Couple Of Imperial Guard Questions |
primarch
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Post subject: Couple Of Imperial Guard Questions Posted: Tue May 06, 2003 6:20 pm |
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Brood Brother |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA
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Hi!
Gandalf, you are NOT alone, not by a long shot. Remember that many of us just dont care to post on "official" GW forums, nor would we last long if we did.}
You have to understand that GW is not used to direct input from players. Their design process has been always closed to the "average gamer". Not that this is a bad thing, its just a different philosophy. Remember that they are a rather large company and it is IMPOSSIBLE for them to design "by popular vote". Also remember the rules GW produces are a means to a goal, that of selling more minitures. This is, of course not bad, they are a business first, but it does affect the rules design. Therefore, input is used more as a marketting guage for their current ideas, designs and philosophies rather than a true influence on changing the design. Remeber that its "jervis's" vision of what he wants epic to be, after all he's working on it in a virtual vacuum (ever wonder why people like chambers, gav and others are conspicously absent? Food for thought), so I understand he has a very large burden on his shoulders and I sympathize with him. In the end the game will reflect his views along with ideas and input that reflect his philosophy.
Having said this, it doesn't mean you or anyone else has to like it. In the end it all comes to what YOU, as an individual want out of the game. I made that desicion long ago and I am extremely content to coordinate and help out with netepic. Which by the way you can participate in by simply by joining the mailing list and posting your views on any subject. It depends a lot of what kind of gamer/person you are. Some are content to let others design a game for them and others want a direct hand in that process. Both have their merits, all you need to decide is to which you belong to.
As for Epic's A long term persepctive, I wont bore you with my usual rants on the subject, they are on these forums and a whole host of others, suffice to say I agree your forecast.
Primarch
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Gandalf the Grey
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Post subject: Couple Of Imperial Guard Questions Posted: Tue May 06, 2003 7:16 pm |
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Joined: Wed Apr 30, 2003 4:23 pm Posts: 789 Location: Tampa, Florida
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Hey primarch, I wanted to respond to some of your comments and I forgot! I had too much to say!
1. Jervis may SAY he understands why epic40k failed, but he REALLY doesn't. From things he has posted on those forums he puts all the blame on marketing when thats only PART of the problem that game had. |
Exactly. ?If Epic40k was as great as he thought, it would have marketed itself. ?Remember by this time every GW player knew what Epic was, as SM/TL was very successful. ?I remember looking at the Epic40k box set when it came out and I couldn't believe the direction the game was going in. ?I rejected it like everyone else. ?It wasn't until later did I appreciate Epic 40k, but I do believe it got what it deserved. ?It was just a radical change to a system everyone liked.
2. His refusal to admit of analyze the GOOD points older games had and why people like them and perhaps use them. |
I agree. ?AT/SM had some really cool rules, and while it was clumbersome and almost impossible to play out large games (ours lasted 3-5 nights). ?I felt it was rich in detail and was great for 2,000 points or so games. ?Building custom Titans was a lot of fun, and it was interesting to see what others did with theirs. ?I do agree SM/TL was a step in the right direction in order to play larger games, but it didn't feel like the wargame AT/SM did.
3. His constant attempts to ignore epics past. Thus the infamous "Section 8" rules and no points for older models. If he had any chance of getting a significant number of "old hands" on board for this game, this point wont win them any friends.
My protests against not posting points are pretty well documented in the forum, but I'll say again that his decision is pretty lame for us older players. ?As a side note, one of the cool things about Epic 40k is that it is pretty much immortal, and since it doesn't require specific rules or stats for most vehicles, units like the Defiler will fit nicely into a 'Khorne' chaos engine, if that is what it is. . .
4. No REAL feedback. Admittedly this one is baised by my experiences with net epic. But why ask for feedback if you are going to ignore everything that doesn't fit Jervis's "vision" for the game? I have seen Maksim and others repeat "ad-naseum" that deathstrikes are unbalanced or orks are underpowered and yet no real resolution. You can now understand why myself and many others on the net epic list never bothered to fully participate with EpicA. I suspected, that in the end, it would be Jervis's game, not the communities game. So be it.
That is how I began to feel too. ?It was like 'here' then we reject it, then he argues for it, and then it's a rule. ?I know this is Jervis's baby, but still. ?I think he's alienating some of Epic's hardcore fans believing he can win over newer players.
I wish you guys complained harder in the forum. ?Maybe a riot is just what EpicA needed. ?

?Who cares it you got kicked out? You could just get back in under a new name anyway.
PS: Why is Andy and Gav not more directly involved? Not that I think they are needed, as I find Andy a little too detailed on rules sometimes, and have never found much of Gav's stuff really pivotal. ? ?

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primarch
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Post subject: Couple Of Imperial Guard Questions Posted: Wed May 07, 2003 12:55 am |
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Brood Brother |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA
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Hi!
Hey primarch, I wanted to respond to some of your comments and I forgot! I had too much to say!
No problem Gandalf, lots of stuff gets thrown around in these forums, its hard to keep track of it all.
Exactly. If Epic40k was as great as he thought, it would have marketed itself. Remember by this time every GW player knew what Epic was, as SM/TL was very successful. I remember looking at the Epic40k box set when it came out and I couldn't believe the direction the game was going in. I rejected it like everyone else. It wasn't until later did I appreciate Epic 40k, but I do believe it got what it deserved. It was just a radical change to a system everyone liked.
