avatar
PostPosted: Sun Dec 28, 2008 7:05 pm 
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Quote: (Irisado @ 28 Dec. 2008, 07:05 )

Quote: (Malakai @ 28 Dec. 2008, 06:15 )

Quote: (Irisado @ 27 Dec. 2008, 17:40 )

Malakai: Theoretically he can be destroyed, in that his physical form can be overcome in combat or shot to pieces by mass firepower, although his spirit will return to the Craftworld should this happen.

His physical form can be destroyed, but he will return and can be summoned again and again and again. The only risk is a loss to the war effort at that moment.

That's exactly what I meant, you've summed it up nicely  :smile:

Hmm. I was commenting more on your original post here:

Quote: (Irisado @ 27 Dec. 2008, 07:16 )

I think it's also quite a suitable way of using the Avatar, in that it just feels right to me for him to be summoned, inflict as much damage as possible, and then return to the Craftworld.  The Eldar would not expose their 'God' to unnecessary risks after all.


The way I understand it the Avatar does not return back to the Craftworld while the Eldar are still in the field. He fights on as many fronts as possible being summoned across continents or worlds from one warzone to another.

The Avatar only retires to the Craftworld if all Eldar armies also retire OR he is banished back to the Craftworld. He is banished when his physical form is destroyed. When that happens a new ritual to awaken him must be performed.

Your original post implied that he was mortal in that there were risks to his safety involved. There are no risks that he can be destroyed, none whatsoever. The Eldar don't think twice about using him to take on literally anything their enemies can throw at him.

He's their embodiment of war and murder. You won't find him sitting on his metal ass at his crib on the Craftworld while the Eldar are waging war.

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 Post subject: Avatar
PostPosted: Sun Dec 28, 2008 11:12 pm 
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He's their embodiment of war and murder. You won't find him sitting on his metal ass at his crib on the Craftworld while the Eldar are waging war.

I just got a very vivid visual of the Avatar playing GTA on the PS2 and telling the departing Host to bring back Pizza.

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PostPosted: Sun Dec 28, 2008 11:57 pm 
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Quote: (Malakai @ 28 Dec. 2008, 18:05 )

Hmm. I was commenting more on your original post here:

The way I understand it the Avatar does not return back to the Craftworld while the Eldar are still in the field. He fights on as many fronts as possible being summoned across continents or worlds from one warzone to another.

The Avatar only retires to the Craftworld if all Eldar armies also retire OR he is banished back to the Craftworld. He is banished when his physical form is destroyed. When that happens a new ritual to awaken him must be performed.

Your original post implied that he was mortal in that there were risks to his safety involved. There are no risks that he can be destroyed, none whatsoever. The Eldar don't think twice about using him to take on literally anything their enemies can throw at him.

He's their embodiment of war and murder. You won't find him sitting on his metal ass at his crib on the Craftworld while the Eldar are waging war.

Ah, I see, but if you look at my reply to Warhead earlier in the thread, you'll read that I pointed out that I had made a mistake.

I might be a big fan of Eldar background, but I don't always remember all of it correctly, so I got myself in a bit of a tangle.

What I was thinking of was the fact that if the Avatar is destroyed it can have knock on effects for nearby Eldar units in terms of their morale.  I then wrongly expanded this into a discussion about mortality, which was an error.

In terms of his staying on the battle field in terms of background, I believe that you are correct.

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 Post subject: Avatar
PostPosted: Sun Dec 28, 2008 11:58 pm 
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One of my projects for after "Black Crusade" is "EPIC: Total War", a book of scenarios, additions, and campaign play for EPIC... only very basic work has been done on it so far, but it is a going concern.

 a book of scenarios is a great idea, looking forward to that.

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 Post subject: Avatar
PostPosted: Mon Dec 29, 2008 12:04 am 
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Hey that's a point though. Don't the Eldar have to take a break test or something if the Avatar is physically destroyed. You would think something like that would be a blow to morale. Maybe that should be the downside of having an Avatar or don't the rules allow for this? You could restrict it's effect by range say 30/45cm.

Avatar implodes in distance. Shocked Guardian exclaims
"Och, no! there goes the Avatar!.."
Warlock replies...
"Meh, it's fine. Happens ever other battle, no worries. Now, Charge!"

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 Post subject: Avatar
PostPosted: Mon Dec 29, 2008 2:24 am 
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There are no morale tests in EA. But I can see where you're going with that.

You could say that if the Avatar were to stay on the battlefield for the entire game, and he was destroyed during the course of it, then all friendly formations within 15cm take a blast marker.

