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Some more musings

 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 4:23 pm 
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- Prove the insanity of the 10 pts version testing a list with only termagaunt is not the right method to me. "What happend if I take a 'full of this model' list" is not a relevant question. Why? because take only one model is necesseraly extreme and calibrate an army list on an extreme army is not the right way to balance a game. It is the reason why I was so annoying about this, even if I agree with the termagaunt problem.


I suppose we have to agree to disagree on this.

I think the Horde-of-Unit-X is a perfectly viable strategy for determining balance.  A relatively small portion of an unbalanced unit won't make a big impact on games if the rest are relatively balanced.  You need a large number of the unit in question so that you can see its effects more clearly.

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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 4:34 pm 
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Quote (ayoras @ 22 Mar. 2006 (10:49))
Prove the insanity of the 10 pts version testing a list with only termagaunt is not the right method to me. "


I disagree. We are creating lists for TOURNAMENT use and ergo it must withstand abuse or otherwise list will abused in tournament and this will basicly negate the whole point of army list in a first place...

You can see this in FB/40k tournaments where certain combos are quaranteed to appear. Why? Because they are so much better alternatives than others...

- A current TTerror (150pts warriors, 15 pts termagaunt) is still very potent I think (sorry I don't test such boring army).


But is it unstoppable?




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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 5:41 pm 
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I suppose we have to agree to disagree on this.

If I understand all the discussion, yep, I agree ^^. To me if an extreme army must be balanced, the right way is to restrict the problematic model, not necesseraly change the stats if the stats are correct for the price and if the problem comes from the number not especially from the stats. Here, it was not the solution though (as I already said 10pts termagaunt was totally unbalanced compared to the others armies).

But is it unstoppable?

It is more difficult to determine this without testing (on the contrary of old TTerror, where it was so obvious). I say yes but as I already said, I let the pleasure to test it to someone else.
I remind to you that the old TTerror and the current TTerror are not unstoppable in a non blind game if you play eldar or tau (one word : sniper). But I know, the tournaments are blind.

Well, I'll stop to disturb you about the non 'relevance' of TTerror.

More seriously, what about the second part and the "big synapse" problem I spoke? Do you reach to make efficient 3000pts list with them?




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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 6:50 pm 
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More seriously, what about the second part and the "big synapse" problem I spoke? Do you reach to make efficient 3000pts list with them?

If by that you mean have people managed to create successful Nid armies using the 150 point 3 TW synapse group; the answer is yes.  Read some of Chromas or Henas batreps, they show good examples of this.

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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 7:04 pm 
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Quote (clausewitz @ 22 Mar. 2006 (17:50))
More seriously, what about the second part and the "big synapse" problem I spoke? Do you reach to make efficient 3000pts list with them?

If by that you mean have people managed to create successful Nid armies using the 150 point 3 TW synapse group; the answer is yes. ?Read some of Chromas or Henas batreps, they show good examples of this.

Actually, I think ayoras means the direct opposite: that the "big synapse" creatures aren't worth their points because they eat up so many potential activations.

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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 7:15 pm 
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Just an odd question, but why is the Harridan a synapse creature?  I can't remember any fluff that says that they are.  Just that they are swarm mothers to Gargoyles.  To me this means that they produce and carry Gargoyles but doesn't mean that they control them.

What would people think about moving them to uncommon?

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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 7:52 pm 
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Quote (ragnarok @ 22 Mar. 2006 (18:15))
Just an odd question, but why is the Harridan a synapse creature? ?I can't remember any fluff that says that they are. ?Just that they are swarm mothers to Gargoyles. ?To me this means that they produce and carry Gargoyles but doesn't mean that they control them.

I was actually thinking the same thing.  

I just looked Harridans up in the latest Imperial Armour and they do not have the Synapse Creature rule in 40k.

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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 8:20 pm 
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I'm pretty sure harridans were around back in the SM/TL days. I have a catalog from '96, and they are in there (at least I think they are, I'll check this evening).


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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 8:24 pm 
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Well, FW may have done the old Hierodule/Hierophant name co-opting they like to do...

And it would be cool to have another flying Brood creature!

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 Post subject: Some more musings
PostPosted: Wed Mar 22, 2006 9:13 pm 
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We could re-org the flappy bird things (damn IO'm sounding more like a manager every day :( )

Say that they creature formaly known as a Haridan is actually a Vituperator and that Haridans are actually smaller and have no synpase ability.

This will also have the benifit of allowing a WE skimmer synpase to have a guard unit (since the haridan's cost should go down with it losing synpase.

Oh I can picture it now Gargoyles and Haridans lead by a Vituperator (All it needs is planetfall to make it perfect :laugh: ).

On a gamoing note.  I think the Forgeworld Haridan lost synpase because of the difficulties of applying the synpase rules to a flyer.

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 Post subject: Some more musings
PostPosted: Thu Mar 23, 2006 11:06 am 
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Quote (Chroma @ 22 Mar. 2006 (18:04))
Quote (clausewitz @ 22 Mar. 2006 (17:50))
More seriously, what about the second part and the "big synapse" problem I spoke? Do you reach to make efficient 3000pts list with them?

If by that you mean have people managed to create successful Nid armies using the 150 point 3 TW synapse group; the answer is yes. ?Read some of Chromas or Henas batreps, they show good examples of this.

Actually, I think ayoras means the direct opposite: that the "big synapse" creatures aren't worth their points because they eat up so many potential activations.


Thanx, it is the second time you are the only one to understand me ^^. 150 pts warriors are very expensive, but if you take only warriors and tyran, it is totally playable (??? not sure if it makes sense). For the moment, I don't find that the vituperator is "playable". I test it one time, but it was with *2 warriors group. He allows great options (transporting raveners and followed by gargoyles), so it gives to you a quick formation (damned they're really slow these nids, but it is normal. We agree about that I think). But vituperator eat up TOO many potential activations (and spawning). The drawback is too important.

Moreover, don't think it is more resiliant than a *3 warriors group. The warriors group can hide himself among small bugs, vituperator can't. A pin-point attack, it may happend no? Moreover, 4DC, when your opponent fires only at him, it is very fiew. Well take a flying synapse is too risky I find.

About Harridan, he is clearly 'overcosted' (???). Vituperator is not too expensive according to its stats, but we have no interest to take this synapse. I see two problems :

1) Gargoyles move at a 30 cm speed. We need a synapse which can follow them. Harridan is maybe not a synapse in the 40k background (honestly I don't know), but he is really the best candidate to be the 'gargoyle's synapse'.

2) variety is one of the pleasant aspect of the nid army. For the moment, in a 3000 pts game, the only reasonable synapse options are warriors and tyran (LSN are very particular, so I don't count them)... We have the choice between 5 different synapses but we take only 2 of them.




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 Post subject: Some more musings
PostPosted: Thu Mar 23, 2006 11:39 am 
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I totally Agree Ayoras.  I think that the Haridan, and maybe the Vituperator need at least a 75pt reduction.

At the moment I can't see any reason for taking them.  In games under 3000pts they are too expensive for a single synpase creature and in games over 3000pts they are too fragile to last long enough to do anything.

the only thing I can think of for them is a flock of three Haridan in a 500pts game, acting as a mobile firebase, but for the same points I could use two tyrants and 7 exocrine b, which gives 14 MW5+ shots and is respawnable.

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 Post subject: Some more musings
PostPosted: Thu Mar 23, 2006 11:57 am 
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500pts game

0_0 you play such game!!! It is weird. Well 500pts is too low to me. In fact I think it is just a different game.

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