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Interesting battle. HOw fared the 4-strong Quad-launcher batteries? Did they felt to strong?
From one battle, no. We'll see as more battles occur.
@Mosc: We tend to play on pretty heavily terrained boards, in fact, I commented that the terrain sure looked like it favored the Eldar. Then I realized that almost all my artillery had Indirect. So, I do think that infantry that would be able to capitalize on terrain features for something other than LOF, would have benefited.
John is a very nasty SH player. He really knows how to whip his bikers around and at best, I usually break even with him using Tau or SM. They are always brutal knife fights.
I think the battle would have easily gone into Turn 3 if the Cobra and other Wave Serpent moves would have been played differently.
@Ginger: I do think that the Krieg are going to struggle with objectives as they become more familiar. Set up well, their Blitz ought to be murder. I think they'll have to pull a few tricks out of their hat to get their opponent's Blitz. Assuming that they take the Artillery Co (and right now I don't know why you wouldn't), I wouldn't be surprised if the forecast for opponent's BTS is "Cloudy with a chance of metal meatballs". Let's face it, it's one of the few objectives that they can achieve, though it isn't going to be easy.
So the Krieg are going to have to work pretty hard in their games.
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Do you think that the Krieg list was balanced internally?  Were there certain choices that seemed obvious (to either take or not take at all)?
Actually, I do. The reason I say that is because the core formations are not small or cheap and you are limited by the number of support choices (2 per core). As much as I would prefer a 3 per core, I think the flavor of the list better supports 2 per. As it stands now, you have to make a lot of hard choices in building your list. Note that there weren't any SHTs or AVs in the list besides the Gorgons. There's nothing fancy about your army when you get it on the field. It is pure brute force.
I encourage you to give list building a shot, just for the mental exercise of seeing what the limits do to you. My first few tries were quite frustrating, untii I started scaling back all my modeling expectations and just focused on efficiency. Knowing what you are going to do ahead of time is pretty important AND I think this also is very in character with the list. The Krieg pin you in place, then run you over. Sometimes they come back and grind your face in the mud. There's nothing subtle about them.
And I like that.