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i am going moding mad

 Post subject: i am going moding mad
PostPosted: Tue May 20, 2008 4:43 pm 
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Look at the various vehicles CELS drew up for SketchUp for the Anargo Sector Project here.  Some of the flyers such as the Cardinal Class Cutter or Vulpine Class Carrier would be cool to see. Or what about the Adeptus Mechanicus Sphinx Surveyor. :)

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 Post subject: i am going moding mad
PostPosted: Wed May 21, 2008 2:36 pm 
Yow, that's some great stuff. If I ever get my 3D CAM machine, I'm going to try to sweet talk CELS out of some of those models. MoI and Rhino are supposed to be able to import Sketchup and export STL (necessary for 3D manufacture).


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 Post subject: i am going moding mad
PostPosted: Wed May 21, 2008 5:21 pm 
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Ohh oman go for it go (and i will order big time)

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 Post subject: i am going moding mad
PostPosted: Mon Jun 30, 2008 6:27 pm 
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just finished up a tank transport as part of my recovery team again sorry for the quality of the pics


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 Post subject: i am going moding mad
PostPosted: Sun Jul 06, 2008 12:46 pm 
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painted tank transport trick

notice the markings it stands for "Imperial Guard Army Core of Engineers"

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 Post subject: i am going moding mad
PostPosted: Sun Jul 06, 2008 3:52 pm 
This is neat.


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 Post subject: i am going moding mad
PostPosted: Tue Jul 08, 2008 9:09 pm 
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my mobile crane



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 Post subject: i am going moding mad
PostPosted: Wed Sep 17, 2008 2:49 pm 
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my crab is finnished and ready for painting

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 Post subject: i am going moding mad
PostPosted: Wed Sep 17, 2008 5:22 pm 
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Oh, you all are singing my tune!  Here's my old hooptie:



That's a stock photo, but I have a pic of my actual tank somewhere on my home computer.  Between that and the M113A3, I had all sorts of fun in the Army!

Now, in my brigades, combat engineers weren't responsible for recovering downed tanks;  that was the maintenance folks, who drove M88 recovery vehicles.  We also didn't do carpentry, drilling wells, building schools, or all that other stuff;  we were COMBAT engineers.  Which is to say, "infantry with a shovel".

The combat engineers in the brigades I was in were responsible for three missions:

* Mobility:  Breaching obstacles, blowing minefields, clearing booby traps and IEDs, bridging rivers and tank ditches, etc.;

* Counter-mobility:  Emplacing obstacles, minefields, abatis, and booby traps, blowing bridges, cratering roads, etc.;

* Survivability:  Digging fighting positions, entrenching infantry, building hasty fortifications, etc.

Our vehicles were designed to accomplish these missions:

+ The M728 CEV was equipped with a boom, a dozer blade, and a 165mm breaching gun, which fired an enormous High-Explosive Plastic (HEP) round that could demolish a bunker from 900m.  It was also an excellent vehicle to use in MOUT support of dismounted infantry.  It has since been replaced by the Grizzly CEV.

+ The M9 Armored Combat Earthmover (ACE) is employed to dig fighting positions and also push through obstacles.

+ The M548 Volcano mine-dispensing vehicle is a tracked truck with tubes of scatterable, self-arming mines.  It could lay out a 200m minefield in just a minute or two, with a mix of AT and APERS mines that could also be set to deactivate themselves after a set period of time.

+ The Armored Vehicular-Launched Bridge (AVLB) was an M60 chassis that mounts a 20-meter assault bridge, for relatively quick crossing of tank ditches and blown bridges.  It has since been replaced by the Wolverine bridging vehicle.

+ The Mine-Clearing Line Charge (MICLIC) is a rocket-propelled canvas hose filled with 1,500 pounds of explosives.  It's fired from a trailer or M60 chassis across a minefield, then detonated to destroy a lane through the minefield.  I have some wicked danger-close pics of MICLICs going off on my home computer, and I'll post a couple when I get home.

I've always enjoyed making sure my boys were represented in my games.  I've converted a 15mm Komodo APC from DLD Productions as a combat engineer vehicle for Stargrunt, and I'll see if I can find some pics of it to post.  I also have some plastic Epic Rhinos that I've dressed up with GZG boom arms and Epic dozer blades for use in Dirtside;  I'll have to see if I can find them and snap some piccies.


Altogether now, to the tune of the Battle Hymn of the Republic:

We are, we are, we are, we are the Combat Engineers,
We blow a lot of demo and we drink a lot of beer!  
The infantry and armor boys need never have a fear,
For here we come!  You know we are, the Combat Engineers!







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 Post subject: i am going moding mad
PostPosted: Wed Sep 17, 2008 8:53 pm 
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* Counter-mobility:  Emplacing obstacles, minefields, abatis, and booby traps, blowing bridges, cratering roads, etc.;


This may be a silly question but how did you "Crater" a road? I assume you planted demo charges but would still like to know.

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 Post subject: i am going moding mad
PostPosted: Wed Sep 17, 2008 10:50 pm 
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Quote: (rose4100 @ 17 Sep. 2008, 12:53 )

* Counter-mobility:  Emplacing obstacles, minefields, abatis, and booby traps, blowing bridges, cratering roads, etc.;


This may be a silly question but how did you "Crater" a road? I assume you planted demo charges but would still like to know.

Pretty much.  We used 40lb shaped charges to break the pavement, then use 40lb canister-shaped cratering charges to widen those holes out a bit (say, 15 to 20 feet wide).  WWII technology, really.  These days, most folks would just call in an airstrike.  There was an art to it, though, with formulas and everything.

There is also a fancy toy called an M180, which consisted of a tripod with a shaped charge on one leg and a rocket-propelled cratering charge facing down towards it;  the shaped charge blew and an instant later the cratering charge would zip down into the hole and then blow a crater.

Here's some info on cratering:  http://www.globalsecurity.org/military/library/policy/army/fm/5-102/Ch6.htm#s2

And here's a drawing of the M180:


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