Quote: (Tim_the_titan @ 13 Jul. 2009, 13:41 )
on another angle of WM in assualts, i came across a situationi hadnt encountered before  ina game yesterday, so move my warpspiders in to engage the opponents orcasuars, and stay the max 15 cm away as not to contat the wild green orcs and get carved up for supper, then the orcasarus countercharges.  now hes what we werent sure about, since the orcasuaus had a war band in as a counter move does the warmachine move 5cm  then the troops disembark and counter another 5cm ?  effectivly  making it a total of  15 cm  counter  as in 5 for the war machine 5cm disembark and then a 5cm coutner byt he war band ?  or is it just a 5cm WM counter + 5cm disembark ? or... lol  is it disembark and all counter together ?
In the first assault, your Warp spiders were within 5cm of the orkeosaurus. So they got assaulted by the orkeosaurus itself, in addition to the orks jumping out of it. The orkeosaurus moved 5cm, then orks inside 5cm from the orkeosaurus (still having part of their base within 5cm of orkeosaurus).
In the second assault the Warp Spiders were 15cm away from the Orkeosaurus, but some Guardians were within 6-7cm of the Orkeosaurus so got hit and drawn into the combat by the orks jumping out.
The two good bits of that game, oh and maybe also when another orkeosaurus ate your Swooping Hawks. Apart from that it was a shoot-em up 5-0 or so win for the eldar.
The more difficult bit I thought was working out where attacks from the Orkeosaurus (n CC and using some CC and some FF attacks) and Warband (in CC) got allocated with the WE special assault rules.