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Nitpicks Knapsack - Scratchbilding, painting and 3D stuff

 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Tue Jan 29, 2013 1:04 pm 
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Love those plague hulks! Great work.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Tue Jan 29, 2013 1:29 pm 
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Thanks deacon! I have to finish as much of this cult as I can before your hordes of loveliness come rambling around the corner :-)

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Tue Jan 29, 2013 1:48 pm 
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:) Cant wait to see what you do with them.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Feb 01, 2013 10:27 am 
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OK, so no progress on the minis, instead I have bought and assembled a nifty polish thing!
Attachment:
IMG_0692.JPG
IMG_0692.JPG [ 253.75 KiB | Viewed 3072 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Feb 01, 2013 10:28 am 
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Oh, and I finally assembled some Litko markers.

Attachment:
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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Feb 01, 2013 10:43 am 
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Wow, you do not happen to have a link to that nifty Polish thing?

/Fredmans


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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Feb 01, 2013 10:58 am 
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They are called Hobbyzone. Good stuff and quick too!

* I bought this one: http://www.hobbyzone.pl/en/18-professio ... ation.html
Note that you can mix paintsizes. I took one narrow length for "Vallejo" and two for GW. Mig-pigments fit the GW compartment nicely. Tell them what you want after you order. Oh, and be careful when bending the little pieces...

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Feb 10, 2013 1:48 pm 
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Latest updates from the sulphur wastes. Some Terrain. Used to be winter themed. Now not so much. Some finishing touches could be applied, but I think they are mostly good enough for gaming.
Attachment:
bunkers.jpg
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objectives.jpg
objectives.jpg [ 407.26 KiB | Viewed 3029 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Feb 10, 2013 1:54 pm 
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Some experiments with Vallejo still water. Not a happy camper. I think I should have done some simpler stuff first to understand the limitations of the stuff. Note the "creep" along the hoses going into the tank. I am not sure any other resin water solution would have been better, though. Good thing its a Nurgle cult. Sort of fits the theme anyway. Being slimy.
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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Feb 10, 2013 2:03 pm 
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Now the poor misguided cultists. While i like the GW cultist, too many with that rather extreme pose look strange. Cutting them in half and mixing them with catachans adds variety.
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A first try at a demagogue/arch heretic group and Big Mutants. Slightly converted very nice minis from the exodus wars range acts as big muties.
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Inf_good.jpg
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Some well needed AA. I wanted these to look like they were a definite lesser and more PDF design than the standard Hydra. Counts as...
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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Feb 10, 2013 2:51 pm 
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Nitpick you've been busy, nice work on all the conversions, keep it up.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Feb 10, 2013 2:54 pm 
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Good conversions, love the use of EW bits.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Feb 10, 2013 3:35 pm 
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Thanks! Feeling rather "IKEA" about it actually. Applying the scalpel and dremel to the infantry reminds me of the extreme advantage of plastic miniatures for conversion work.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Feb 10, 2013 3:53 pm 
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I am with you all the way. My major beef with the current Cultists is the very Slaanesh/Tzeentch feel of them. That makes them very unsuitable for both Khorne and Nurgle armies. Conversions for the win, and as you say, good thing they are plastic.

/Fredmans


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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Feb 10, 2013 9:07 pm 
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Fredmans, you have a point, but I think they work decently as topless Clan-guys of any creed with the right paintjob.

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