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Drop Pods with detachments

 Post subject: Drop Pods with detachments
PostPosted: Thu Dec 10, 2009 7:50 am 
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Quote: (darkangel @ Dec. 10 2009, 07:26 )

I understand. great solution scream. let us include in the rules. There ought to be only a single additional sentence, right?

I'm not sure it's possible to include this in the Gold Rules at the moment as the SM Gold Codex is finished. On another side, if your opponents are OK with the proposition, you can use this rule :)

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 Post subject: Drop Pods with detachments
PostPosted: Thu Dec 10, 2009 8:02 am 
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Quote: (scream @ Dec. 10 2009, 06:50 )

On another side, if your opponents are OK with the proposition, you can use this rule :)

oh scream you know, we Germans are fanatics when it comes to governing. :down:

see if something is not regulated in the cons and additionally the adversary is, then, unfortunately, not many who say, "hey no problem, do it!"

You know what I mean? :laugh:


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 Post subject: Drop Pods with detachments
PostPosted: Sun Dec 13, 2009 2:45 am 
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What the rules say IMO :

  • Quote: 

    Scream : […]but the empty pods do no drop and count as casualties for BP calculation.

    I disagree, that’s a tyranide rule, not a SM rule.


  • Quote: 

    Darkangel : if I were to act in accordance with the rules, I would not need to necessarily take companies and I could take walker-class.
    but nobody knew how to deal with the BP and VP.

    If we are just reading the rules :
    Quote: 

    From the Adeptus Astartes v5.0 : "When Drop Pods are purchased for a Company any regular transports are lost, and both the Break Point and Victory Point value are increased by +3."

    That's only "When Drop Pods are purchased for a Company". So if you buy them for a detachment, BP and VP are not affected.


  • Quote: 

    Darkangel : I think it is necessary that the rules need to be better here

    So do I.

What would I do :

- I would limit the use of the Drop pods special cards to transport entire Companies.
- I would probably create a support card of 2-4 assault pods, 100 pts, +1BP, +1VP, that can be use to transport an other support detachment. Thoose support cards could only be taken with a companie that is transported in drop pods.




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 Post subject: Drop Pods with detachments
PostPosted: Sun Dec 13, 2009 1:06 pm 
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A support card to transport smaller troops should not be coupled with a drop pod company.
This whole discussion started about the need to deploy one or two detachments via drop pod.
If this is not intended just clear out the rules and deny the SM to use this card with detachments.

I am not against this, but it should be cleared out properly.


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 Post subject: Drop Pods with detachments
PostPosted: Sun Dec 13, 2009 2:32 pm 
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Quote: (Biel el'Jonson @ Dec. 13 2009, 01:45 )

What would I do :

- I would limit the use of the Drop pods special cards to transport entire Companies.
- I would probably create a support card of 2-4 assault pods, 100 pts, +1BP, +1VP, that can be use to transport an other support detachment. Thoose support cards could only be taken with a companie that is transported in drop pods.

so long as the rules do not explain this connection, I'll handle it the way "scream" said: Base BP and VP of the drop pods (of course leaving empty pods count directly as destroyed). all detachments are transported as separate units considered to the BP and VP calculation.

I think that your considerations tend to complicate the whole thing and "scream" has found a good way to keep the pods balanced in the game


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 Post subject: Drop Pods with detachments
PostPosted: Sun Dec 13, 2009 9:35 pm 
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Quote: (darkangel @ Dec. 13 2009, 13:32 )

Quote: (Biel el'Jonson @ Dec. 13 2009, 01:45 )

What would I do :

- I would limit the use of the Drop pods special cards to transport entire Companies.
- I would probably create a support card of 2-4 assault pods, 100 pts, +1BP, +1VP, that can be use to transport an other support detachment. Thoose support cards could only be taken with a companie that is transported in drop pods.

so long as the rules do not explain this connection, I'll handle it the way "scream" said: Base BP and VP of the drop pods (of course leaving empty pods count directly as destroyed). all detachments are transported as separate units considered to the BP and VP calculation.

I think that your considerations tend to complicate the whole thing and "scream" has found a good way to keep the pods balanced in the game

I don't think.

That do not complicate the whole thing if you limit the use of the Drop pods special cards to transport entire Companies. It can't be easyer  :smile:
The creation of a support card of 2-4 assault pods is just a proposition for a later version of the Adeptus Astartes rule book.

