A few more questions. I'll also make a list of the changes you forgot to mention, both in the 9.2 and 9.2.1 versions.
Questions- Why did the Vituperator gain
Planetfall, as there's no spaceship in this list? Is this for the phase III list?
- Why does the Broodlord have
Character as a note? Typo, I guess?
Modifications- All
Walker units have lost this ability (now useless because of the Mobility rule).
- Vituperator: FF4+; Spore Pods are now at 4BP instead of 3; it has lost its bio-plasma breath; transport capacity is 9 units.
- Ravener: FF5+.
- Dactylis: speed 20 cm.
- Haruspex: speed 25 cm.
- Malefactor: speed 25 cm; armour down to 5+RA.
- Hierophant: armour down to 5+RA; gained a "Toxic Spores" CC attack (base contact, EA+1); gained
Inspiring.
- Hydraphant: gained
Inspiring.
- Lictors: gained "May contest but not hold objectives".
- Broodlord: its extra attack is now
Sniper instead of MW.
----------------------------------------
----------------------------------------
Well, I think that's all! ÂÂ

I discovered a few interesting things. The Hierophant got 2 boosts (+1 attack and
Inspiring) and, even though it's now more fragile, I still think it should cost 300 points. And probably 425-450 for the Hydraphant. Otherwise, good call on the changes.
Chroma, next time could you please highlight the changes in a different colour? They would be a lot easier to spot that way. ÂÂ
