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Chaos Squat army list

 Post subject: Chaos Squat army list
PostPosted: Thu Jan 04, 2007 3:18 am 
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Chaos Squats

History: Chaos Squats are highly regarded by the powers of Chaos for their combat prowess and their engineering abilities.  Chaos Squats have long ago succumbed to the lure of Chaos, seduced by dreams of power and riches.  In some cases, Squat home worlds were simply too close to the epicenter of the creation of the Eye of Terror and succumbed en masse to the chaos powers.  Their entire worlds have been corrupted and instead of barren rock wildernesses they are covered in plains of bone, obsidian or flesh. Their sky screams and burns, and strange warped creatures fly through the air or wander the surface, feeding on each other. These hellish worlds of the Chaos Squats lie close to the Eye of Terror, that malevolent rift in the warp close to the galactic core. It is on these cursed worlds that the Chaos Squats have dwelt for centuries, burning in hatred at normal Squats and raiding their Holds.  

Other Chaos Squats are mercenaries and cultists from mainstream Squat society.  When they were found to have turned to Chaos, they were cast out of their home worlds, and inevitably were drawn to the Eye of Terror.  Highly valued as they are, many of the successful mercenary bands were granted their own hell world in return for continued service and construction of war machines.  Generally these are Crone worlds, and it is hard to know whether the Chaos Squats are more satisfied at the remnants of advanced technology left to investigate, or at the simple thought that they now own what was once part of the Eldar empire.

Much of the equipment used by the Chaos Squats would appear familiar to those accustomed to dealing with mainstream Squats, though generally it has been subtly changed both by the effects of Chaos, and simple pattern drift caused by the long separation of the two races.   One notable exception is the lack of airships and gyrocopters.  For reasons not entirely clear, but perhaps something to do with the hellish planets on which they live, the Chaos Squats seem to have eschewed all forms of aerial transportation.  The Chaos Squats also design and build many of the daemon engines and war machines used by the forces of Chaos and have adopted a number of them for their own use.

The Chaos Squats are few in number, and make extensive use of both slaves and automatons to augment their numbers.  Slaves are used both as labor and as part of their armed forces.  Traditionally, the main source of slaves was the hobgoblins, distant relatives of the Ork race that have been warped and twisted by the effects of Chaos.  For the last couple of centuries the Chaos Squats have been ranging much further a field for their slaves, and Humans, Eldar, Orks and others will all be found in their slave companies.

The Chaos Squats also use automatons of various types.  Imperial pattern robots are in widespread use in Chaos Squat armies.  So much so that they are often lead by field programmers who can rapidly adjust their programs according to the ebb and flow of the battle.  The Chaos Squats also developed the android chassis to be used to house a minor demon.  However, they find the resultant Chaos Android more trouble than it is worth.  They do however utilize a manually controlled version of the Death Dealer as their primary battlefield transport with the android fully functioning.

Chaos Squats do not hate Orks, and are known to accompany Ork raids into loyal squat territory.  However, they are not averse to taking Orks as slaves.  The Chaos Squats bear hatred for normal, loyalist Squat society, and the feelings are mutual.  

Hobgoblins:  One of the green skinned fungoid races; Hobgoblins are quite close in genetic makeup to Gretchen, though both larger and more intelligent.  They are both loathed and detested by all other green skins, who will go out of their way to kill them.

After forming the backbone of the Chaos Squat slave labor force for millennia, the Hobgoblins perform so much of the work in the Chaos Squat society that they have become essential.  Today while technically still slaves, Hobgoblins are virtually a client race of the Chaos Squats.  They have a degree of autonomy and are trusted by the Chaos Squats as much as any are.  They form autonomous military units under the Chaos Squat command structure.

Hobgoblins do not have the clannish nature of the Orks, and do not go to war in huge mobs, but are able to fight in individual detachments.

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 Post subject: Chaos Squat army list
PostPosted: Thu Jan 04, 2007 4:34 pm 
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Thanks for the good read, Zap.

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 05, 2007 9:39 am 
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Ok, I've posted the full list over on the NetEpic Yahoo Group site.  Feedback welcome.

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 1:23 am 
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Ok, a teaser to see if anyones' looking:


INFANTRY

The following are the infantry units present in the Chaos Squat army.
Chaos Squats ? The archetypical troop type.  Often found as mercenary bands in Chaos forces, these heavy weapons troops provide combat muscle.
(Model ? Chaos Squats)

Chaos Squat Cultists ? All Chaos Squats will don their flak jacket and pick up their lasgun for a good fight.  These are the most numerous of the Chaos Squat troops.  (Model ? Squat Infantry or EW Khazari)

Chaos Squat Exo-Armor ? These heavily armed and armored juggernaughts form the elite shock troops of the Chaos Squat forces.  Their armor is the equal of a Tactical Dreadnaught suit, granting a save never worse than 6+.  The giant powered hell-glaive and bolt weapons provide close combat might and firepower.
(Model ? Squat Exo-Armor)

