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Valkyrie and Vulture blsiters

 Post subject: Valkyrie and Vulture blsiters
PostPosted: Fri Jan 30, 2004 4:02 pm 
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>> I hate when they price things according to "popularity".

Um... not to rain on anyone's parade, but that is simple supply and demand.  Popularity means the producer can charge higher prices.  I don't understand why GW and hobbyists should be immune to basic laws of economics.

I'm not trying to be a jerk.  I just don't understand this at all.

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Fri Jan 30, 2004 5:16 pm 
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Neal is correct from an economic standpoint ... unfortunately ... :{ ? I just called G/W US and no more Epic Archive will be sold after the week of 16 Feb.04 (according to the Troll I talked to). ?So we will have to wait and see, for sure. ?But I think this move forces new Epic players to buy the higher priced E:A models. ?And that may mean for guys like me, to buy the new stuff, I have to buy whatever is in the pack and sell the extras ... ?Again this all bodes poorly for us and Epic. ? But we may have to wait and see and in the mean time ... buy what you may need to cover your tail ! :angry: ? :(

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Fri Jan 30, 2004 8:12 pm 
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That assumes that you can 'force' a new player to do anything.  As I said before, if I was a new player with no pieces whatsoever, I would simply find something else to play.  I personally think that GW's arrogance is stupid, from a business point of view.  Instead of having a cheaper fringe game that could attract potential buyers that would possibly buy into the other, more expensive GW products, they have NO entry level stuff at all!!  The attitude here is apparently, "well, we have to do this for some reason, but we'll make sure it can't possibly make any money."  Sigh.

Sorry for ranting.

my 2cents,

iblisdrax

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Fri Jan 30, 2004 10:28 pm 
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Hi!

One thing anyone dealing with GW must understand, whether from the customer or retailer end, is that GW defines "success" in terms of selling a whole lot of product at the high prices of their flagship games. IF a game doesn't sell in those terms and fails, its not worth their while. They are large enough to not NEED to make specialist games at all. I doubt if not for Jervis there wouldn't even be a fanatic games.

I realize this is a vicious cycle. IF you price epic high, they wont buy it and it will fail. But GW wont price it lower because its not worth their time and money since they have games where people will pay virtually anything.

People will spend and tolerate high costs for 40k and fantasy, but not for any fanatic game.

Wishful thinking and hope epic will survive (which is rampant with the giddyness of the release of the new epic) is all well and good, but it doesn't change what people are willing to pay for a "second tier" game and dubious support.

Primarch

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Sat Jan 31, 2004 6:01 am 
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Standby boyz ... Epic gaming is going thru another evolution ... this may not be pretty !  :o

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Sat Jan 31, 2004 1:41 pm 
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Hi!

I just hope those "minimums" Jervis spoke of are reached. I hope Jimbo is right and they are underestimated the sales and stocks are small thus giving GW the perception epic CAN make money.

Primarch

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Sat Jan 31, 2004 5:16 pm 
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"Show me the $$$ !!!" ?:(  Damned Capitalist Dogs !!!!!!! :O

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Mon Feb 02, 2004 8:17 am 
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Actually they're not very good capitalists either. Instead of thinking about NEW ways to make profit they are only able to come up with the s.o.s: rise the prices of 40k and FB. It's going to backfire on them sooner or later. Then again, maybe not. The only thing humanity has in abundance is stupidity.  :blues:

It must be frustrating to be Jervis. Work hard and see the results be buried in management for all eternity.  :blues:

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Mon Feb 02, 2004 5:48 pm 
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Actually they're not very good capitalists either. Instead of thinking about NEW ways to make profit they are only able to come up with the s.o.s: rise the prices of 40k and FB.


I'll bet dollars to donuts that they have a solid idea of the elasticity of demand and have a whole horde of accountants and consultants calculating where on a price/sales graph they will see the maximum profit.

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Mon Feb 02, 2004 7:05 pm 
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It's always all about the money, but $34.00 USDs for 4 Metal Land Raiders, IIRC ?  ???  "Fascinating !" :L

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Mon Feb 02, 2004 8:49 pm 
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Well if you look at the costs in terms of how many points you get per pound, land raiders are the same as the other tanks:

Land raiders: 33 points per pound
Rhinos: 0 points per pound
Whirldwinds\hunters: 33 points per pound
Predators: 33 points per pound

The best value item by far is the SM infantry box at 127 points per pound.


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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Mon Feb 02, 2004 9:46 pm 
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Quote (CrimsonFury @ 02 2004 Feb.,19:49)
Well if you look at the costs in terms of how many points you get per pound, land raiders are the same as the other tanks:

Land raiders: 33 points per pound
Rhinos: 0 points per pound
Whirldwinds\hunters: 33 points per pound
Predators: 33 points per pound

The best value item by far is the SM infantry box at 127 points per pound.

A very interesting way to look at it. I'd never actually done the math behind that, do you know if it equals out for other armies in a similar fashion?

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Mon Feb 02, 2004 11:18 pm 
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Hi!

At the end of the day gentlemen, we can "rationalize" buying epic at ever increasing prices in any way that it "soothes" our guilt.

But the only true measure of "expensive" is what each person is willing to pay.

If your willing to pay the new prices then they are not that expesive. Pretty simple.

For those who think the new prices are reasonable, I have a nice bridge between Manhattan and Brooklyn that may interest you..... :D

Primarch

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Tue Feb 03, 2004 7:31 am 
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Quote (CrimsonFury @ 02 2004 Feb.,20:49)
Well if you look at the costs in terms of how many points you get per pound, land raiders are the same as the other tanks:

Land raiders: 33 points per pound
Rhinos: 0 points per pound
Whirldwinds\hunters: 33 points per pound
Predators: 33 points per pound

The best value item by far is the SM infantry box at 127 points per pound.

Especially if you compare it to WH40K!  :p

Hey Primarch, would that there bridge fit between Malta and Gozo? Seeing I'm thinking of ordering some IG stuff, I might as well go the whole hog... :o

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 Post subject: Valkyrie and Vulture blsiters
PostPosted: Tue Feb 03, 2004 2:21 pm 
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Quote (TuffSkull @ 02 2004 Feb.,20:46)
A very interesting way to look at it. I'd never actually done the math behind that, do you know if it equals out for other armies in a similar fashion?

Yes, its not the same for all formatins. All the rhino based SM tank formations are the same size and points cost, so it was bound to be the same points per pound for each of them, I think the land raider matching was coincidence.

Other points costs:

IG tank company: 32.5 points per pound
IG artillery company: 32.5 points per pound
IG infantry company: 50 points per pound
Chimeras: 12.5 points per pound
Hyrdas: 18.75 points per pound
Demolishers: 25 points per pound

Reaver titan: 43 points per pound

Ork warband: 75 points per pound (based on 2 big warbands, plus 4 stands each of stormboyz and kommandos).
Gargant: 43 points per pound
Battlewagons: 17.5 points per pound
Fighta bommerz: 18.75 points per pound
Warbuggies\skorchas: 25 points per pound

Looking at the above numbers, rhinos and chimeras give by far the worst points to pounds\dollars ratio.


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