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Joined: Tue Sep 27, 2005 9:52 am Posts: 876 Location: Brest - France
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(ortron @ Aug. 10 2006,09:56)
QUOTE It seems people are very worried that the emperor will decimate an opponent on turn 1 if allowed to split fire. However its only 1 model and should be fairly easy to hide from/maneouver around on a table. It really needs playtesting, but i believe on a table with a decent amount of terrain the majority of the titans weapons can be ignored. My opinion exactly.
Even with 5 different weapons locations, the Imperator will hardly annihilate an entire army in one turn.
There are several things to keep in mind :
- its cost : at 2250 or 2500 points, it costs almost as much as an entire army. It SHOULD be able to defeat a 2500 points army, otherwise what's the point?
- Like Ortron said, it's only 1 model, meaning it will only be able to control 1 objective (2 if you're lucky). That's a HUGE flaw in my opinion, and should be compensated (by tremendous firepower, for example).
- Honestly, how often do you think an Imperator will be in a position to destroy/break the whole opposing army in one go? Unless you're playing with no cover at all or you're playing against a suicidal opponent, the answer is "very rarely". Like all other Titans, it will seldom have more than 2 or 3 targets.
- As I pointed out previously, some weapons have a short range (Lascannons, Heavy Bolters) and will hardly ever be used. Granted, they are not the most powerful weapons of the Imperator, but still, that's another restricting factor.
- Finally, for those who fear that the Imperator will destroy/break 4 or 5 formations with just one activation, please keep in mind that Eldar can do a triple activation and that Necrons can easily break 3 or 4 formations with an intermingled assault (I know, I've done it often).
I think Ilushia's rules are fine and that all we need to do now is tweak the weapons stats a bit and agree on a points cost.
Weapons stats :
Hellstorm >>> 12x 4+/4+? Sounds nice and not owerpowered.
Plasma Annihilitor >>> Ilushia, 6x MW3+ TK(1) is VERY powerful. Sure, it's less useful against titans, but against AVs or infantry, it way too powerful. Now you can break a Leman Russ formation in one shot, with one weapon... I'd rather keep the 4x MW2+ (TKD3), and I'd even keep Slow-Firing.
Main Battery >>> Can't remember who suggested this, but if we change the Hellstorm, having 6BP MW on the Main Battery is OK, I think.
Defense Laser >>> This one is a bit problematic IMO. Does it really deserve a "weapon location"? On the other hand, where should it go if it doesn't? One possible solution would be to make it an AA weapon only. Either give it 90cm, 1x AA3+ (TKD3) or 75cm, 2x AA4+ (TKD3) (I like the first option best). Then it could be associated with any "weapon location" and wouldn't be redundant with the Plasma Annihilator. This also removes one weapon location.
Carapace >>> I'd get rid of the Battle Cannons and go for 6x Lascannons on each fire arc. This would reduce the range of the carapace weapons to 45 cm.
Body >>> 16 Heavy Bolters sounds good to me.
The new stats would be something like this:
Speed: 15 cm Type: War Engine Armor: 4+ CC: 3+ FF: 3+
WEAPONS
Right arm Plasma Annihilator 90cm 4x MW2+ TK(D3), Slow-Firing, Forward Arc.
Left arm Hellstorm Cannon 75cm, 12x AP4+/AT4+, Forward Arc.
Tower Main Battery 120cm 6BP MW, Fixed Forward Arc. Defense Laser 90cm AA3+ TK(D3).
Carapace 6x Lascannon 45cm AT5+, Right Arc. 6x Lascannon 45cm AT5+, Left Arc.
Body 16x Heavy Bolters 30cm AP5+
CRITICAL
DC18. Critical: Sensorium Dome has been damaged, roll a D6 in the end-phase: - On a 1 the dome explodes dramatically, badly damaging the titan in the process. The titan takes D6 DC in damage, the dome is, of course, no longer operable. - On a 2-3 the dome remains offline another turn. - On a 4-6 it repairs and can be used again at full effectiveness. Any criticals caused while the dome is damaged or after the dome explodes instead deal an extra DC of damage.
I added "while the dome is damaged."
NOTES
Notes: 12 Void Shields, Reinforced Armor, Thick Rear Armor, Supreme Commander, Inspiring, Walker (May step over any piece of terrain up to 2cm wide and as high as the titan's knees), Transport (The Imperator titan may carry up to 16 of the following: Skitarii, Praetorians, Skitarii Tribune. 8 are carried in each leg. In the assault these troops may fight the enemies attacking the Imperator without disembarking. Add their attacks as Firefight or Close Combat, owning player's choice, to the assault. No more then 2 may fight in close-combat for each enemy stand in base-to-base with the Imperator), Sensorium Dome.
Since Skitarri only come in formations of 6 with 3 Chimeras, perhaps we should add an upgrade in the (future) army list entry for the Imperator: "7 Skitarii + 1 Skitarii Tribune for 150 points, 8 Praetorians for 300 points (+1 Electro-Priest for +50 points)."
SENSORIUM DOME
Sensorium Dome: The Imperator carries ancient and powerful long-range scanners. These scanners use warp augurs and a massive bank of computing apparatus to calculate firing trajectories at lightning speeds. For each separate weapon-location (Left Arm, Right Arm, Tower, Carapace and Body) choose an enemy formation in range and Line of Sight. All weapons mounted on that portion of the vehicle fire into that target.
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OK, that's it. One last thing: I'd up the price to 2500 for the moment.
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