Quote: (Moscovian @ Nov. 01 2009, 22:40 )
Besides, the voting is designed around a basic premise: Warmaster Nice wins first place and then the remaining votes are counted up so the scraps can be dolled out. This prevents anyone from being able to take the prizes home anyway. ÂÂ
*chuckles*
Well TBH I haven't really had time to work on anything for this year's comp so if I ever do get around to finishing anything it will be for a single category only.

Anyway: I don't think it'll be possible to set up a completely neutral system: Just as people have different painting styles, they also have different photographic styles, so you'd usually be able to tell who's submitting the photos anyway. People can invite friends or even create fake forum accounts to vote for themselves if they really wanted to, but tbh it just seems to be a lot of hassle for a competition in a small close knit community such as this. From memory there's usually no more than a handfull of entries that are from non-regular members, and I don't recall ever seeing more than 50 total votes in a category.
As for "professional" judging:
I've been helping CS and Horizon out when judging the conversion category in the GothiComp. A couple of months ago I raised the question on what criteria an entry should be judged, and how each criteria should be weighed against each other. Ie. how much does "the original idea", the craftsmanship, overall looks, themes, cool details etc. etc. count in the final decision. Ultimately though it often boils down to a gut feeling. Something may be brilliant craftsmanship, but that doesn't necessarily means that it got that stroke of originality that makes it really interesting to look at. We've often discussed models where less was more: A simple conversion that wasn't perticularly difficult to execute, but just seemed tremendously characterfull.
I think the issue of judging painting is even more difficult. Most pepople will recognize a nicely painted miniature when they see it. I think the problem arrises when we begin to discuss some of the more advanced painting techniques. Should a model that is painted using NMM automatically range higher than one that doesn't because it is more difficult to achieve? Is careful blending techniques the mark of a better painter than an effective wash and drybrush? Should you weather your model or not? I think this boils down to a matter of personal preference (and also the "fashion" of miniature painting at any given time), and it also depends a lot on what suits the particular type of miniature. Personally I'd find judging something like this very very difficult because I have certain opinions about what I like and what I don't like. I can recognize good craftsmanship when I see it, but if I don't think it suits the model, then what? There are also cases when less is more; when a simple but effective paint job just does the trick really well. And instances where people have spent months working on a model using a ton of advanced techniques and the result still looks messy.
I see Vaaish's point about camera skills sometimes distorting the votes, as people can be seduced by a nice photo, or turned off but a poor photo of an otherwise nicely painted miniature. But if judges were to make any fair judgement on the painting quality I think you'd need to see the miniatures with your own eyes anyway, as so much depends on lighting conditions and photographic techniques. And let's not even begin to discuss the quagmire that is Photoshop: IS it ok to use auto-levels, adjust color balance. Can you remove a bit of dust/hair, or what if that eye would look better if it just got tweaked just a little bit... You probably catch my drft. (Oh, and just for the record, I do adjust light and color balance on my photos when necessary. I may occationally also fix stuff like a strain of hair or a paint chip - they are gaming pieces and take some damage from handeling after allÂÂ

)
The final problem then arises when you need to compare the judges' decision with the votes: Which one weight heavier in case of a tie? Most often there'll probably be a fairly close correspondence between the two, but still...
Anyway: My point is just that it might be a bit ovekill to go to such lengths to ensure a 100% fair competition. After all the aim of EpiComp has mainly been to create an image databank of nicely painted Epic miniatures as a source of inspiration for everybody, provide a bit of motivation for people to get their stuff painted, and perhaps most importantly a bit of community building.