Chaos Squat Berserker ? These devotees of Khorne love nothing better than close combat.  They are Fearless.  In addition, once they have entered Close Combat for the first time, detachments of Berserkers may no longer be given orders normally.  In their rage, for the remainder of the game they must automatically charge the nearest enemy unit in the compulsory movement phase.  For the remainder of the game, the Berserkers roll 3D6 in Close Combat.
(Model ? Squat Berserker)

Chaos Squat Slave Master ? Perhaps the cruelest, most despicable of their cruel, despicable race, the Slaver Masters run the huge labor camps and command the penal battalions in the Chaos Squat societies.  Chaos Squat Slave masters provide +2 to any morale check an associated Slave unit needs to make.
(Model ? Squat Hearthguard)

Slaves ? Those poor souls unfortunate enough to be captured by the Chaos Squats are often used to form penal battalions for their military.  These are regular military units and slaves who perform well are rewarded with positions of authority in the slave camps and consequent better conditions.  Still, there is no love for their masters.

Special Rules
Slave companies may not attach support cards, and do not generate a special card slot.
Chaos Squat Slave Masters provide +2 to any morale check an associated Slave unit needs to make.  
Instinct: If at any time there are no Slave Master stands remaining within coherency of a Slave Battalion, roll on the table below.

Roll Effect
1-3 The unit routes immediately.
4 The unit heads directly for the nearest table edge at charge rate.  It will engage any unit encountered, rolling 3D6 for close combat.
5-6 The unit charges toward the nearest Chaos Squat or Hobgoblin unit.  It will attempt to engage in close combat.

(Model ? any 6mm infantry.  Mixed up is better)

Field Programmer Team ? These troops specialize in programming and operating the various robots types found in the Chaos Squat army.  While in coherency with a Robot detachment, the Robots may be given orders like a normal unit.  
(Model ? Squat Hearthguard or similar)

Chaos Squat Watchers ? Thought to be devotees of Slaanesh who have gone into sensory overload, these Chaos Squats fearlessly wander the battlefield completely unarmed seeking out carnage and ever larger explosions.  It is seemingly this desire that allows them to telepathically convince artillery crewmen to shoot at a particular spot.
(Model ? Squat Crewman)

Chaos Squat Engineers ? The engineers and their demolition robots often form up into combat teams to help the Chaos Squats on the battlefield.  Along with their Bangalore torpedoes and satchel charges, the Engineers? favored weapon is the flamethrower.  This uses the small teardrop template, with the small end pointing toward the model, but may be placed up to 5cms away.
(Model ? Squats or Khazari mixed with Khazari War Droids)

Chaos Squat Slavers ? Teams of battle hardened regulars who have been enlisted to capture new recruits for the penal battalions.
(Model ? Hearthguard or similar)

Khazari Clan ? Long ago, the Lord of Change granted the Khazari the gift of long legs so they could look their human tormenters in the eye, and the Khazari have been followers of Tzeentch ever since.  
(Model ?EW Khazari)

Hobgoblins ? Standard rank and file Greenskin foot troops used to swell the Chaos Squat ranks.
(Model ? E40K Gretchen, Mk1 Orks, or maybe Baccus Goblins)

Hobgoblin Sneaky Gitz ? The Sneaky Gitz form the regular military units for the Hobgoblins.  They are capable of infiltrating the battlefield, and are both quick and stealthy, if not particularly fearsome.  
(Model ? E40K Gretchen or Mk1 Orks painted black)

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 1:25 am 
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CAVALRY

Hobgoblin Riders - The Hobgoblins form cavalry units like their Ork cousins.  The normal mount is a giant wolf, though boars are quite common, and lizards and even horses have been used at times.
(Model ? Ork Boarboys or Baccus Goblin Wolf Riders).

Road Terror ? Chaos Squats often ride high powered motor bikes in huge gangs.  These gangs are often co-opted into the military during times of war.  Armed with power axes they are renowned for their hit and run tactics.
(Model ? Squat Bikers or Khazari Road Warriors)

Gang Lord ? The leaders of the Road Terror gangs are simply known as Gang Lords.  They suit up in ancient Exo-Suits passed down through the ages, and ride the most heavily armed bikes available.  They rule by strength and fear.
(Model - Guild Master)

Bull Centaur ? A strange mutation encountered among the followers of Hashut, this half-man, half-bull creature is a dangerous, if stupid opponent.  
(Model ? Conversion opportunity here.  Irregular Centaurs maybe)

Great Taurus ? Another of the unusual units used by the Followers of Hashut clan, the Great Taurus appears to be a flying bull.  They are ridden into battle by the cream of the Hashut military and rain plasma grenades down on their enemy.  The Great Taurus do not combine their barrage points, each makes a separate attack with its own template.
(Model ? old Mo?W Great Taurus)

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 1:26 am 
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VEHICLES

Rhino ? These ubiquitous transports are often used by Chaos Squat commanders.

