Quote: (Rug @ Sep. 17 2009, 17:47 )
TK shots and powerfield can almost be considered equal in value as they cancel each other out (apart from the fact you choose what you shoot at but not what shoots at you!)..... Thus IMO it should be either d3 + 1 (giving the possibility of 4 "uses" (you could get up to 4 zapp shots if the game goes long enough), or simply 3 (cancels out 3 Zapp shots).
A good demo of the superiority of zapp is to put a zapp fort up against a shield fort.
I don't see how that's a good demonstration. They both hold wildly different goals at that point. How do you test it? LOS, required movement actions (Doubling means 50% to hit with Zzzap), and a whole lot of other variables make it very hard to compare.
The way I see it, the main use for a PF GunFortress, is for the turbo-drive. If routinely playing with a substantial road network, the ability to move up to 105cm automatically. The Power Field means the errant shot isn't going to paste it and toast the crew. A Zzzap/Soopa isn't really beneficial in that role.
Morgan Vening