Quote: (Moscovian @ Feb. 12 2010, 14:53 )
Logic time: if we state a formation may not regenerate units off board with the regroup function, then an order to regroup/regenerate <-- (keep in mind it is the same function) is not allowed when off board.
I fail to see the logic in this as there is no "regenerate/regroup" order.
Off-board Necron Formation Alpha is given the "Marshal" order, it moves onto the board through a Portal, having chosen the "move" instead of the "shoot" option, it then, when on the board, is allowed a "regroup", by the definition of the order; the "regroup" event doesn't occur off-board, so why is it restricted?  Where is there some illegal operation going on that prevents this?
And, as for formations that have *stayed* off-board, I've never had them regenerate, as that is explicit in the rules, or if had failed its activation and taken a "Hold" and elected not to move out of a Portal, it would not be able to select "regroup" to get anything back.
Quote:
Formations that are not on the board cannot return stands to play, but may take a Marshal action to enter the board and restore units when they regroup (this includes formations with no blast markers).
How can the underlined text above be read as *prohibiting* restoring units? This is from the original Raiders release.
If this was an extremely badly written rule, then so be it, but "marhsaling out and regenerating" to protect a Tomb Complex has been a *very* common tactic in my Necron play, as has doing the same to support other engagements.  Another common tactic is to pull damaged formations back to safety via a secondary Portal if they haven't been broken by losses.
I'm trying to understand how people are even using regeneration in play if you can't do it out of a Portal, the times when it would be useful seem, to me, to be fairly far between, as the anti-Necron tactics here are to attempt to break any damaged Necron formations so they phase out... an this "new" rule will encourage that even further!