zombocom wrote:
the Hive Mind should have perfect control over what the formation does, i.e. 1+ initiative.
1+ Initiative is whatever the
player wants them to do. Therefore, 1+ is not just absolute control, but also player-level near-omniscience about the battle by the Hive Mind.
Quote:
Also, is nid artillery really that good that we need to worry about it becoming more useful?
Yes. Nid arty is currently comparable to what Eldar or IG can get for a similar point cost. It's different, obviously - slightly weaker firepower, slower, better rally, better armor - but overall comparable. I'm pretty sure you'd agree that if either of those armies shifted their arty to 1+ Initiative that a point adjustment would be in order.
But, more to the point, it's not just arty that gains. It's all shooting actions and March. It helps coordinate a typical double/support/assault combo (arguably improving the relative value of FF as well). It makes the Nids more mobile (double and march) so they are better at setting up for the following turn. It makes shooting bugs better at running down enemy formations that are broken. They are better at objective grabs.
In short, more finesse, less bludgeon.