It would be similar to the way in which friendly formations within 15cm of a unit that looses an assault are dealt with.




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 Post subject: Avatar
PostPosted: Mon Dec 29, 2008 11:38 am 
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You guys really don´t play E:A that much, do you?

There are indeed no morale tests there, since E:A uses the (much superior, IMO) Blast Markers. Now if we take a look at the Avatar crit from Swordwind, p.12:

Critical Hit Effect: With a ghastly wail the Avatar falls to the ground, twitches and lies still. All Eldar formations with a unit with a line of fire to the Avatar are so shaken by this that they receive a Blast marker.


something to the effect for what you have been suggesting is already there - for the standard, one-turn only Avatar.

I wouldn´t try to balance a more lasting Avatar through the crit: scenario play has many other, more suitable variables to tinker with, force composition, terrain, deployment, reserves, objectives, victory conditions etc.

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PostPosted: Mon Dec 29, 2008 11:55 am 
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What, no Bonus points for coming to the right conclusion?  :devil:

Thanks for the intervention Irondeath.  :cool:

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PostPosted: Mon Dec 29, 2008 12:04 pm 
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I was all set to quote that very passage from the rules this morning, but Irondeath has beaten me to it.

The point about the loss of the Avatar and the morale implications I was alluding to earlier ties up neatly with the point Irondeath has highlighted, I just overextended this point in my initial argument.

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PostPosted: Mon Dec 29, 2008 12:49 pm 
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I would think the blast markers from offing Avatar come not because of his irreplaceability but because of the shock inherent in seeing the living embodiment of the Kaela Mensha Khaine, the Bloody Handed God getting his arse handed to him by the inferior species (i.e. any non-Eldar).


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 Post subject: Avatar
PostPosted: Mon Dec 29, 2008 1:00 pm 
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I've got a suggestion, maybe. Obviously would need to be tinkered for balance. I've added a couple of optional limitations in the rules below.

5.9.4 Avatar
The Avatar may be deployed as a permanent unit (not summonable, no 1 turn only limitation).
The choice to do this must be listed in your army.
Option: The Avatar mat not be deployed by any means other than within 15cm of Eldar table edge (no webway/garrison/etc)
Option: The resources required to secure the more manifest Avatar require 3? Farseers in the army.
The Avatar is considered to have a value equal to the Eldar player's most expensive unit, for purposes of calculating Break The Spirit (BTS).

The last, I don't consider an option, as having the Avatar grace the Eldar presence on the battlefield, rather than just pop in to visit, means his loss is all the more important. At least as important as the armies most expensive unit. However, I didn't want him to be the ONLY BTS, because that'd allow a cheesy Eldar player to hide a costless model up the back and minimise the ability for the opponent to achieve that objective without devoting disproportionate resources to that effect.

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PostPosted: Mon Dec 29, 2008 1:05 pm 
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or am i the only one who gets into big oversized E:A games where the tournement lists start to break down ?


I agree that certain armies become VERY powerful in large games.   First and foremost are the Imperial Guard, who make everyone suffer under the true successes of their combined arms.  You just don't see their strengths in 3000K games but you definitely see it in 5000 and above.  

As for the supplement, I'll consider organizing it.  I'll certainly help.  And I do think that some of them should be list specific, perhaps even campaigns.  There are a lot of good ideas from SM and Epic 40000 that can be tweaked IMO.  Chroma's Tyranid scenarios would be great along with other types of similar work.

If I were to do it though I would really want to get playtesting done on it.  One of my biggest regrets on Raiders was the lack of playtesting the scenarios.  I don't want to repeat that.  If somebody else were to lead this project, my concerns would stand.

I guess the best thing to do is for all of YOU to come up with scenarios.  Any kind you want.  Any point range.  Any army.  Any set up.  Short.  Long.  I don't care.   Write out some very specific rules for it (specific does not necessarily mean lengthy) and play it out.  Take pictures along the way.  Take notes of problems or issues that came up.  Post the scenarios.  Then email me so I don't lose track of them.  moscovian@hotmail.com

If the interest is truly that high, I should see some feedback. :)

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PostPosted: Mon Dec 29, 2008 2:45 pm 
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Has anyone ever seriously tried to come up with a coherent conversion for Epic40k BattleBook? I have it and the missions look really cool, especially Fog of War, but I don't feel that knowledgeable in both systems (especially as I know next to nothing about Epic40k) to know where to start :)

As for scenarios, I'll try to think of ideas. I think a thorough set of common military 40kverse scenarios would be a good start, like those in SG articles about planetary landing and assault of fortifications.


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