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Your all-time favorites

 Post subject: Re: Your all-time favorites
PostPosted: Thu Oct 17, 2013 11:55 pm 
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I was meaning the models. I think they bought them.

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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 12:04 am 
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A great little rarity-
Battle-sphere was a small board game by Sten Productions (1978). It was a 2 player game that lasts about 40 minutes. Each game was very different.
See attached for premise.


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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 12:48 am 
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splash wrote:
I tried Star Fleet Battles once....it was awful (that was back in 94 or 95). I haven't looked back since.

Gotta disagree with you there, Star Fleet Battles is a fantastic game. It is, however, very much not for everyone. It is huge, complicated, math-heavy, fiddly, crunchy and slow. But for people who like that level of scale, scope, detail and control it is a wonderful game.

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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 4:11 am 
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ForgottenLore wrote:
splash wrote:
I tried Star Fleet Battles once....it was awful (that was back in 94 or 95). I haven't looked back since.

Gotta disagree with you there, Star Fleet Battles is a fantastic game. It is, however, very much not for everyone. It is huge, complicated, math-heavy, fiddly, crunchy and slow. But for people who like that level of scale, scope, detail and control it is a wonderful game.


Yeah, like I said...awful. I don't need all that crap in a game. But I will agree that it's got a strong following. And, that's good. To each, their own.

Though at times the FASA game could get quite a bit fiddly...especially when designing your own ships.

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Last edited by splash on Fri Oct 18, 2013 4:14 am, edited 1 time in total.

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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 4:13 am 
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jimmyzimms wrote:
I was meaning the models. I think they bought them.


Ah, no, they didn't buy the miniatures line. They're two separate lines, and were never merged. FASA mainly focused on the Star Trek them and look from the original Series and the Movies up to ST IV, and added some of their own-non canon designs that fit those aesthetics. Star Fleet Battles stayed with the Original Series, but added quite a bit of non-cannon that diverged wildly from vanilla Star Trek--as in adding new races.

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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 8:53 am 
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splash wrote:
Parintachin wrote:
I've had many many great hours playing Warmacine, but lately, it's having the same problems as Infinity - there's just too much of it. Also, powercreep seems to be finally settling in.


Might be a bit off topic, but can you explain how you're seeing this? I'm not disagreeing, I've been seeing it for a while now, since Mk II took off. But lately it's been fairly obvious.

To avoid a derailment, you can PM if you wish.

Thanks.

Warmachine was a passion of mine, and I've played at least a couple hundred 1ed games. I have a huge protectorate army, and fair sized Cygnar, Trollbloods and Minions.
And until the very last books of 1ed, I've always felt that no matter what cheese my opponents pulled, my Protectorate guys at least had a fair chance. I also felt that it was skill on the table, not listbuilding, that determined who won the day. But the last book for each faction really tipped the scales; a few completely crazy choices were made - Molik Karn, I'm looking at you - and I lost confidence in the system.

Took a short break, then came back during the 2ed beta process. And I really liked what PP did with that, and at first glance, 2ed was the best balanced game Ever. Played a lot of games that summer, great fun (o:
But then, subtle shifts happened.
Our local meta had moved to extremes. Now, a Khador army can just as easily be tonz of heavy cavalry or 6-7 stupidly heavy warjacks as it can be a swarm of nearly unhittable light infantry, and it has become impossible to keep up with all the interaction of the abilities of all the armies. It feels like the game is won more when listbuilding that on the table; like a game of rock-paper-scissors with a clear bias on whoever has most time to trawl thru armybooks.
And that's really never been my thing, and I do not have time to do it any more.

On top of that, it really seems that each time PP releases something new, it has to be more over the top than the last one, opening a swath of more crazy combos.

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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 9:38 am 
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Battle for Armageddon deserves a mention I think. It was a great game which was pretty well balanced, unlike say for example Horus Heresy which failed on so many levels despite using the same game mechanics.

Dungeon Bowl and Blood Bowl (the one with the polystyrene pitch) were also great games when I was a kid.

