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When will the madness stop? A heartfelt letter of pleading

 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 6:14 pm 
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zombocom wrote:
If the netEA armies book ever gets done the issue of "wait, what changes are we using?" goes out the window.

If.

I think this is the most important point here. These rule proposals are being made in the hope of balancing things as a whole, generally, and you have to remember that it's all because the new netEA army books are still in development. The rules will constantly evolve and change which is reflected by an update to old books or the creation of new books all together.

That being said, the fact that these rules are still in development is the whole reason my group just stuck with the older rules for now, since it's too hectic for us to have to read a new rule set every time we play a game. Try not to let the crazy-ness get to you too much. :)


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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 6:29 pm 
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The easiest way to stop endless development and tinkering with lists is to have a netEA armybook listing all list and their development status or a 'one-stop' website hosting the lists and rules in an easy to find manner - or preferably both of these.

The website was supposedly nearly ready a year ago - but I presume is now a no-go as nothing appears to happened and no reference has been made to it by the netERC for ages. The armybook appears to be an ongoing project yet it as appeared that way for 18 months with no sign really that we're any nearer completion. In short i have no confidence either will be completed in the short term -and both are vital for both new and established players.

Much as with ACs if ERC members can't fulfill their duties then they should either enlist help (which I'm sure would be forthcoming for virtually anything) or step aside for those with the time to do so.

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 6:33 pm 
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Steve54 is absolutely correct.

The armies book has been delayed too long, and if those working on it don't have the time to get it done in a reasonable timeframe it needs to be passed on to someone who does.


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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 6:45 pm 
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Simulated Knave wrote:
However, proposed changes don't seem to be debated on their merits. They seem to be debated on a basis of "your interpretation of the list is wrong - you need to play better/read the fluff". Usually without explanation of what should be done or referenced in order to justify what currently stands. Or people are told that we're changing things too much, and there's been enough change.


This is the problem I have with stuff like the proposed warhound critical changes. I don't see anything broken by leaving the critical as is and it keeps it consistent with the rulebook sold by GW which in turn helps new players who buy the rulebook have an accurate rule set. It can be rather disheartening to pay $40 for a book from the company that owns the game only to find everyone saying such and such rule is different and the change isn't part of the FAQ but rather part of X fan document.

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But if the list is not meeting expectations, surely that is a sign of a problem?

This is true, but again, not necessarily a problem with the list itself. It can also be a problem with preconceived notions of the player using the list.


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I think if it were Tactical Squads or Assault Squads or Devastators or Predators or even Whirlwinds, you'd see less of that. But at the moment, the staple units of the Space Marine lists on the table seem not to be the staples of the Space Marine list in the fluff. One of them isn't even a Space Marine unit. And people notice that dissonance.

True, but this seems rather small picture. Warhounds or Reavers as a standard part of a 40k army would be justifiably out of place in the fluff. It stands to reason that with the scope of Epic, such interactions and supporting actions with Naval forces or Titan legions wouldn't be uncommon in the larger scale battles represented. Additionally, all of the must have units are taken from the allied slots. If the goal was to make marines take more marine formations, why aren't the suggestions to simply reduce the percentage of points available for allies to something more like 10 or 15% instead of repointing the Warhound yet again, or changing its stats?


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True. But on the other hand, if Dave Thomas is doing very well with a particularly army list configuration, it would seem fair to ask whether that army list configuration is what a Space Marine army 'should' look like.

Presumably, Mr. Thomas is competent enough to take something quite close to the most powerful army he can for his playstyle. If the most powerful army for the Space Marines is not representative of a theoretical Space Marine force, this may be a problem.
[/quote]

Yes and no. Continuing to use Dave Thomas as an example, his army compositions have varied to a degree despite always including the warhounds. To be perfectly honest, without complete battle reports of his games we can't even be sure how pivotal the warhounds were in the games or what his motivations for taking them were.

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 7:19 pm 
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Rules changes - well EpicUK have addressed that in a coherent fashion and others can as well. Yes the rulebook will be slightly out of date as a result - but since everyone ahead of time is told that for a tourney (i.e. go to this website, follow instructions) there are no surprises. If that wasn't communicated to everyone prior I would default tot he published sources people bring with them if the changes are negative as it would be unfair to expect them to know.

Allies - and if that reduce allocation still featured the same units - isn't it showing something? The allies section for marines should be compulsory, but an option to support strategies. Currently it supports all strategies so always appears!

Players - Yes but you can look at other 'top' players and see their army compositions. Some of those players have played marines without warhounds and you can compare the results. Even without the bat reps (and sometimes they have appeared on tac coms) you can assume if all the top marine lists take warhounds they are certainly doing something beneficial with them!