Quote: 

"scream" has found a good way to keep the pods balanced in the game

It can be a good way to keep the pods balanced in the game, if it was intended to allow the SM to use this card with detachments. Otherwise, that create an imbalance in the game, giving more flexibility to the SM player.




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 Post subject: Drop Pods with detachments
PostPosted: Sun Dec 13, 2009 10:14 pm 
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Quote: (Biel el'Jonson @ Dec. 13 2009, 20:35 )

It can be a good way to keep the pods balanced in the game, if it was intended to allow the SM to use this card with detachments. Otherwise, that create an imbalance in the game, giving more flexibility to the SM player.

but if it was not intended, tell me how can I take walker-class into my pods? typo?


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 Post subject: Drop Pods with detachments
PostPosted: Mon Dec 14, 2009 12:06 am 
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If you play with the 5.0 Adeptus Astartes rulebook, you can take walker-class into your drop pods from companies and detachments.

I don't know if it was intended that you can use a drop pods special card to transport a support detachment, or if the writter of the rules forgot to specify that the use of drop pods is limited to transport a whole company and forgot that no SM company have 10 or less walker-class model  :smile:




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 Post subject: Drop Pods with detachments
PostPosted: Mon Dec 14, 2009 12:22 am 
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Quote: (Biel el'Jonson @ Dec. 13 2009, 23:06 )

If you play with the 5.0 Adeptus Astartes rulebook, you can take walker-class into your drop pods from companies and detachments.

I think that "gold" is a bad example, since even the half of the total textes missing from the drop pods. Just decapitated.

even the sentense: "...When Drop Pods are purchased for a Company..." is in there. just the walker-class missed. seems like one more type at all.

gold is not playable at this time.


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 Post subject: Re: Drop Pods with detachments
PostPosted: Thu May 06, 2010 3:19 am 
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Hello all,
I know I'm late to this thread and perhaps you've already worked it all out, but I noticed Black Templars mentioned having trouble with company unit tally's matching number of pods...I beleive the Space Wolves Great Company would have similar trouble since that company is several stands larger than most!
I do not use pods all that much and also believed them only available as a company card (special). The few times I've used them I put a chaplain into an empty pod OR I accompanied the pods with a thunderhawk escort for extra space to give any command stands a better chance of surviving the drop. (enemy doesn't know which pod or thunderhawk(s) command is in)
IMO, what it looks like you really want to do here is design a specialty Drop Company that is allowed to take on a few extra pods as support detachments for support beyond what comes with the drop company naturally. This would (again my opinion) affect the BP and the VP for such a new company design as it would significantly enlarge the Company. I like the flexibility it would give the SM allowing for dreadnaught/robots to drop with the main Company. Dreadnaught drops are allowed in 40k--why not design a company/rule to allow similar drops in epic scale without incurring too harsh a penalty? Drop pods are fragile enough in my experience and many units do not survive the drop let alone get stuck/killed in a pod that won't open!
I've enjoyed the discussion going on here--and yes I'll be sure to give NetEpic Gold a good read through to see how you resolved this!


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 Post subject: Re: Drop Pods with detachments
PostPosted: Thu May 06, 2010 8:15 am 
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Apart from fixing the description for the Drop Pods, fair to say we didn't really do anything about this. Given the precedent I would assume anyone playing a Marine chapter that has companies with more stands than a drop pod card can carry would just add sufficient extra Assault Pods to the card as was done with the Wolves.

The Drop Pod card can obviously only be added to a company as it is a special card. Hypothetically, if you had room you could squeeze in some extra detachments though, and there is the Desert Lions and Iron Warriors for Chaos too hence the "walkers count as 2 stands" bit. It is a bit silly to suggest that because it mentions Walkers you must be able to "take it" for a detachment :D

I guess detachment sized Drop Pod support cards could be included, but only to add to an existing company sized special card. Maybe make it a free card?


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 Post subject: Re: Drop Pods with detachments
PostPosted: Thu May 06, 2010 11:12 am 
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Quote:
Maybe make it a free card?

Now you go a bridge too far ;D
I would have no problems with that


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 Post subject: Re: Drop Pods with detachments
PostPosted: Thu May 06, 2010 11:40 pm 
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Well, as a free card you can only have 1 per company (Core rules) and the Space Wolves appear to have received their extra couple of assault pods for free, so.....


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