mordoten wrote:
The comittee would have 30 places. Theese places are divided equally between the active Epic communities of Sweden, Germany, France, UK, USA and Australia (so 5 each). The seats should be filed with active and interested players that are familiar with the game and it's rules.
I like the idea of country-based representation, but I'm not sure what the overall number should be. Also, I think the Danes will be upset with you for ignoring them

. New Zeeland has players, and it feels like the Netherlands should have some Epic going on, and Canada too? Given how big the UK community is, perhaps they should have more representation, maybe representing different parts of the Union. Not uncomplicated.
I also think that the AC should have some more weight, as that person at least theoretically, has the best understanding of all the compromises that went into making the list. That said, I don't think that person should have a veto.
I think the vassal thing for playtest and battlereports is interesting, and maybe table-top simulator could be insteresting too. That way people from different parts of the world / different parts of the country could do testing and reports that will be viewable. I've been interested in doing something with table-top simulator anyway (and it works pretty well) so I'm willing to look into the possibilities of doing something with that.
EditTurns out there's actually quite a lot of stuff already for Epic Armageddon on table-top simulator, here's some from the Steam workshop.
https://steamcommunity.com/sharedfiles/ ... =621187897http://steamcommunity.com/sharedfiles/f ... earchtext=mordoten wrote:
The commitee is active 4 months a year (January through April) where they playtest and discuss changes to lists or approve new ones. The rest of the year is spent gathering data in their local gaming communities and casual playing.
During the ”downtime” of the year anyone can send in requets for changes in lists or ask for the approval for new lists to the comittees e-mail or post them on the comittees official thread on Taccoms (or Facebook).
I like the idea of having an active part of the year. Prevents burnout. And I think all the proposals should be public.
mordoten wrote:
When the ”active” part of the year starts the comittee will examine and deal with the requests in the following steps:
1. First they vote on what changes to existing lists or new lists that they want to take on. This is done by a majority vote (50%) in the comittee. The requests who gain enough votes to be examined will go to step 2. The voting of all requests should be done within 2 weeks after the ”active” period starts.
2. The comittee discusses the changes that made it to this step. Members try them out in their local gaming groups and give back reports of the games to the comittee. This testing and discussing should happen within a 8 week period that starts right after the first 2 week voting period in step 1 has finished.
3. The committe decides what changes to existing lists or new approved lists should be approved. This is done via a ¾ majority vote (75%). This vote should happen under a 2 week period that starts right after the testing period in step 2 finishes.
4. The comittee presents all new changes to the NetEA community and amend all lists that are affected.
Voting and discussion should happen on a separate forum than Taccoms.
If a member of the comittee wants to step down the remaining members of this members country gets to decide who will fill the spot. No national community can ever gain more than 5 seats on the committee.
I agree with the overall idea of this process, tho I'm sure people will have objections about details.