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Warmaster's Workbench

 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 03, 2009 1:52 pm 
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As always, astounded by the overwhelming quality and sheer volume of your production. Good work.




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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 03, 2009 2:31 pm 
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Apologies chaps, there will be a delay with the new APCs as my mind pulled a memory exception error and completely forgot to include them in WMNs lead shipment.

This has now been rectified. Instead, what I'll do is put them up for sale unpainted so nobody has to worry about delays :D.

Sorry folks!

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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 03, 2009 4:20 pm 
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It looks like there is lots of good stuff in the works for sure. :agree:

What are the Hetzer-ish looking AFVs in the top right corner?  I'm a sucker for TDs.

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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 03, 2009 4:43 pm 
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Good guess ;), they are Guild TDs. The Khazari build stronger kinetic barriers, the Guild builds bigger guns ;). Cheaper for manufacture too.

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 Post subject: Warmaster's Workbench
PostPosted: Fri Dec 04, 2009 12:09 am 
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Quote: (netepic @ Dec. 03 2009, 08:43 )

Good guess ;), they are Guild TDs. The Khazari build stronger kinetic barriers, the Guild builds bigger guns ;). Cheaper for manufacture too.

This is all a fiendish plot to bankrupt me!

Or see if I can exceed the load limits for my floor I suppose... great looking stuff sir.

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 Post subject: Warmaster's Workbench
PostPosted: Fri Dec 04, 2009 2:44 am 
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Quote: (netepic @ Dec. 03 2009, 13:31 )

Apologies chaps, there will be a delay with the new APCs as my mind pulled a memory exception error and completely forgot to include them in WMNs lead shipment.

This has now been rectified. Instead, what I'll do is put them up for sale unpainted so nobody has to worry about delays :D.

Sorry folks!

Frakk !  Don't wait to paint nut'n  !! Post bare metal ... and SELL'M !!!  :hi-yah:

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 Post subject: Warmaster's Workbench
PostPosted: Fri Dec 04, 2009 2:46 am 
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Quote: (netepic @ Dec. 03 2009, 15:43 )

Good guess ;), they are Guild TDs. The Khazari build stronger kinetic barriers, the Guild builds bigger guns ;). Cheaper for manufacture too.

Yeah ... they look like Assault Guns/TDs ... StuGs, Jagd Panthers, SU -85s, SU-100s ...




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 Post subject: Warmaster's Workbench
PostPosted: Fri Dec 04, 2009 2:50 am 
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Quote: (Heresiarch @ Dec. 03 2009, 23:09 )

Quote: (netepic @ Dec. 03 2009, 08:43 )

Good guess ;), they are Guild TDs. The Khazari build stronger kinetic barriers, the Guild builds bigger guns ;). Cheaper for manufacture too.

This is all a fiendish plot to bankrupt me!

Or see if I can exceed the load limits for my floor I suppose... great looking stuff sir.

Too late ... I'm already getting Gov't assistance ...  :cool:  :whistle:

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 Post subject: Warmaster's Workbench
PostPosted: Fri Dec 04, 2009 1:31 pm 
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Thanks for the comments guys :)

Here's a sneak preview of the assault edenites.
The detail isn't quite as pronounced on the basic trooper as the rest of the range. Basically this was the model that caused the most problems during the moulding process. When I had to repair them, all I had to work with was the torso and one leg of a master (and not even the greenstuff original). That said they're definitely still recognizable as skeletons with a halbeard style weapon and they should look just fine once painted up.

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 Post subject: Warmaster's Workbench
PostPosted: Fri Dec 04, 2009 1:40 pm 
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Here's one of the original masters for comparison. This was what came out of the first master mould. When doing production runs you first make a series of master models from the original sculpt and them place these in what will become the production mould. With each step there's a slight loss of detail and also a size reduction. You usually won't notice this on larger models, but the Edenites had so many extremely thin parts (0.2mm in some areas) that they became  uncastable. To solve this it was necessary to make a new and much fatter weapon + new arms and legs. Not as elegant or beautiful as the original, but a valuable lesson learned about the limitations of metal infantry casting.




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 Post subject: Warmaster's Workbench
PostPosted: Fri Dec 04, 2009 1:43 pm 
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SWEEEEEET!!!!!!!!


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 Post subject: Warmaster's Workbench
PostPosted: Sat Dec 05, 2009 4:08 pm 
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I got a request for a WIP of my old Ordinatus Krieg. After digging about a bit I found this:

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 Post subject: Warmaster's Workbench
PostPosted: Sat Dec 05, 2009 4:26 pm 
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:agree:  :O  :sign1:

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 Post subject: Warmaster's Workbench
PostPosted: Sat Dec 05, 2009 8:34 pm 
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Warmaster Nice,

I have to ask, in your picture of your EW workbench, what are those yellow model in the bottom left corner, a new EW secret modelÉ

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 Post subject: Warmaster's Workbench
PostPosted: Sat Dec 05, 2009 10:35 pm 
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Nothing particularly secret about them :) Those are the "Haarken" (might be renamed) birds you've also seen on some of L4's terrain bits. Tom has been throwing them in as extras for some time now, since there wasn't a proper race to include them with. I believe the plan is to release them as a sort of Edenite Carrion bird.

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