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Imperial Navy Heavy Bomber Concept

 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Sun Dec 11, 2011 8:45 pm 
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I'm not sure. What fluff I've been able to find is silent on the subject, and the single good illustration (Not sure if it's a GW illustration) shows a large rocket engine, but no jets. Looks to be about the size of a T-Hawk.

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Mon Dec 19, 2011 7:29 pm 
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I've been messing aound with the idea of simply upsizing the Marauder for this, similar to the B-29 to B-36 and B-47 to B-52 developments. What I ended up with was the Punisher, an eight engined bomber with a dozen heavy bolters in twin turrets (if I actually make it, I'll simply steal Marauder turrets for the task). Overall dimensions are ~130mm long x ~180mm wingspan x 25mm height.

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Mon Dec 19, 2011 7:37 pm 
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Like the Punisher- fits in well with look of Marauder


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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 3:11 am 
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Looks good


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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 3:22 pm 
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Just a bigger Marauder...sorry :(

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 3:33 pm 
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It's a progression that has happened several times in avaition history.

http://en.wikipedia.org/wiki/File:B47E_in_flight.jpg
http://en.wikipedia.org/wiki/File:YB-52sideview.jpg

Needless to say the B-52 got a more modern windscreen eventually, but it was a direct progression from the B-47. The same thing happened with the B-29 to B-36, and (though not bombers), with the An-124 'Ruslan' to the An-225 'Mriya'.

No worries though, can't please everyone.

Edit - Can't spell, and forgot to mention it's something I'd expect from STC tech, modifying a proven design to expand it's utility, and creating a family of designs with a common lineage.

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 3:38 pm 
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Well technically an aircraft which is just abigger version of a smaller aircraft shpould have the same aerodynamic abilties. SO it makes sense.
Problem is: The Chaos Harbinger Bomber isn't just a bigger version of the Hell Talon.

But i have no other idea to propose :(

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 3:40 pm 
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I think it's fair to say that the imperial planes have more basis in real-world planes than the chaos ones though...

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 3:48 pm 
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Harbingers are strategic bombers, and Hell Talons are tactical bombers/ground attack aircraft. I'd be surprised if the B-1 was just an upsized F/A-18, because their roles and required flight envelopes are entirely different.

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 4:03 pm 
Don't overthink it, you'll ruin the fun. Just do the thing!


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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 4:18 pm 
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Looking at you concept sketch, I have a couple suggestions.

First, instead of grouping all of the engines together with the fuselage, consider moving some of them out on the wing in nacelles built into the wing.

Second, don't just take the plan view of the wing from the marauder and scale it up. I suggest keeping the wingspan you have now, but making the wings narrower than what you have now. That will help create the illusion that the new craft is the same scale as the marauder, just bigger.


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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 4:29 pm 
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I've done that to some degree. The length and span are double that of a marauder, but the fuselage is only 50% wider. The wing is 33% wider at the tip, 60% at the crank, and about 42% wider at the root. I don't want to thin it out too much, because one of my favorite parts of the marauder design is the Aquila wing planform.

As for the engines, they're the biggest worry I have right now. I'll try various configs, but may end up with two closely grouped pairs instead of a solid box of four. Not sure yet.

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 9:20 pm 
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I agree with what you say about aircraft progressions but perhaps a more detailed cockpit and some extra small details would help, and you could consider using different turrets for the waist guns (bolter sponsons instead of turrets?), dont get me wrong, I really like it, and will be jealous and want one when you finish it. :)


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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 9:40 pm 
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I'm going to try to keep it castable, so you may be in luck on that last point. ;) Sponsons on the waist gun might not be too bad, though I'd probably borrow (more) from the B-17 and do a pair of waist guns and a pair of side guns in front of the wings.

I'm also thinking of external stores, a la the B-52's wing pylons.

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 Post subject: Re: Imperial Navy Heavy Bomber Concept
PostPosted: Tue Dec 20, 2011 11:08 pm 
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all sounds good to me !


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