Totally off war games, Escape From Colditz also has a 70's charm and I remember playing a game called Beat The Brain, sort of like alternative chess, but I've not seen that game for years...

[Edit] the game was actually called "Take the Brain" - http://freakytrigger.co.uk/ft/2007/04/t ... pid-chess/


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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 2:55 pm 
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You know it hasn't come out yet, but I am interested in Robotech RPG Tactics - http://www.palladiumbooks.com/index.php ... t-features, mostly for the models. I grew up in South East Asia with Macross, Gundam, and many other anime robot shows, and still appreciate them. I followed Macross simply because I couldnt understand Japanese or Canthonese (when I was living in Hong Kong). So I also read the PalladiumRPG books (and even played the game) when I moved back to the states as a substitute until I could find offical information on the original Japanese stories. So my appreciation for RPG Tactics is really for just buildng the models (I collect the old Nichimo 1/200 scale kits FASA used for the early unseen model kits they released early on). It looks like Palladium is going all out on this. I really hope they are successful on making the New Generation/Mospeada models. While I dont like that storyline, I love those Armo Fighters and Invid mechs.

This is about the only miniature game I can see me buying for awhile.


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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 2:56 pm 
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lylekelm wrote:
A great little rarity-
Battle-sphere was a small board game by Sten Productions (1978). It was a 2 player game that lasts about 40 minutes. Each game was very different.
See attached for premise.


This looks interesting... where is the rest of it? Can you post a pic of the counters? Just interested in the type of units.


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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 3:54 pm 
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Parintachin wrote:
splash wrote:
Parintachin wrote:
I've had many many great hours playing Warmacine, but lately, it's having the same problems as Infinity - there's just too much of it. Also, powercreep seems to be finally settling in.


Might be a bit off topic, but can you explain how you're seeing this? I'm not disagreeing, I've been seeing it for a while now, since Mk II took off. But lately it's been fairly obvious.

To avoid a derailment, you can PM if you wish.

Thanks.

Warmachine was a passion of mine, and I've played at least a couple hundred 1ed games. I have a huge protectorate army, and fair sized Cygnar, Trollbloods and Minions.
And until the very last books of 1ed, I've always felt that no matter what cheese my opponents pulled, my Protectorate guys at least had a fair chance. I also felt that it was skill on the table, not listbuilding, that determined who won the day. But the last book for each faction really tipped the scales; a few completely crazy choices were made - Molik Karn, I'm looking at you - and I lost confidence in the system.

Took a short break, then came back during the 2ed beta process. And I really liked what PP did with that, and at first glance, 2ed was the best balanced game Ever. Played a lot of games that summer, great fun (o:
But then, subtle shifts happened.
Our local meta had moved to extremes. Now, a Khador army can just as easily be tonz of heavy cavalry or 6-7 stupidly heavy warjacks as it can be a swarm of nearly unhittable light infantry, and it has become impossible to keep up with all the interaction of the abilities of all the armies. It feels like the game is won more when listbuilding that on the table; like a game of rock-paper-scissors with a clear bias on whoever has most time to trawl thru armybooks.
And that's really never been my thing, and I do not have time to do it any more.

On top of that, it really seems that each time PP releases something new, it has to be more over the top than the last one, opening a swath of more crazy combos.


I have to agree with nearly all of what you said. My other complaint is that from the beginning, this was supposed to be a Warjack game. They were the cream of the crop. As time went on, Warjacks seemed to become less viable and the infantry hordes dominated. I hated that. Plus the over-zealous competitive nature of how the game is played around here actually caused a lot of arguments between close friends...our cliq hasn't really been the same since.

I won the first Slam at the Ram tourney here in the Indy area; it was great fun, the last time it was fun to play Warmachine. I could have won the second one the following year, but was sick from Meniere's, and very drunk (the Ram has it's own micro-brewery). So I came in third. Only one other time I played in a competitive environment, and that was a cliq-tourney a couple of years ago. I threw the game because my opponent--a close friend of mine--was becoming so agitated at losing that he was visibly shaking and near tears; he boldly claimed that he was going to crush me, and it was going to be his easiest game of the night. I threw it because I was done playing at that time, even though I was one turn from winning. It was more important to him that he win, than just playing and having fun.

