MagnusIlluminus wrote:
The Bissler wrote:
There's a bigger advantage to being on First Fire in this new version of Net Epic (you get a +1 on to hit rolls). I'm not happy that Praetorians get to move and gain this advantage when Titans do not. It particularly annoys me because Praetorians are far cheaper to buy than Titans.
I think there is a general consensus that there is a disparity between the Titans and Praetorians - it's why the Titan Plasma rules were devised - but getting the perfect balance for the Evolution ruleset is proving to be frustratingly elusive so far!
I have every confidence that we'll get there in the end though!
Well, there is your answer then. Praetorians move and shoot as if they are on charge and first fire. The keywords there are "as if". Being that they do not receive order counters, they could be excluded from the bonus to hit. For fairness sake, you'd also (probably) want to just flat say that any unit that does not receive order counters does not get the bonus to hit. This would mean that Command units would lose the bonus, but they already get a lot anyway.
Alternatively you could require that a unit not move at all, regardless of orders, to receive the bonus to hit. This form would allow Praetorians and Command units to still get the bonus, but only if they do not move.
Another alternative could be to make Titans have a fixed Move value like Praetorians do. That is, their Move would not double for being on Charge. This could allow them to use the rule of not receiving orders and still be balanced. You would probably want to increase Move values slightly (perhaps +5cm generally and +10cm for ones with Agile or similar).
After all, what is a Titan except a semi-sentient Praetorian mounted on legs? They both use hit location templates, perhaps their rules should have more in common than they currently do.
As a note, while any of the three ideas above could solve your problem, using both #2 (not move) and #3 (fixed move) at the same time might be a good idea as well.
Hi!
No fair Magnus your divulging all my secrets!!
Magnus is on solid ground with his thoughts as I have been pondering the same things.
1. Titan need a flat move, perhaps with a small extra move bonus (5, 10 or maybe 15 in case of eldar and bio-titans)
2. Praetorians, should not get the first fire bonus unless they do not move.
In essence what Magnus proposes.
The only thing I was left pondering if I wanted to continue using orders for titans and what they would entail and if I wanted to alter the existing plasma rules to fit the new paradigm.
However if the simplest thing was enough, want Magnus mentions (with my modifications) would be enough:
1. Praetorians only gain the +1 bonus if it doesn't move. Praetorians due to size and slow speed ALWAYS grant a +1 bonus to hit them.
2. Titan use standard order. For any given orders it may move its standard base move (use the titans current base move), thus:
First fire: moves base move, may fire receiving the bonus and penalty related to first fire. May only fire before or after movement (may not fire during movement, this simulates staying still for increased accuracy).
Holofield save 5+
Advance: moves base move +5cm for imperials and orks, +10 for tyranids and eldar. May fire at any point of movement (allowing to fire and use cover). No penalties or bonus to to hit roll.
Holofield save 4+
Charge: moves base move +10 for orks and imperials, +15 for eldar and tyranids. May fire at start or end of move, not during move with a -1 penalty on all to hit rolls. All weapons that may scatter, automatically scatter the maximum distance. One shot weapons and plasma weapons may not be used since the time it takes to prime these weapons is longer than the time a charge order provides
A titan should be able to fire under all circumstances, so I gave them a fire option under charge orders, but with a penalty and restricting what can be fired. I think it gives all orders for titans a tactical value.
Thoughts?
Primarch