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Otterman's next work project
A) Homeworld 2 Hiigaran battlecruiser 100%  100%  [ 4 ]
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Otterman's next work project

 Post subject: Otterman's next work project
PostPosted: Thu Jul 23, 2009 10:13 pm 
Three treaded slug


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 Post subject: Otterman's next work project
PostPosted: Thu Jul 23, 2009 11:03 pm 
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The slug shouldn't run on a treadmil. Also of course how do you steer if you are on a single track?

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 Post subject: Otterman's next work project
PostPosted: Thu Jul 23, 2009 11:45 pm 
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With three tracks it can turn or just accelerate like a mentalist.

Still - I guess you aren't really going to get much of a speed difference with three treads over two, it is mainly cosmetic.

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 Post subject: Otterman's next work project
PostPosted: Fri Jul 24, 2009 3:27 am 
It is, after all, non-ordered. Or disordered. Whatever.


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 Post subject: Otterman's next work project
PostPosted: Fri Jul 24, 2009 4:40 pm 
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Wierd ...  :rock:

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 Post subject: Otterman's next work project
PostPosted: Fri Jul 24, 2009 5:07 pm 
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What if, instead of treads or the crab legs, it had a bunch of smaller legs, like a centipede of a caterpilar?

or, go hybrid, and have a few small legs up front, with a single tread under the back end like a snow mobile.

I do think that if you go with treads, you'll need to slope the back end down so it doesn't look like it's holding it's butt in th air.

And now, a slug:


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 Post subject: Otterman's next work project
PostPosted: Fri Jul 24, 2009 5:16 pm 
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Quote: (netepic @ 23 Jul. 2009, 23:45 )

Still - I guess you aren't really going to get much of a speed difference with three treads over two, it is mainly cosmetic.

And a bit more robust if the tack snaps.


I think it should be closer to the defiler though - maybe a spidery front towing a slug?



EDIT - whoops, thought it was a undivided AA beasty.




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 Post subject: Otterman's next work project
PostPosted: Fri Jul 24, 2009 6:20 pm 
Wooo! Design by committee!

But please continue with the comments.


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 Post subject: Otterman's next work project
PostPosted: Fri Jul 24, 2009 8:37 pm 
Sorry, that was snarky. From my experience, design with multiple inputs can sometimes go awry. Or astray. So, from time to time, it might become necessary for me to ignore input. It's nothing personal. You know my affection for all you TacCommers.


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 Post subject: Otterman's next work project
PostPosted: Fri Jul 24, 2009 8:49 pm 
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I though the slug was a good model to base things on :)

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 Post subject: Otterman's next work project
PostPosted: Fri Jul 24, 2009 10:00 pm 
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Truthfully, I would love to see some "Firefly/Serenity" Alliance spaceships. Not sure it any companies out there are doing them though.


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 Post subject: Otterman's next work project
PostPosted: Sat Jul 25, 2009 11:45 am 
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Where is the concept art for the non-ordered war machines in the first post from?

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 Post subject: Otterman's next work project
PostPosted: Mon Jul 27, 2009 9:35 pm 
As often quoted by fictional character Gerald McGuire, Tom Webb has "demonstrated the currency to me". I will now place the non-ordered slug into stasis and proceed to the Enforcer chassis.


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