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Armyforge Update (Online EA Force Creator)

 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Tue Jun 26, 2012 11:52 am 
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The files and notepad are all you need ;) and time lol


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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Tue Jun 26, 2012 1:27 pm 
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Can I add myself to the list of people wanting to learn how to do this?

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Tue Jun 26, 2012 8:18 pm 
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Just noticed an error: In Ghazgkhull Thraka's War Horde List, Battlefortress upgrade should be 115 and Gunfortress upgrade should be 125 (they're listed at 125 and 135, respectively.)

Also, I'm willing to help code - I'd love to have unit stat lines included, since I can never remember what everything does off the top of my head.

EDIT: Also, when I try to print a list, it comes up blank...

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Wed Jun 27, 2012 9:16 pm 
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Another error: Battlefortresses are being allowed the Oddboy upgrade. Much to my chagrin, this is not the case.

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Wed Jun 27, 2012 10:57 pm 
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Thanks for the bugs, will fix these.

For those of you wanting to help out with lists, Pm me your email and I'll be in touch soon...

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Wed Jun 27, 2012 11:57 pm 
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berzerkmonkey wrote:
<snip>
Also, I'm willing to help code - I'd love to have unit stat lines included, since I can never remember what everything does off the top of my head.
<snip>


This might be an inspiration.
http://www.brumbaer.de/Epic/AGen/index.html

Runs on mobiles like the iPhone, iPad or Android tablets (Android phones not tested).
Tested also on Safari, Chrome and Firefox. Other browsers not tested and will most likely not run on any non HTML5 browser.

Regards
SH


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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Thu Jun 28, 2012 1:17 am 
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@brumbaer
oh, haven't seen that one before, how long has it been around?

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Thu Jun 28, 2012 2:41 am 
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adam77 wrote:
@brumbaer
oh, haven't seen that one before, how long has it been around?


You wouldn't, it's nothing "official". I started it when I finished the generator for the Epic buildings.

The Epic building generator was a test to see what can be done with Javascript - and that is more than I expected. Even the performance is "good" enough.

I've written an Army Generator for Warhammer running on the iPad, I have jWM for Warmaster which runs under "OS X", Windows and Linux. Some years ago I've even written an Warhammer Army Generator which ran on an Sony/Ericsson smart phone. I've written one for Warmachhine running on ... Whatever - I waste heaps of time writing Army Generators for the different platforms - which I frequently change - and now the building generator proved to me that Javascript is fast enough and the screen on iPad and even iPhone are large enough for what I want to do, I decided to write one Generator to run on most platforms .

The interface is very simple, to get as many information on a single screen as possible. There are only so many ways to do this, so it is a mixture from different generators I wrote, the only different thing is that separated the profiles from the units, what I usually not do. But it's used in the compendium, proofed to be practical and removes some redundancy, so I took this for inspiration.

The internal structure is the one I typical use (nowadays). In earlier days I used data files, but now, I put the data in the program, which allows me in all programming languages to include methods in the "data", which is handy for limits and other tests.

First I thought to take the data from jWM but decided against it, as the data is not really up to date. So I wrote a little tool, that creates data structures directly from the data copied out of the army list pdf. Thanks to that I need between 30 and 60 minutes for an Warmaster army list and the risk of typing errors is much reduced.

When the tests for the Warmaster lists are finished, I will have AGen replace jWM.

Epic isn't my main system, so I only made lists for the armies I use. May be I will add other armies for the players of our club. But because there are so many Epic lists and I'm not fond of making army lists I don't need and I'm not as close to Epic as to Warmaster, I will most likely not make the Epic Data Files available to a wider public (all lists or none, so to say). And to be true there is no real need as your Army Generator fills that part nicely.

Hope that answers all your questions.
Regards
Stephan


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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Thu Jun 28, 2012 4:25 am 
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brumbaer wrote:
So I wrote a little tool, that creates data structures directly from the data copied out of the army list pdf.


That's cool. What language is the tool written in?

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Thu Jun 28, 2012 10:21 am 
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HTML/Javascript the table of profiles is copied into a textarea and on a button press converted.
The resulting text is copied and pasted into the source file.

Obly drawback, profile lines with spaces in fields otherthan name and mount will give wrong values.
But it is faster to editthose few profiles than to make the program more intelligent.

If you want tO do something similar, make sure your pdf reader will copy the table correctly. Some (many?) copy the fields in the order of internal flow and not in reading order.


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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Thu Jun 28, 2012 10:29 am 
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Not being the coding type I'm afraid I can't help but will Epic UK's LatD and Krieg lists be added soon?

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Thu Jun 28, 2012 10:46 am 
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Man of kent wrote:
Not being the coding type I'm afraid I can't help but will Epic UK's LatD and Krieg lists be added soon?


You know I never spotted I'd never done a LaTD list, I'll get on to it MoK, couple of weeks probably.


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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Thu Jun 28, 2012 11:37 am 
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In the Epic UK nid list @ http://traitor-legion.appspot.com/choos ... ids_EPICUK

It's "Aerial Spore Swarm". Also, it's 6 spores for 150 pts, not 3.

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Sun Jul 01, 2012 6:24 am 
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Tau updated, thanks to Borka.

@Novemberrain/kYUssinchains/berzerkmonkey i will be in touch with instructions...

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 Post subject: Re: Armyforge Update (Online EA Force Creator)
PostPosted: Thu Jul 05, 2012 12:02 am 
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Feral Orks NETEA list bug:

Wildboyz should be 125/225/325.
Currently still at old price of 150/250/350

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