Ok, I think the plane has landed...hopefully not in the Hudson. ÂÂ
Barracuda Air Superiority Fighter
Fighter
Save 6+
Ion Cannon 30cm, AP4+/AT5+/AA5+,  Fixed Forward Arc
Burst Cannons 15cm, AA6+
Seeker Missile | 45cm | AT5+ | Guided Missiles, Fixed Forward Arc
2 for 175
TigerShark       ÂÂ
Bomber
Save 4+
Twin-Linked Ion Cannon 45cm, AP3+/AT4+  Fixed Forward Arc
Burst Cannons 15cm, AA6+
Twin-Linked Missile Pod 30cm AP4+/AT5+ Forward Arc
Seeker Missiles  45cm  2x AT5+  Fixed Forward Arc, Guided Missile
2 for 250
TigerShark AX-1-0       2 for 350
Bomber
Save 4+
Twin-Linked Railcannon 45cm, MW3+  Fixed Forward Arc, Titan Killer (D3)
Burst Cannons 15cm, AA6+
Seeker Missiles  45cm  2x AT5+  Fixed Forward Arc, Guided Missile
Moray - 300 pts
20cm Skimmer
Save 5+
2 x Railcannon | 75cm | MW3+ | Macro Weapon, Fixed Forward Arc
Ion cannons | 60cm | 2 x AP4+/AT5+ | Fixed Forward Arc
Burst Cannons 15cm, AA6+
2 x Seeker Missiles | 75cm | AT5+ | Guided, Forward Arc
DC 3, Reinforced Armour, 5+ Tau Deflector, Always Popped Up, Planetfall
Critical:  The Tau Deflector is disabled and is unavailable for the rest of the game, further criticals add 1 point of damage.
Manta - 700 Points
20cm Skimmer
Save 5+
Twin-Linked Railcannon  90cm, MW2+  Fixed Forward Arc, Titan Killer (D3)
3x Twin-Linked, Long-Barreled Ion Cannon 75cm, AP3+/AT4+  Fixed Forward Arc
4x Twin-Linked, Long-Barreled Burst Cannons 30cm, AP5+/AA6+
Twin-Linked Missile Pod 45cm AP4+/AT5+ Fixed Forward Arc
DC 8, Reinforced Armour, 5+ Tau Deflector, Always Popped Up, Transport (unchanged), Planetfall
Critical:  The Tau Deflector is disabled and is unavailable for the rest of the game, further criticals add 1 point of damage.
Comments1. I opted for a slight shift back to Hena's position on the Barracuda. If it seems like
you aren't getting your points worth, then we will discuss adding an aircraft to the formation to get three in the next testing round. For now, I'd like to try two ship formations.
2. I left the Tigersharks as discussed. I suppose that someone will test the four flights of the standard TS and someone won't like that. Still, I feel like they are sitting ducks with AA6+ and that's a lot of points to burn to kill AP. With the AX at 350, you will only be able to field two flights of two AX aircraft, which just allows you to squeeze some Barracudas for escort. We'll have to see on this one. If it becomes blatantly obvious, we'll fix it.
3. Everyone got Burst cannon at AA6+ for consistency, including the Moray. Adding that to anything that flies just seems like it's being consistent. I did tone down the AP on the Manta Burst cannon to AP5+. AP4 just seemed too strong for what it is supposed to do.
4. I left the speed of the Moray/Mantas at 20 cms. I know, some aren't going to like that. Show me in play testing that it should be faster. I will listen.
So, are we ready to move on?
Cheers,