I have recognized the power creep for a while now, but my complaints fell on deaf ears. Similar to 40K/Fantasy (but not quite on the staggering level of GW's crappy products), the new stuff released has to be able to be better the old stuff--it's mainly a marketing thing, why would anyone buy the new stuff is it can't be better than the old stuff? Why would anyone bother when they can just stick with the old stuff? There isn't much balance between new releases and old ones now. It's as obvious as it is sad.

I also have seen a large jump in the size of games. Smaller ones are more fun, and more of a challenge; you have to pick what you think is the right lists. Larger games, which my friends around here are a huge fan of, aren't much of a challenge because you can take a model or squad for every occasion. It kills the strategy involved.

And one other thing is Privateer Press's conduct of business. Remember "Full Metal Fantasy" and "if you don't like it, go play with your plastic miniatures"? Yeah, they have their plastic miniatures now...which are hit-and-miss on quality, and more expensive than the metal ones. They are becoming a smaller version of GW--though while I hate GW, I am still fond of PP; it's just that they're not the same fun company they were, and their product is becoming quite stale. I understand that a business has to conduct business to survive and make a profit, but when you flat out have to go against your original way of doing that business (which is okay), but then claim that none of that was ever said, and then intentionally go through your forums to squash anyone point that out, you've failed and have become what you supposedly have hated.

Small games (35 points or less), non-competitive atmospheres, among real friends only--that's honestly how Warmachine/Hordes should be played now. Of course, this is just my opinion, and anyone can disagree with me. I'm fine with that.

Rant over.

EDITED TO ADD: Oh, I still love my friends, it's just that without Warmachine, I feel that we'd be closer than we are now--for one thing we'd be reaching out and trying new games if it weren't for Privateer Press's games; we would also be hanging out more just to hang out and enjoy each other's company, instead of making almost all of our time together about Warmachine. It seems that it's the only thing that binds us together as a group anymore. I may be a bit harsh in my rant, but it's because I'm frustrated with the situation, and I can't do anything about it. I'm the odd-man-out in our group now because I don't fall in line and love Warmachine unconditionally.

Rant re-over.

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Last edited by splash on Sat Nov 02, 2013 4:56 pm, edited 3 times in total.

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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 3:59 pm 
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KTG17 wrote:
You know it hasn't come out yet, but I am interested in Robotech RPG Tactics - http://www.palladiumbooks.com/index.php ... t-features, mostly for the models. I grew up in South East Asia with Macross, Gundam, and many other anime robot shows, and still appreciate them. I followed Macross simply because I couldnt understand Japanese or Canthonese (when I was living in Hong Kong). So I also read the PalladiumRPG books (and even played the game) when I moved back to the states as a substitute until I could find offical information on the original Japanese stories. So my appreciation for RPG Tactics is really for just buildng the models (I collect the old Nichimo 1/200 scale kits FASA used for the early unseen model kits they released early on). It looks like Palladium is going all out on this. I really hope they are successful on making the New Generation/Mospeada models. While I dont like that storyline, I love those Armo Fighters and Invid mechs.

This is about the only miniature game I can see me buying for awhile.


I am a backer for the Robotech Kickstarter (with quite a bit of cash tied up in it). I'm looking forward to getting the miniatures, but to be honest, I don't have anyone to play around here, and I paint so slowly anymore that I'm going to be instantly overwhelmed when the stuff arrives. I'm not regretting it yet...but I may early next year.

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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 4:16 pm 
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I havent played Warmachine, but I actualy did buy a couple of the old starter sets, but never got into it. To be honest, the idea of some warlock and some robots he is controlling versus the same didnt appeal to me. However, the minis looked great and so was the art and presentation. It was only when I started seeing infantry units coming along did I think I would like it more, but by then I was pretty much out of gaming.

Quote:
As time went on, Warjacks seemed to become less viable and the infantry hordes dominated. I hated that.


Quote:
Similar to 40K/Fantasy, the new stuff released has to be able to dominate the old stuff--it's mainly a marketing thing, why would anyone buy the new stuff is it can't be better than the old stuff?