Thunder Flail ? Lacking an organic air force, the Chaos Squats have ensured they are never without adequate protection from aerial attack.  The traditional Thunderfire AA gun was totally unsuitable to the nomadic existence of many Chaos Squat tribes, so they mounted it on a heavy tank chassis and the Thunder Flail was born.  The guns do suffer slightly reduced penetration but the mobility and increased protection offset this. (Model ? DRM Thunderstrike)

Death Dealer ? Chaos Squat engineers designed the Death Dealer as a heavy troop transport to be inhabited and controlled by a Khorne deamon.  After trials it was found to be superior in many respects to the old Hellfury.  So a new driver?s compartment was added and improvements made to the tower gun, and the Death Dealer has become the standard assault transport in Chaos Squat armies.  As this version is not deamon controlled it may be given first fire orders.

Hammerer ? Basically a self-propelled siege mortar, the Hammerer fully satisfies the Chaos Squat need for large explosions.  It is about a close as the Chaos Squats get to a MBT.  (Model ? DRM Intruder)

Thunder Roller ? As the best resource available to the forces of Chaos, the Squats are often called upon to act as combat engineers in major planetary invasions and sieges.  The Thunder Roller is a dedicated CEV based on the ubiquitous Rhino chassis.  With additional frontal armor, a large mine roller, and a turret mounted petard mortar; the Thunder Roller is able to accomplish a number of tasks.  It is immune to the effects of minefields and will clear a path through them equal to its own width (i.e. units of the same width or less may follow it through safely), and multiple Thunder Rollers can clear a wider path.  The mine roller also counts as a Death Roller and may be used accordingly.  (Death Roller: infantry and cavalry encountered during movement will be destroyed on a 4+.  Failure to destroy a unit causes the Thunder Roller to halt its move.)  
(Model ? Rhino with Bonebreaker roller and Battlewagon turret added)

Termites ? These are standard Imperial pattern Termites.  Termite detachments often support Wyrm companies in assaults deep into enemy territory.

Raider ? A series of wheeled high speed all-terrain vehicles, the Raiders are a favorite of the Road Warrior clan.  They come in a number of variants with different weaponry.
Raider - AT: standard anti-armor unit of the Road Warriors.
Raider - Missile: The Road Warriors do understand the benefit of long range firepower.
Raider - CEV: A purpose built combat engineering vehicle, this version of the Raider buggy mounts a Sonic Cannon ideal for destroying annoying walls and fortifications.  It has difficulty hitting anything other than buildings as it is difficult to find the resonant frequency.
(Model ? DRM or other suitable 4 wheeled Buggy)

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 3:25 pm 
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Love what you've got so far Zap.

I have not examined them closely to see if it would work, but could a Bull Centaur be made from a standard C-Squat and a Khorne Juggernaut?

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 4:50 pm 
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Good to see someone's watching :).  The whole list is finished and up in the files section of the NetEpic Yahoo group:

NetEpic files

I hadn't thought of Juggers.....I considered maybe a Squat Berserker and a Rough Rider, but I haven't tried them yet.

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 4:53 pm 
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(consectari @ Jan. 12 2007,09:25)
QUOTE
Love what you've got so far Zap.

That makes two of us. Grungni forgive me, but you're tempting me to build a Chaos Squat army.  :devil:

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 5:10 pm 
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I looked at the Jugger on the Epicollector site (look under Chaos then Excommunicate Traitoris).

The hard part would be removing the rider.  Once that's done it should be easy to shave off the Jugger's head, then level off the "pommel" area to accomodate a C-Squat torso.

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 9:25 pm 
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(Dwarf Supreme @ Jan. 12 2007,15:53)
QUOTE

(consectari @ Jan. 12 2007,09:25)
QUOTE
Love what you've got so far Zap.

That makes two of us. Grungni forgive me, but you're tempting me to build a Chaos Squat army. ?:devil:

Traitor...

One thing of interest though is that I'm not sure the actual Chaos Squat models themselves are ever mentioned as potential models are they? Or did I miss that?

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 Post subject: Chaos Squat army list
PostPosted: Fri Jan 12, 2007 9:29 pm 
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(Enderel @ Jan. 12 2007,15:25)
QUOTE
One thing of interest though is that I'm not sure the actual Chaos Squat models themselves are ever mentioned as potential models are they? Or did I miss that?

Yup, it's right at the top of Infanrty:
The following are the infantry units present in the Chaos Squat army.
Chaos Squats ? The archetypical troop type. ?Often found as mercenary bands in Chaos forces, these heavy weapons troops provide combat muscle.
(Model ? Chaos Squats)





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 Post subject: Chaos Squat army list
PostPosted: Mon Jan 15, 2007 4:31 pm 
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doh!

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