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Crisis Suits Fusion Blasters should be MW4+.
Twin Manta Burst Cannons should have AP5+ aswell as the AA attack.
Manta should be FF4+
Manta should be Fearless.
Twin Fusion Cannon on the Hammerhead should be MW4+ (from memory)
Ok, it just occurred to me that I didn't update the individual list entries, only the summary sheet in the back. Grrr...I do so love editing.
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Tau Jet Pack special rule - last sentence should read "No extra movement is allowed on any order other than Advance, Double or March."
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Reference sheet title says 'v6.20'
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+2 Hammerheads for 105? <mis-typed>
E&C has done a great job of getting the list into a more publishable tool, but it is a pain in the neck to work with sometimes.
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AX - twin missile pod has lost its AP5+ (reference)
AX - twin missile pod has lost its AP5+ (unit entry)
AX - twin missile pod has gained AT6+ in the notes (unit entry)
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Hammer heads range is misaligned (reference)
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Tau support formations black box looks odd (cut's into gun drones option in previous line)
Yes, I had to do a shift of elements to get the Drones in the Crisis line. I'll have to fiddle with it more.
As far as the others listed above, I'll get on them. thanx!
Also, if I seem a little less responsive during the week it's because work has shut off access to all sites in the category of "games". >:( So I'll get here as soon as I can.
Cheers,