No question. If they decided to do such a move it would have been prudent to ask feedback AT THAT JUNCTURE. After the fact is too late. Some things dont get "fixed" once you break it no matter how hard you try. I can understand their updating of the 40k rules, all in all its the same stats and familiar mechanics, but epic40k was such a radical departure from the previous edition that it caught people by surprise. Surprise usually creates two reactions: happiness or anger. You know which response turned out to be more common.
I agree. AT/SM had some really cool rules, and while it was clumbersome and almost impossible to play out large games (ours lasted 3-5 nights). I felt it was rich in detail and was great for 2,000 points or so games. Building custom Titans was a lot of fun, and it was interesting to see what others did with theirs. I do agree SM/TL was a step in the right direction in order to play larger games, but it didn't feel like the wargame AT/SM did.
True, the orignal epic game AT has a charm which none of its later children can ever capture. It had a dark, gothic, gritty feel to the rules which many still enjoy. The greatest hinderance to those rules was that they did not mesh well with the rules that came later for infantry and vehicles. It was a great game as long as you didn't combine titans and non-titans in the same game, the mechanics were somewhat cumbersome in that regard. It is akin to the same problem ATII expereinced with its integration with epic40k.
Customization is key. If there is one thing people bemoan, again and again was the lake of all the choices you had in earlier versions to arm titans. For some the emphasis is not the titans, but for many others thats what brought them into epic, so not having them is a concession many are NOT willing to make.
My protests against not posting points are pretty well documented in the forum, but I'll say again that his decision is pretty lame for us older players. As a side note, one of the cool things about Epic 40k is that it is pretty much immortal, and since it doesn't require specific rules or stats for most vehicles, units like the Defiler will fit nicely into a 'Khorne' chaos engine, if that is what it is. . .
This sort of presses home the point that they really DONT care about the older loyal fan base. I do not need to remind everyone that GW's policies geared towards "new blood" at expense of older gamers. Its a pity I never saved the retailer newsletters where GW explicitly tells its retailers that "old hands" were detrimental to sales and their impact at the store should be lessened. So "section 8" is not all that surprising.
That is how I began to feel too. It was like 'here' then we reject it, then he argues for it, and then it's a rule. I know this is Jervis's baby, but still. I think he's alienating some of Epic's hardcore fans believing he can win over newer players.
New gamers are the lifeblood of any miniatures company. I do not begrudge them wanting to attract new players, its what they should do. What I think is NOT a good move it to do it in EXCLUSION of older gamers. There is no need to do things this way.
I wish you guys complained harder in the forum. Maybe a riot is just what EpicA needed. Who cares it you got kicked out? You could just get back in under a new name anyway.
Actually Gandalf, I have been asked this quite a few times. The short answer is: "why waste my time on something I have no interest in?". I cannot justify the expedenture in time that it would require to "rock the boat". That time is better spent taking netepic to the goals it has yet to reach. Simply put I dont care enough for any "GW venture" in epic to dedicate my ever decreasing free time to it. For me netepic is where "epic" is at, it has been for more than 6 years, along with hundreds of other "netepic nuts". Why pester GW for something I and many others have done for ourselves? For us, GW, has long been out of the "epic equation" as far as the rules go, we just dont need them. The only reason anyone on our list hopes Epic A will do well is for the miniatures. Its a pessimistic/cynical stance, but GW's actions with epic over the years deserves no better.
PS: Why is Andy and Gav not more directly involved? Not that I think they are needed, as I find Andy a little too detailed on rules sometimes, and have never found much of Gav's stuff really pivotal.
The comment was more to point out that even amongst GW's "bigwigs" only Jervis seems to beleive the game has a chance. The others have politely "distanced" themselves from the Epic A project. Even Robin Dews, whose pathetic editorial in WD after epic40k's obvious flop is still remembered, is not to be seen or heard regarding epic. If even their staff cannot conjure up enthusiasm, do you really expect it from the gaming community in any amount that matters?
To be frank, I dont spend much time thinking about if and how Epic A will not do well, but on what EXCUSES they'll give when it does.
They'll probably blame it one me.......
Primarch
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Legion 4
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Post subject: Couple Of Imperial Guard Questions Posted: Wed May 07, 2003 4:27 pm |
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Brood Brother |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Tas, got your e-mail, as soon as we get a "publishable" copy of our hybrid system, I'll let you know. Primarch wanted one, too. ?But much of it is SM1 + some SM2 and even a little E40K and Dirtside, mixed in. We are looking at using the E-A combat results system with some modifications. ?And we are looking at leader loss morale from SM1 and BM from E40k for consolidated Morale rules, aircraft Rearm and Refit rules as well, plus a few other odd bitz and pieces, like modifying and adding E-A AAA/Flak rules. ?The big problem is getting the time, as I mentioned on another post, the older I get, the less time I/we have to get things done. ?I'll live in Ohio and that's on the other side of the country but Signius and Max live in Calfornia, so they are at least out that way. ?We like the SM1 Templates as I said and most of our unit/armies are organized that way, but we use some of the SM2 cards too. ?Our Traitor SMs use the SM2 cards with modified points costs, for example. ?And we have separate Medic, Commissar, Tech, Mad Doc, etc., ?stands attached to our units as in SM2. ?It's a eclectic mix but works and we change it as we see fit and are not afraid to experiment. ? I'm leaving shortly to have chow with my gaming buddy so, you all know what the main topic of discussion will be. ?
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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