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Help for modelling Sangley Point Peninsula!

 Post subject: Help for modelling Sangley Point Peninsula!
PostPosted: Sat Jun 30, 2007 8:01 pm 
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Hi again! I have been planning to recreate Manila Bay Battle using WTJ rules (1:3000 scale naval wargaming 1890-1905) for quite some time now. Some time ago i bought the ships, and a friend of mine finished painting them a few days ago. Now i have to do
the trickiest part: set the battlefield. I think it would be enough if i were to just build the entire sangley point peninsula. The problem is that i have absolutely no experience with such things as landscape modelling. Could anyone give me some hints, or at least tell me were can i find info about this subject?

Also, i have only found one site with pics and maps about the place

http://web2.airmail.net/lrs/sangley.html

But the pics and the maps aren?t of much help to me :(

Help, anyone?

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 Post subject: Help for modelling Sangley Point Peninsula!
PostPosted: Sat Jul 14, 2007 9:53 pm 
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Well, there's a couple ways you can do this:  If you're really serious, you can build the whole area to scale... problem is, your ships are way larger than your groundscale, which kinda defeats the entire purpose of making a true scale model.  At the very least, you'll probably want to dramatically increase the vertical scale, just to show the terrain better.

I'd start by trying to chase down nautical charts and some topographical maps of the area... nautical charts shouldn't be too hard, and they'll have important navigational references that really help to "place" a location.  The charts may or may not (depending on the original source) have both bottom contours and topographical contours.  The other thing to remember is that nautical charts are almost always showing water depth in Fathoms, and elevations in feet or meters.

personally, I'd make the entire area to ship-scale (but that means you need lots of space for the battle), and either cut the basic contours out of foamcore or MDFboard.  Then, you can cover the hills with paper-mache to make the slopes.

You certainly could build the area at your normal groundscale (there's a good chance that you could actually play the game on a chart, if you could find one in the right scale), and do the same thing.  I recall charts that were 1"=1000yds, which is the scale I play WW2 naval in, but those were actual USNavy charts, not necessarily the same ones made available to civilians.

For general terrain building, I usually refer people to the model railroad books of how to do scenery.

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