Chaos questions |
Legion 4
|
Post subject: Chaos questions Posted: Sat May 01, 2004 3:07 pm |
|
Brood Brother |
 |
 |
Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
|
It my be your only option other than "standing" in the open ! 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
|
|
Top |
|
 |
primarch
|
Post subject: Chaos questions Posted: Sat May 01, 2004 8:31 pm |
|
Brood Brother |
 |
 |
Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA
|
Hi!
The cover in open ground is suppose to represent infantry laying prone, using nooks and crannies in the terrain that are not apparent on a level gaming tabletop.
Primarch
|
|
Top |
|
 |
iblisdrax
|
Post subject: Chaos questions Posted: Sat May 01, 2004 10:24 pm |
|
Brood Brother |
 |
Joined: Mon Oct 13, 2003 10:54 pm Posts: 3381 Location: First star to the right, and straight on till morning.
|
Well, back to the original thought of this post, if you give an infantry unit with no ranged weapons an additional First Strike attack, combined with the 5+save if they are in the open (course, if they are under cover, they more than likely have a save anyways) may very well prove to be too powerfull a rule. This one will have to be playtested, probably in the next Epic game we play.
my 2cents,
iblisdrax
_________________ "Have Leman Reuss, will travel"
"Hallo. My name is Indigo Montoya. You killed my father prepare to die!"
|
|
Top |
|
 |
Legion 4
|
Post subject: Chaos questions Posted: Sun May 02, 2004 2:43 am |
|
Brood Brother |
 |
 |
Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
|
Well let us know how it turns out I/drax. But we will continue to use infantry on Fire Fire orders get cover mod, as in SM1. For the reason Primarch and I stated earlier ...
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
|
|
Top |
|
 |
primarch
|
Post subject: Chaos questions Posted: Sun May 02, 2004 3:54 am |
|
Brood Brother |
 |
 |
Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA
|
Hi!
I always that that the SM1 rules worked best in that regard. I used a modification of that for heresy as well.
Primarch
|
|
Top |
|
 |
Legion 4
|
Post subject: Chaos questions Posted: Sun May 02, 2004 4:04 am |
|
Brood Brother |
 |
 |
Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
|
We did too ... as a former Grunt it made too much sense and was "realistic".
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
|
|
Top |
|
 |
iblisdrax
|
Post subject: Chaos questions Posted: Sun May 02, 2004 2:49 pm |
|
Brood Brother |
 |
Joined: Mon Oct 13, 2003 10:54 pm Posts: 3381 Location: First star to the right, and straight on till morning.
|
Remember, this 'house' rule would only be for infantry formations without any shooting attacks, ie, assault formations. The situation that brought the whole discussion about was a formation of Eldar facing Tyranids who went into overwatch. The game bogged when we didnt know what to do about that. The Eldar, as I have said in other posts, do not seem to be a very good opponent for the nids, as the infantry formations wanted to engage (BAD BAD IDEA vs Nids!)and the armor wanted to simply pop up and shoot. Anyhow, this house rule would give Eldar some chance at survival vs nids. Maybe we will restrict its use to Eldar only, don't know.
my 2cents,
iblisdrax
_________________ "Have Leman Reuss, will travel"
"Hallo. My name is Indigo Montoya. You killed my father prepare to die!"
|
|
Top |
|
 |
Legion 4
|
Post subject: Chaos questions Posted: Sun May 02, 2004 3:11 pm |
|
Brood Brother |
 |
 |
Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
|
Well bottom line, as in SM1, Infantry stands on First Fire/Overwatch should get a cover bonus ... of some sort ...
