Dobbsy wrote:
So 150 points for the SC?
That is what Marines pay in a list judging by the NetEA doc. Should this be different? Are not all Marine lists the same in this respect?
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Perhaps Terminators are touch over priced because they have no shooting stats
I have to look at these, however a Terminator's points is not in their shooting. These have a 2+CC and an INV Save to boot. Seeing their only role is to Teleport and Assault on a SR5+, one has to be careful at pricing them too low. Shooting attacks do not factor in this case.
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Maybe Tacticals should be up around 275 as rhinos are approx. 10 points each
Nope. Chaos Rhinos are 10 points each. Take away the Thunderhawk and the 'foot-sloggers' are priced at about 250 points. Give them the Rhinos and you have them back at 275 points without Thunderhawk capacity. Use the drop element and you have their full price back again. It all works out.
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I would have liked to see the teleport bunker idea with scouts for the crossfire idea but oh well

I have to balance them against other lists as well. If they are a siege defender force, the Trenches work fine for now. They are not a guerilla force that would make use of 'appearing' traps of crossfire which may be more useful to a scout dedicated force IMO. Also, the list should gain it's strength through the list design itself rather than special rules. Special rules can be added later to give the list a flavour if that is still missing.
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Also is the list a defence list or assault and defence list? I'm not sure if it's supposed to be a siege breaker force too....
It's out there for review. At present (which can easily change) it has elements of both an attack and defence for two reasons:
1. to capture the idea that neal had for the list to be both attack and defence
2. Sometimes the best defence is a surgical strike on the offence to secure your position