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Consensus?  Or maybe just what seems to be favored

 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Fri Jan 09, 2009 3:55 pm 
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Quote: (Onyx @ 09 Jan. 2009, 14:42 )

I believe, that with 12 terrain featurs, Always Popped Up will render Support Craft next to useless and a waste of points.
I hope to be PROVEN wrong though for the sake of the list.

Why would it be useless?  Most people don't find skimmers useless... and, with "always popped up" you could actually protect your Support Craft from Shadowswords and the like.

Remember that the LOS for popped-up is always measured in relation to the skimmer's position.

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Fri Jan 09, 2009 3:57 pm 
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Another Moray discussion?
Have mercy!

Support Craft and the Moray especially were discussed in depth right here:

http://www.tacticalwargames.net/forums/ ... 23;t=13548

I´d suggest commenting there, if you have anything new to add to the discussion.

Ceterum censeo... well, All-seeing must not be allowed on any unit and the Moray is overgunned!

:O

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Thu Jan 15, 2009 12:39 pm 
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Any idea when a new list will be published? I've got a game on Saturday and fancied a proxy game using eldar as Tau.


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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 12:40 am 
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Remember that the LOS for popped-up is always measured in relation to the skimmer's position.


But essentially it remains in the open to all fire, correct? It doesn't gain the benefit of any cover vs incoming fire....? As I see it the only difference between Support Craft and Always Popped Up is that the enemy gets the benefit of cover. Is this a correct analysis?

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 12:44 am 
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Quote: (Dobbsy @ 18 Jan. 2009, 23:40 )

Remember that the LOS for popped-up is always measured in relation to the skimmer's position.


But essentially it remains in the open to all fire, correct? It doesn't gain the benefit of any cover vs incoming fire....? As I see it the only difference between Support Craft and Always Popped Up is that the enemy gets the benefit of cover. Is this a correct analysis?

It means that if an enemy unit is closer to intervening terrain than the "Always-Popped-Up" unit, there is no line of sight for *either* of them.  If they're equally far from terrain, they each get -1 to hit due to cover.  And, if the "APU" unit is closer to the terrain, then both sides have LOS.

So, if you can see the APU, the APU can see you!

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 7:14 am 
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Quote: (Hena @ 19 Jan. 2009, 12:30 )

In practise though it means that enemy can hide from APU support craft and support craft cannot hide from enemy.

Yup...

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 9:48 am 
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Quote: (Hena @ 19 Jan. 2009, 06:30 )

In practise though it means that enemy can hide from APU support craft and support craft cannot hide from enemy.

Nope.

It means that both sides will have to maneuver to gain LoS.
Moving into a position so that intervening terrain is closer to the APU-skimmer will usually mean going forward, hardly a risk-free endeavour facing Tau firepower.

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 11:08 am 
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Quote: (Hena @ 19 Jan. 2009, 10:10 )

Have you used it in game? I would be interested in seeing a batrep. Essentially you can hide from sustain from one or with luck two formations. But other than that not really.

I have used them, and did at least two BatReps ~September.

Esssentially, moving to shoot at an APU skimmer means leaving LoS cover vs other skimmers - Hammerheads in this case. Moving forward leaves you wide open to retaliation.

Again, I fail to grasp why Support Craft should need to ignore any LoS restrictions. The old skimmer rule was one of the most annoying bits of the original rules and was duly amended. Reintroducing it for high-firepower Tau WE is just begging for trouble IMO.

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 1:44 pm 
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Quote: (Hena @ 19 Jan. 2009, 09:10 )

Have you used it in game? I would be interested in seeing a batrep. Essentially you can hide from sustain from one or with luck two formations. But other than that not really.

And you consider that *worse* than always being able to be seen and shot at?  *laugh*

With APU, the enemy has to expose themselves (Hey now!) to fire, which is a good thing, as it forces choices.

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 2:46 pm 
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Of course, with the original Support Craft, NO-ONE could hide (just like Manticore, Basilisk, Deathstrike etc) - level playing field.

Been there, not doing that argument again.

I'll trial APU (only right and proper to give it a go) but when silly little terrain features (things like pipes, single story buildings, low hills, small walls etc) start bloking LOS when a slow moving aircraft would obviously be able to see the target, I'm gonna get miffed.

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 3:05 pm 
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Quote: (Onyx @ 19 Jan. 2009, 13:46 )

I'll trial APU (only right and proper to give it a go) but when silly little terrain features (things like pipes, single story buildings, low hills, small walls etc) start bloking LOS when a slow moving aircraft would obviously be able to see the target, I'm gonna get miffed.

Do you let such things block LOS to towering Titans and such?  Generally "low terrain" should only partially obscure the target and give the -1 to hit... it's specifically mentioned in the rulebook!

DESIGN CONCEPT
Terrain Conventions


It is possible to have all kinds of arguments
about whether terrain partially or fully
blocks the line of fire to a target. Because of
this, you should discuss the terrain on your
gaming table with your opponent before a
game starts and make sure you both agree
on how it will work with regard to this and
any of the other terrain rules. However, the
-1 to hit modifier should be generously
applied, and if in any doubt it should be
counted rather than ignored.


Discuss such things with your opponent and you avoid such "miffed"ness...

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 3:12 pm 
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So is there a complete APU definition somewhere? I understand the principle that the target can hide and the support craft cannot, but how is it worded and what else is covered?

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 Post subject: Consensus?  Or maybe just what seems to be favored
PostPosted: Mon Jan 19, 2009 3:24 pm 
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Quote: (Ginger @ 19 Jan. 2009, 14:12 )

So is there a complete APU definition somewhere? I understand the principle that the target can hide and the support craft cannot, but how is it worded and what else is covered?

It's just the "popped-up" rule from the skimmer special ability, just that it's always "on".

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