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EpiComp07 Comments and feedback

 Post subject: EpiComp07 Comments and feedback
PostPosted: Tue Nov 13, 2007 3:05 am 
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My Webpage   More pics of my E/Comp 'Nids. :alien:

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Mon Nov 26, 2007 1:47 pm 
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some more pics of my entries

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Wed Nov 28, 2007 3:33 pm 
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More pics of my entries in my painting thread!


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 Post subject: EpiComp07 Comments and feedback
PostPosted: Thu Nov 29, 2007 12:14 am 
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Pics of the Imperator from different angles can be found in this thread:
http://www.tacticalwargames.net/cgi-bin....y231729

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Thu Nov 29, 2007 7:20 am 
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Regarding the Bloodthirster Real Chris -

http://uk.games-workshop.com/storefr....=300808

It's been widely accepted that the Warmaster Greater Deamons are perfect for Epic, (and that a specific Epic range of them would be pointless duplication of these - one of the few happy stories for epic).

Apols if you were just having a laugh about how well painted it is, such that it makes it difficult to tell that it's a small scale figure... :)

Also comments aren't supposed to be made in the competition thread itself, just entries.

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Thu Nov 29, 2007 2:25 pm 
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More shots of Clive the  Malanthrope can be found in this thread:

http://www.tacticalwargames.net/cgi-bin....0;r=1;&

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 3:40 pm 
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A couple more pics of my Andrayad scouts and their support group.

Andrayad scouts

Andrayad scouts again.

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 3:58 pm 
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Vanvlak, nice work on your pieces.  What colors did you use for the heavy support in your scouts shot?

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 4:04 pm 
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They look great, Van.  :cool:

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 4:15 pm 
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(Moscovian @ Nov. 30 2007,15:58)
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Vanvlak, nice work on your pieces.  What colors did you use for the heavy support in your scouts shot?

Thanks - I only just managed to get these ready on time - the comp closes in 45minutes!

Anyway - lots of colours: olive drab as basecoat over a white undercoat, to begin with, applied a little more thinly at the top. Two shades of brown - dark earth and dark tan - and light green, black and white were used for some of the many square panels which adorn the beasties. One had dark earth feet, the other has gun metal ones, and the latter was applied to all the weapons. The cockpit canopy was painted bright orange, with some of the paint kep light to permit the white undercoat to feature and give a degree of shading. The usual flesh wash, followed by a sand drybrush applied lightly over the lot. The chin guns have a red muzzle flash (as do all the firing posture troops' guns), but I don;t think it can be seen in the pics. That's all.  :)

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 4:22 pm 
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As I posted my DRM entry, I saw the other pics for the first time - grand work guys  :cool:  :cool:  :cool:
I noticed Yorkie's very yellow pic which really doesn't do his work justice - so here's a deyellowed ™ version of his pic:

Yorkie's DRM entry.

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 4:24 pm 
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Wow, and to think I painted most of my stuff red. :)

The models certainly have a lot of depth to them and now I understand why.  I need to learn how to paint better...

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 4:30 pm 
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(Moscovian @ Nov. 30 2007,10:24)
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I need to learn how to paint better...

You and me both.

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 4:47 pm 
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@Vanvlak,

cheers, i need to sort out my photo skills.......

much appreciated.

(very nice scouts by the way).

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 Post subject: EpiComp07 Comments and feedback
PostPosted: Fri Nov 30, 2007 5:28 pm 
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This category is now closed.

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