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ORKONIA. Da' NapoleOrk Realm.

 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Mon Jul 25, 2011 10:46 pm 
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Otterman wrote:
That actually looks somewhat dangerous.


I make it a habit not to fall on my terrain. Is your technique different?

This is an amazing group of Orchitecture.

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Mon Jul 25, 2011 10:54 pm 
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Otterman wrote:
I forge toys in the tradition of our ancestors! ...


Otterman!! You have a fantastic signature, I've put it as status on FB.
About the tank factory, some suggestion?
:D :D

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Mon Jul 25, 2011 11:03 pm 
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I think an open topped silo with a crane on the rim, dumping scrap into the top, and a ring of Mek's bays around the bottom would be cool. Scrap goes in, and the Meks just pull metal from the bottom to make buggies. A silhouette like this:

Code:
      /
     |___
     |   |
   __|___|__
  | | | | | |


You could then have a scrap heap on the ground for the crane to pull from, and a lot for finished buggies within the palisade.

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Mon Jul 25, 2011 11:11 pm 
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Beautyfull idea! Thanks spectrar ghost.
So, the crane take the scrap, putting into the ork production.

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Mon Jul 25, 2011 11:13 pm 
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now i try to do a draft with pencil...

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Mon Jul 25, 2011 11:30 pm 
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like this?

Image

here, in hi res.
http://www.caputofrancesco.com/download/spaceport1/bnIMG_5351.jpg

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Mon Jul 25, 2011 11:37 pm 
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Looks like a logical setup. Make it so!

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Tue Jul 26, 2011 3:25 am 
Spectrar Ghost wrote:
Otterman wrote:
That actually looks somewhat dangerous.


I make it a habit not to fall on my terrain. Is your technique different?



When one is as clumsy as myself, some precautions are only prudent. Why, when I get up in the morning, I englobe my hands in bubble wrap.

Upon reflection, this may be why it's hard for me to hold sculpting tools.


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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Tue Jul 26, 2011 1:06 pm 
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Very Cool !!! Looks pinchy !!! :o ;D

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Wed Jul 27, 2011 11:37 am 
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I'm working to the exterior design of the factory, at the moment. This evening I'll post the pictures of it, provisory, because the last details should arrive at work completed.

For the interior design, I'm waiting this from pegasus hobbies, that addedd to the megagargant bitz, I'll use for create the strucutre inside the factory.

More work to do. :D :D :D

Image

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Thu Jul 28, 2011 1:08 am 
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actual step, working on the exteriors.

Image

Image

Image

Image

Image

Image

Image

Image

Image

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Thu Jul 28, 2011 1:33 am 
Hey caregadras, send me your address via PM and I'll send you a load of miscasts to help with your scrap heaps.


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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Thu Jul 28, 2011 8:46 am 
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Done :)

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Thu Jul 28, 2011 12:07 pm 
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Here beside a creek outside Dallas, we find the Otter. Otters are known for their industriousness and generosity...

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 Post subject: Re: ORKONIA. Da' NapoleOrk Realm.
PostPosted: Thu Jul 28, 2011 2:07 pm 
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Many, Many thanks Otterman!

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