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
|
|
Top |
|
 |
Xavi
|
Post subject: Chaos questions Posted: Wed Sep 08, 2004 8:31 am |
|
Brood Brother |
 |
 |
Joined: Wed Aug 20, 2003 12:30 am Posts: 939 Location: University of Essex, Colchester, UK (soon to be Brighton, Sussex, UK)
|
|
Top |
|
 |
iblisdrax
|
Post subject: Chaos questions Posted: Wed Sep 08, 2004 2:44 pm |
|
Brood Brother |
 |
Joined: Mon Oct 13, 2003 10:54 pm Posts: 3381 Location: First star to the right, and straight on till morning.
|
Well, unless you are playing on a mostly flat battlefield with no terrain features, you can usually mask your mech formations in that manner. Except against artillery, and there isnt much you can do about that, except spread out. I havent had too many issues with formations slowed down critically because of transport loss.
my 2cents,
iblisdrax
_________________ "Have Leman Reuss, will travel"
"Hallo. My name is Indigo Montoya. You killed my father prepare to die!"
|
|
Top |
|
 |
Warmaster Nice
|
Post subject: Chaos questions Posted: Wed Sep 08, 2004 2:53 pm |
|
Brood Brother |
 |
Joined: Tue Sep 30, 2003 9:15 pm Posts: 7948 Location: Denmark
|
Also you can opt to leave the transportless units behind. They will be automatically destroyed and place a blast marker on their parent formation so it is noot recomended. However there may be times when such a sacrifice is nesecary (like taking an objective in order to score vital victory points that turn)
Cheers!
_________________ Sofa General
Nobody expects the Inquisition!!! http://theepiclounge.wordpress.com/
|
|
Top |
|
 |
Legion 4
|
Post subject: Chaos questions Posted: Wed Sep 08, 2004 8:35 pm |
|
Brood Brother |
 |
 |
Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
|
Advance APCs/IFVs behind a covered and concealed position, then dismount troops. Lay down suppressive fire with the tracks' weapons. Advance infantry under cover ... 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
|
|
Top |
|
 |
Serps
|
Post subject: Chaos questions Posted: Thu Sep 09, 2004 12:21 am |
|
Brood Brother |
 |
Joined: Tue Sep 02, 2003 2:47 am Posts: 388 Location: Sydney, Australia
|
That works, L4.
Of course, I just add some snipers, and add 2 Chimeras to the formation instead of 1. That way, I have some spare transport capability in case one of the lead chimeras pop.
|
|
Top |
|
 |
Kaptain O
|
Post subject: Chaos questions Posted: Thu Sep 09, 2004 12:44 am |
|
Brood Brother |
 |
Joined: Wed Sep 08, 2004 5:14 am Posts: 15
|
also, if a transport is blown up dont the infantry inside have to make a save (which guard dont have) or die - hence there would be no one left on foot to slow down the column.
....note i dont actually now how to play this game i just read the rules once or twice!!
|
|
Top |
|
 |
Xavi
|
Post subject: Chaos questions Posted: Thu Sep 09, 2004 1:17 am |
|
Brood Brother |
 |
 |
Joined: Wed Aug 20, 2003 12:30 am Posts: 939 Location: University of Essex, Colchester, UK (soon to be Brighton, Sussex, UK)
|
IBLISDRAX Yup, cover, of course. The thing is that once you get up in the open to shot yourself at the enemy, the enemy ca decide to shot back And here problems arise: it seems that if you lose transports in this process your unit is no longer mobile. It has effectively become an infantry formation. So, from my POV it would seem that it is a one-shot ability: you move 60-90 cm, position yourself and then you become an infantry formation when your transports beguin to die.
WMN True. Nothing to add here. The problem is in case you lose more than one or 2 transports here.
L4 Great for real world tactics, but for E:A you must keep a 5 cm coherency with your transports. If you make it bigger the transports "die" and the formation gets a BM. Sad but true.
SERPS This is stated as being illegal in the rules for army selection. At last for the IG ones: you cannot take more chimeras than what is needed to transport your formations.
KAPTAIN O Well, the idea is to move and then dismount, not to remain inside the transport to be shot down while you are inside it! 
In general, for what I am reading it looks like it is a one shot process: you can move up to 90, and then your movement is restricted to that of infantry. Well, it is ok, and in a lot of cases it can come handy to have this advantage over regular infantry (that moves 45 cm at most) but you cannot count on having the transport capacity after the first. Worth 150 points? For one company, likely. For all your infantry formations no way.
Xavi
_________________ Commanding legions forward while sitting in a nice armchair.
|
|
Top |
|
 |