I broke MW/TK into CHAR/INF/LV/AV/WE(SHT)/WE(Titan)/AC categories as it gives better spreadout than plain sum of guns. Numbers below are counted from unit entries that have or could take MW and/or TK weapon, not weapon entries(as Hena did(? or then one of us made some counting errors) for units as titans and shts/gds twist numbers easily. Numbers shown in brackets are (Assault/Ranged). Spaceships were ignored.
Numbers are from Space Marine, Steel Legion and Orcs from Rulebook Biel Tan 1.8 Feral Orcs and Siegemasters from Swordwind Black Legion and LatD from Vault Tau 4.4.1 Tyranids 8.3
Note! If unit has both MW and TK that are both ranged or assault, only TK is noted as it is still one unit.
CHAR INF LV AV WE(s) WE(t) AC SMarine MW (1/0) (1/0) (1/1) (1/0) (0/0) (0/1) (0/0) SMarine TK (0/0) (0/0) (0/0) (0/0) (0/0) (0/1) (0/0) Steel Le MW (1/0) (2/0) (0/0) (0/0) (0/0) (0/1) (0/0) Steel Le TK (0/0) (0/0) (0/0) (0/1) (0/1) (0/1) (0/0) Orcs MW (1/0) (0/0) (0/0) (3/0) (0/0) (0/3) (0/0) Supa St and gargants counted as WE(t) Orcs TK (0/1) (0/0) (0/0) (0/0) (0/0) (2/3) (0/0) Biel Tan MW (1/0) (3/3) (0/0) (1/0) (1/2) (0/1) (0/0) Avatar was counted as WE(s) Biel Tan TK (0/0) (0/0) (0/0) (0/0) (0/1) (2/2) (0/0) B Legion MW (1/0) (1/0) (0/0) (2/0) (2/3) (0/2) (0/0) Greater Demons counted as WE(s) B Legion TK (0/0) (0/1) (0/0) (0/0) (1/0) (1/1) (0/0) LatD MW (0/0) (3/1) (0/0) (1/2) (0/0) (1/0) (0/0) Greater Demons counted as WE(s) LatD TK (0/0) (1/0) (0/0) (0/0) (3/2) (1/0) (0/0) Feral Orc MW (1/1) (0/0) (1/0) (0/0) (0/0) (0/1) (0/0) Feral Orc TK (0/0) (0/0) (0/0) (0/0) (1/0) (1/0) (0/0) Siege M MW (1/0) (2/0) (0/0) (0/0) (0/0) (0/0) (0/0) Siege M TK (0/0) (0/0) (0/0) (0/1) (0/1) (0/0) (0/0) Tau MW (0/0) (3/1) (0/0) (0/0) (0/1) (0/0) (0/1) All tau WEs were counted as WE(s), even tough manta is huge. Tau TK (0/0) (0/0) (0/0) (0/0) (0/2) (0/0) (0/1) Tyranids MW (1/0) (1/0) (1/0) (3/0) (1/1) (0/2) (0/0) Tyranids TK (0/0) (0/0) (0/0) (0/0) (2/0) (3/0) (0/0)
CHAR INF LV AV WE(s) WE(t) AC Total MWs 8/1 16/5 3/1 12/2 4/11 1/11 0/1 Total TKs 0/1 1/1 0/0 0/2 10/8 10/8 0/1
As can be seen, ranged MWs/TKs among LV/AV are rare. Same could be said from every category except WEs. LV range has only land speeder. In AV range, only deathstrikes(TK), hellcannons(MW) and silver towers(MW) have ones. If IGs would be inspected as one, then there would be only one TK.
Changing demolisher cannon to MW will add 4 ranged MWs to AV section above.
...and now we want to change demolisher to MW. So, if we keep fluff and count armies that can have vehicles with demolisher we add ranged MW to AV section of 4 armies. (Space Marines, Siegemasters, Steel Legion, Lost and the Damned)
I dont think that this is right way to fix weakish SM unit so I will ask again...
How come MW is better than speedup, walker, IC and FF?
Still, I havent been convinced. Effects to units with Vindicator addons, other armies, number of MWs available, the whole package. I wont take lame excuses as less typing, easier fix, wished lack-of-MW-patching...
|