Really like this idea, but I do understand E&C points about existing models. I also quite like Tiny Tim's suggestions which fall into line with the history an practice of battleship design (a trade off between guns, armour and engines) so how about amalgamating them as follows
1) Make all "small" weapons +25 each (except the "free" corvus pod) 2) Restricting the slots on the smaller titans, 3) Providing the possibility of adding an extra weapon at the cost of speed and armour (shields)
This would give the following possibilities (though the points may not be quite right) (light) Warlord:- - 725 points chassis (8DC 4shields), 20 cm movement, - 3x weapon slot choices - 4th weapon slot option, but 15cm movement
(Heavy) Warlord:- - 750 points chassis (8DC 6shields), 15 cm movement, - 4x weapon slot choices - 5th weapon slot option, but 4 shields
(Light) Reaver - 575 points chassis (6DC 3shields), 25 cm movement - 1x fixed, 2x slot choices - 4th weapon slot option, but 15cm movement
(Heavy) Reaver - 600 points chassis (6DC 4shields), 20 cm movement - 1x fixed, 2x slot choices - 4th weapon slot option, but 15cm movement
WarHound - 250 points chassis (3DC 2shields), 30 cm movement - 1x fixed, 1x slot choice - Heavy weapon config (+25 gun), 25cm movement
An extra restriction might be that for the Warlord and Reavers, the optional extra weapon must be one of the ?"smaller" ones???
Also, you could provide configuration suggestions and fluff at the bottom of the list for particular flavours of titans and their roles etc
======================= Like Tim, I am unsure about the *uge* titans, and would strongly urge you yo put them as an option at the bottom of the list, because they are going to be very much "fan based", and very hard to balance - and as Tim says, not really competitive
======================= Tim, the notes on the first (Wolf) Warhound appear to be copied from the Reaver in error
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