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Necron army list v 2.1  (FINAL)

 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Tue Oct 21, 2003 3:31 pm 
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Hello. The Necrons are back.
I have just finished the v 2.1 of the Necron army list.
The changes might seem purely cosmetic at the first glance, but at the second one you begin to see their true nature.
Most important is streamlining and cutting down many of the special rules I have performed.

IMHO, this version of the army list is going to be what we can consider "final" version, ready to be passed on to Jervis Johnson for purpose of him creating an official army list for the Necrons.

In the interview published in the last issue (14) of "Incoming!", Jervis said he is going to do the official Necron list as the next one, so it's about time I finish tinkering with the special rules and stuff. Currently it is about correct. Most issues you have told me about, primarily the complication of the special rules which slowed down the gameplay was dealt with.

Sufficiently to say, this version is maybe not the first to satisfy me, but of this one is what I am really proud of. This is probably the pinnacle of what I can make out of an army list, of course not without your most kind help and suggetions.

This time I'm not going to gloat over what I have changed to better. You will simply have to check this out yourself to believe.

Download? Here:
EpicA yahoogroup; Microsoft Word 6.0 filetype, zipped; 50k size
Epica_lists yahoogroup; PDF format; 150 k size
Note: both files have exactly the same content.

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Tue Oct 21, 2003 9:53 pm 
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Hi!

While I don't play epic A, a army list like this will be useful for that armies revision that is upcoming.

Thanks for the information!

Primarch

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Wed Oct 22, 2003 12:26 am 
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hmm..
both links come up as dead for me..

R


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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Wed Oct 22, 2003 12:39 am 
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Hi!

Hmm..your right. I thought it was working before, but waited to download later.

I'm sure it will get fixed soon.

Primarch

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Wed Oct 22, 2003 1:36 am 
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managed to get a copy by going direct to YG..

Since I'm new here and missed the discussion on what's going into the list do you want my feedback on it?

R


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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Wed Oct 22, 2003 1:48 pm 
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Duh. I dunno why the links aren't working.

Anyway, get them from:
groups.yahoo.com/group/epica/
groups.yahoo.com/group/epica_lists/

Go to the files section. At both groups in the files area there are Necron sub-sections. Go there and download. BTW: at epica_lists there are two of them, download the newer one.
As for comments... you can post 'em here, send them on my personal e-mail adress, or go to the EA playtest forum thread.
Either way, your comments will be taken in account when (IF!) I'll do the next version of the list.

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Wed Oct 22, 2003 2:07 pm 
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Hi!

Thanks!

Primarch

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Oct 27, 2003 2:51 pm 
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It's nothing. Now plz tell me what do U think of the list, cause I really want to know.

If it's something bad, come on, say it. I'm not gonna start a flame war, as I'll just set on making the thing better.

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Feb 21, 2005 10:05 am 
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Ebay is a curse and is to be avoided at all costs.
Repeat after me....

Well it looks like I am now collecting a new army for Epic. I am sure some of you are by now groaning at my butterfly like inability to choose an army and stick with it until finished. Bit it's OK- I am restricting myself to only buying off ebay.

Those that have read my previous contributions to ebay threads will know my inability to exercise any form of restraint and will probably be holding heads in hands. :blush:

But its OK- I have set myself the criteria that I can only bid minimum amounts on any auctions.

The good news is that should limit the financial damage caused to may wallet. The bad news is that means my army buying will be totally chaotic as I will have little control over what I eventually end up with. The even gooder news is that I can claim that this idea was blessed by Gork & Mork as being suitably Orky!!!  :D  

Flicking through the Ork army list in Epic A rulebook it seems that this will fit in with Ork list fairly well. Any vehicle with guns and troop capacity can be called a battlewagon as even can Squiggoths. Anything with a bigger gun can be called a gunwagon. Anthing even bigger can be either a battlefortress or gunfortress. How cool is that!!

So flicking through my initial purchases I have 4 buggies, 4 scorchas, 2 bonecrunchas, 1 skullhamma, 1 magna cannon, 3 squig catapults and 3 flakwagons.

So it looks like I have minimum size small kult of speed, and am just some infantry short of my first small warband. Squig catapults will be put too one side until I have enough to make a small Snakebite contingent.

One question though - what would I classify the magna cannon as? Its the only one I can't see in collectors section of OOP models.

Cheers

James

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Feb 21, 2005 10:12 am 
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Hi WI - in epic 40K and previous terms, it was an anti-aircraft vehicle - the magnet was used to bring the Imperial flyboys down to earth.... I guess using it as a Flakwagon (useful!) wouldn't hurt one bit.
Cheers,
John
PS - congrats on your new found Orky Cultishness. I love Moonz, but Sunz come a very close second. ?:D

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Feb 21, 2005 10:25 am 
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Ah we have someone doing something I was planning on after I picked up  3 blisters of Skorcha's and 1 blister of Pulsa Rokkits for ?1 each :D

I'm planning on setting myself a total, and seeing what size force I can get within that total - could be an interesting force :)

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Feb 21, 2005 1:55 pm 
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Vanvlak
-Just spotted Magna-Kannon in the list- down as Soopagun. Down know why I did n't spot it first time- maybe because seller mis-spelled it with a very un-orky c instead of k. Your suggestion of using it as some sort of flak weapon sounds cool though.

Dysartes
-Sounds like a cool idea. Normally I plan every army in infinite detail, working out full size- say 6,000 points for Epic or 4,000 points for BFG. And then go out and buy all the minatures in one go, only to spend the next few months staring with dread at the new mountain of lead/plastic/resin.

This way I keep the number of unpainted figures low as I will never be buying that many as invariably someone will bid more than minimum and thus outbid me. And unlike the more regimented IG/SM that I usually collect when I get any new figures I can usually just chuck it into existing warband/kult of speed because of the amazingly chaotic way that you choose the army. Already I am just a few infantry short of 2 legal formations.

All-
What colour scheme do you use for your Orks? Do you go for neutral scheme or one specific to one of the 6 main clanz?

I have been checking out Carl's excellent stuff on Dropship site. I quite like his mixture of reds, black and rusry metals. That appeals to me as a starting point. Maybe accentuate the reds on the Kult of Speed and conversely accentuate the blacks on Warband. How does that sound?

Cheers

James

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Feb 21, 2005 2:54 pm 
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Sounds ok - one scheme I plan to try is black undercoat with topical drybrush colours for all clans - yellow for moons, red for suns, with brighter-coloured Kult of speed, blue for blood axes etc (which means I havn't worked out the Goffs etc. yet! :p )

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Feb 21, 2005 9:37 pm 
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Hi!

I use the strict color for each clan as laid down in the old fluff. Of course under Netepic each clan has different abilities, so I dont know if its worth the extra trouble under Epic A.

Primarch

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 Post subject: Necron army list v 2.1  (FINAL)
PostPosted: Mon Feb 21, 2005 10:49 pm 
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I built a core army of Bad Moons, going with the yellow/black flames scheme and occasional blue and red details.  For this, I stuck with the Bad Moon concept - lots of nobz and shooty things and (per old school) wyrdboyz.

Then I built an Evil Sunz Speed Freeks army, but it has enough units to field it as a "regular" ork army.  Obviously, it's mostly red, with some black, yellow, and white.

I have assorted random-colored stuff and looted imperial stuff that I lump together as Deth Skullz.

And I've got the models for a Feral ork army that will be entirely Snakebites with tan and grey dominating.

In smaller games, I usually field all one clan's color scheme.  In larger games, I put formations from different clans in the mix but I wouldn't break it down farther than that, i.e. each formation should be a single clan imho.

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