pixelgeek wrote:
Evil and Chaos wrote:
And as I said, this isn't the only time he can be found saying that Epic list design is intended to be specific, every time.
I don't really ever recall him saying that and its pretty clear from the way the core lists have been created that this wasn't the case.
Its a sideline topic though and I don't know that its really relevant to the BL list in any case since that was meant to be a generic list.
Steel Legion IG- provides options to play in different styles, all tanks, all infantry etc but pushes players towards playing as Steel Legion (ie Mech Inf) as that is, by far, the most effective way to use the list (reg HQ+2-3 Mech Co). If it wasn't an attempt to be Steel Legion rather than Imperial Guard then the SC wouldn't be restricted to the Mech Reg HQ formation.
Eldar - clearly not generic eldar but biel-tan. Aspects as a core, void spinners etc
Codex Marines - More generic but still represents Codex Chapters. Focus is on marines and air assault with limited armour not the different idiosyncracies of the non-codex chapters. If it was meant to be generic there would be no need for lists like the White Scars as you would just use the Codex list with more bikes chosen.
Orks - The armylist, being Orks, is quite open but again the best way to play them is not as all WEs, all fortresses, all KoS, based around stormboyz or any of the other types of build which differ markedly from a combined arms Ghazgkull horde. Other lists provide these options - Speed freeks, Blood Axes etc. If they were meant to be a generic list there would, like the White Scars, be no need for Speed Freeks.
If we move armour to core then IMO this will alleviate activation problems while keeping the focus , as it should be with a Black Legion rather than Chaos Marine list, on the Black Legionnaires. Retinues will still be the strength of the list, the only ground holding formation and source of AA