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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 7:42 pm 
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TRC, it just shows people like a particular unit or that the unit brings something to the table they can't get elsewhere. Tactical detachments support SC choices most times and always appear for that reason because the SC supports all strategies. Is that a problem? shouldn't we strive to make the SC an option rather than mandatory in a winning list? In any event, the example is absurd and the real questions should be if low ranking players who take warhounds make significant jumps in the ranking after switching. If that is true then warhounds are likely overpowered in the marine list. If not, I'd wager that it's the skill of the player that's determining their effectiveness.

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 7:50 pm 
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Actually, I'd argue we should try to make the SC less important. Alternately, retitle him "Captain". :P

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 7:53 pm 
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I have said it before and will say it again: A river needs to keep flowing or the shit will settle

As a list designer, I strive for feedback and ways to change a list with the goal to make it better. To place your head in the sand and think that your list is perfect is a little arrogant IMO.

Yes, a list will have a point where it is as good as it will get. I have not seen that list yet (regardless of what people think - I still see one or two units that could be looked at in the best lists). However some of those lists are very good, and only due to 'nit-picking' and constant reviews.

I hope to one day produce the lists that are accepted for their balance and uniqueness. I will never get there without open feedback and debate.

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 7:55 pm 
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zombocom wrote:
Steve54 is absolutely correct.

The armies book has been delayed too long, and if those working on it don't have the time to get it done in a reasonable timeframe it needs to be passed on to someone who does.


This is a reasonable suggestion that I support

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 8:38 pm 
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Doesn't the Main committee (Neal Hunt right?) have a last call on any list changes? As a point of overall overview?

For all the varied Space Marines: perhaps all should get together, no outside interference, and develop what should be the core of the Marines? Then individuals, staying in contact, work on 'salsa' and 'flava' for specific chapters?

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 8:46 pm 
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If the Marine AC is not open to community feedback or reason, then the rest of us just need to do what we think is right I guess.

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 8:48 pm 
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That's a pity, but then the rest can still work together. Right? Right. ;)

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 9:11 pm 
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blackhorizon wrote:
That's a pity, but then the rest can still work together. Right? Right. ;)


At present, I am running Imperial Fists in line with the Apocrypha list costings where appropriate, however even there we have subtle differences that could be seen to.

We do our best :)

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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 10:40 pm 
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Vaaish wrote:
TRC, it just shows people like a particular unit or that the unit brings something to the table they can't get elsewhere. Tactical detachments support SC choices most times and always appear for that reason because the SC supports all strategies. Is that a problem? shouldn't we strive to make the SC an option rather than mandatory in a winning list? In any event, the example is absurd and the real questions should be if low ranking players who take warhounds make significant jumps in the ranking after switching. If that is true then warhounds are likely overpowered in the marine list. If not, I'd wager that it's the skill of the player that's determining their effectiveness.


Interesting comparison. Because of course many marine lists don't have SC's and win a lot of games. Also tacs aren't always the BTS (though they normally are). They are tourney winning lists that don't have either. But they do have warhounds...

I can say that as new players get better they take warhounds. Now if this is because they have learnt they are a good unit or taking warhounds makes them better, I can't say. I can say that my performance, is better with warhounds than without.


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 Post subject: Re: When will the madness stop? A heartfelt letter of pleadi
PostPosted: Wed Nov 03, 2010 10:41 pm 
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But what defines "better"? It's equally as bad to make changes just because people LIKE change. I've seen things rammed through at work because a majority of the people LIKE it even though it's not the best choice or sometimes even a good choice. Just because the majority clamors for something doesn't make it good.


This brought a grin to my face on the heels of last night's election- but moving on...

A few points about the Army Book list, the NetERC, and ACs:
There is no formal structure here. The NetERC is in a sense a collective AC for the rules. The ACs champion the main races, and the list developers wiggle between them all. This has some obvious drawbacks in terms of overly flexible deadlines and long hiatuses during which things can change. But there are some benefits such as flexible deadlines and long hiatuses. We're all volunteers and the amount of free time we have can change in the blink of an eye.

Neal and Hena have been working on their schooling on top of family and work. Chroma is working on a little gene splice of himself and if you notice he has gone from posting almost 3 times/day to not even poking his head in. I seem to recall a time I couldn't get a hold of Evil & Chaos because of work, I was gone for a long while for the same reasons. Jaldon was on a long overseas contract, and the list goes on. And sometimes you don't have time to reach out and try to organize things, or hand the reins off. Sometimes you think you're going to have time in a few days but those days turn into weeks. It happens!

You can't qualify Epic as a grown-up game and expect the grown-ups not to have grown-up schedules. These are toy soldiers and they rank very low on most people's priority list.

I recommend gentle nudges from those that are unhappy with the progress. PM the necessary people, offer your help, ask for a timeline, and then wait. If the deadline passes, start the process all over again. Try to think of yourself in that situation, working on a project that you WANT to complete, and then being asked to give it up because it isn't being done fast enough for somebody else. It's not a good feeling.

I used to feel like there had to be a heavily structured design to the NetERC, the ACs, and such; but nowadays I see the benefit of having such flexibility.

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