I have found the original article in Warmaster Magazine #9: "Digging For Victory".
Effect of deployed stakes. Chariots and Wagons, Artillery and Siege towers cannot cross stakes, they should treat them as impassable terrain. The Empire Steam tank and Sows are unaffected by stakes - in fact they destroy any stand of stakes that they move across. Flyers can land in stakes but will suffer shooting attacks as normal - they will also suffer when they move out of the stakes.
Once deployed a stand of stakes has a front and back edge along its long sides. Troops at the back count as defended and gain a non- open advantage to chargers. Cavalry, infantry and monster stands that cross stakes from any side except the back suffer a normal shooting attack (roll drive back but don't move the troops; on a 6 the unit is confused).
If during a melee troops pursue across stakes not from the back then they suffer the same shooting attack, if troops are pushed back across the stakes (from front to back) then they too suffer shooting from the stakes. Remember, each troop stand suffers a shooting attack for each stake stand they partially or wholly move across.
Troops behind the stakes do not count as in cover when being shot at but count as defended and so roll one less Driveback dice. Once stakes are deployed they remain in place until a 'Remove' order or they are destroyed by artillery
Stakes cannot be deployed in dense terrain, on rocky ground, roads, bridges, marshes, swamps, rivers. They can be deployed on open ground, hills, etc.
(by Wayne Rozier)
|