No doubt true across many games that survive long enough.

Quote:
I also have seen a large jump in the size of games. Smaller ones are more fun, and more of a challenge; you have to pick what you think is the right lists. Larger games, which my friends around here are a huge fan of, aren't much of a challenge because you can take a model or squad for every occasion. It kills the strategy involved. But I guess that's good for my friends--they aren't really very good players after all.


I feel this is the same way at gaming stores or playing with guys I dont know, which I have refused to do for some time now. Either its bragging how much they know, or how they never lose, to taking it so personally when they do. I have tried to figure out how some people get their panties in bunch like this, and the only thing I can conclude is that they have bonded with their army while buying/building/painting it and they hate to see prized piece get obliterated off the board, or they are such dorks at everything else, and this is the one thing they are reasonbly good at, and can't take it when they suck. Its really dumb.

I played in some friendly games at conventions, and the ones that were always the most fun were the tutorial games, where someone had set up a table looking to introduce noobs to a game. So typically the players were learning the game for the first time, and not really invested in their armies, so things were more relaxed.

Quote:
Small games (35 points or less), non-competitive atmospheres, among real friends only--that's honestly how Warmachine/Hordes should be played now.


I've been feeling this way for awhile about all my games. When I first started playing AT/SM1, I didnt have a lot of minis, so we played relatively small games. As time went on and we started buying more and more minis, we were playing bigger and bigger games with 5-6 titans on each side alone, let alone vehicles and infantry. The result were games that took 3-5 nights to play. As in we'd have to leave the gaming table the way it was for the night and come back at a later time. It was cool sometimes as the battle would drastically swing back and forth, but the novelty of playing 'huge' games began to wear off. Now I do prefer smaller games just as I dont have a lot of time. If something goes over a couple of hours everyone gets tired of it. That is why I have zero interest in expanding on 40k 6th very much. And in reality playing a big game versus a small game still requires both to play with the same strategy. Its all relative. But in smaller games each decision becomes more important, as you have fewer miniatures to sacrifice through mistakes.

But, having been through huge games and been there and done it, I can see the appeal if you haven't.


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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 4:20 pm 
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splash wrote:
I am a backer for the Robotech Kickstarter (with quite a bit of cash tied up in it). I'm looking forward to getting the miniatures, but to be honest, I don't have anyone to play around here, and I paint so slowly anymore that I'm going to be instantly overwhelmed when the stuff arrives. I'm not regretting it yet...but I may early next year.


Well I am only in it for the minis, and dont need the massive amounts that are being included in many of the sets, so if you have hordes coming and want to let go of some of singles here and there, def let me know.

They are releasing a lot of cool stuff for that game. Even the Zentradi infantry I am excited about. I hope they spend some time on some of the EDF vehicles that were in Macross Perfect Memory book. That would be cool.


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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 4:44 pm 
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Macross Perfect Memory!!! Flashbacks to my youth, that is!!

I am under the impression that the game is going to be for general availability, yes?

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 Post subject: Re: Your all-time favorites
PostPosted: Fri Oct 18, 2013 4:55 pm 
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Oh, I forgot GW's Lord of the Rings! ~ Which I got rid of. I bought into the very first set, bought minis of my fav characters, and then did nothing until the Mines of Moria set came out, which I bought because I loved that scene so much even though I already had all of the minis. I realized that in LOTR... which I had no idea existed until the first movie came out (I know how is that possible), basically led the way for Dungeons and Dragons, which I loved as a kid. So that Mines of Moria was kind of that link for me. But it too, was sold off during the great purge.

Who is into the LOTR games today? Or I should say Hobbit. I don't think anyone, because GW is still offering the Limited Edition Start Set. So I can't help but think LOTR has jumped the shark so to speak, and when the movies are done, and the 12 guys who are still buying Hobbit minis have had their full, GW is going to have to move on to another core game. I am sure this means GW will have to be creative again and start coming out with one-offs more often, or actually develop a third core game in house if they want to stick by their current model. I dont see all of the Specialist Games making a comeback, but I would expect some.


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