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Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
Cw, Well - correction then, I don't 'recall' voting. LOL. Hmm... going to check now... OK - I resend that part of my statement. Appearently I did vote, I've just forgotten about doing so. If I was to vote now, and with 8/9 games under my belt with v4.3.3 and using the AX-1-0 every game for testing, I'd say the plane is working perfectly and is balanced - *IF* it can be limited to x per y points being played in E:A. Example 2 max per 3,000 (or 3,500) points being played. Cheers, _________________ Rob |
Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
@ Honda, I had a similar response to TRC's post. However, I think the post was in this chain... 1. TRC posed a WYSIWYG question. 2. I responded with "...who knows whats in the missle bays". 3. TRC responded, "consumables". cheers, _________________ Rob |
CyberShadow |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9350 Location: Singapore |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
No change to stats. _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
Steele |
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Joined: Sat Jul 09, 2005 6:40 am Posts: 423 Location: Duisburg , Germany |
Dito , no change of stats. But in favor of limiting it. Cheers! Steele _________________ Quid pro Quo |
Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
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clausewitz |
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Joined: Thu Jul 07, 2005 2:02 pm Posts: 916 Location: Glasgow, Scotland |
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HecklerMD |
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Joined: Sun Jan 02, 2005 5:42 am Posts: 201 |
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CyberShadow |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9350 Location: Singapore |
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clausewitz |
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Joined: Thu Jul 07, 2005 2:02 pm Posts: 916 Location: Glasgow, Scotland |
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Nerroth |
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Joined: Tue Aug 02, 2005 12:00 pm Posts: 573 Location: Canada |
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Ginger |
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Joined: Wed Nov 16, 2005 7:20 pm Posts: 5483 Location: London, UK |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
OK, more opinions: I sincerely doubt that anyone would take the AX-1-0 at those prices, I know I won't. They just aren't worth the cost. Also, I struggle to understand why limiting the list to 1 two ship formation every 3000 points is so painful. It accomplishes the goal of preventing 5A lists and doesn't throw the baby out with the bathwater by overcosting the formation and denying the use of other assets. The solution doesn't have to be complex. Limit the number of aircraft. _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
dysartes |
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Joined: Mon Nov 08, 2004 12:16 pm Posts: 908 |
This amused me, it really did - the list y'all are trying to design here is a GT list. In case people have forgotten, this means that it's designed to be used in games with a standardised scenario (the GT scenario printed in the E:A rulebook) for games between 2000 and 5000 points and when, generally, you don't know what you are facing when building your army - the last point being especially true in a tournament environment. Now, given the above, TRC's list is as reasonable as anyone's when playing a 2700 point game, and he appears to have been playing games against forces which could have been blind-constructed to take them on. We can see from the fact that TRC's "5 Aces" list appears (to my knowledge) to remain the same from game to game (I'll admit to not having read all the battle reps with it, though) - ths seems to indicate that it is a list he'd be fairly comfortable fielding at a tournament, assuming Tau were allowed to be used. In the artificial environment we're meant to work in in playtesting (no knowledge of either force, beyond an acknowledgement that a certain experimental army might get used, GT scenario, army lists, equal point size, etc) every list can be seen as as valid as each other. Saying that because TRC's opponents fielded lists that weren't optimised to stop him is definately a red herring - we shouldn't be designing for situations where they are tailoring to stop him! So, here's a question for all y'all saying the A-X-10 doesn't have issues, or that those issues can only be limited by points cost or availability tweaks - if you've built a list for a tournament where you know Tau were to be present - in addition to the other published lists - how would that affect your construction? What would you field, in all honesty? How would you say the current threat of the "5 Aces" (or even the "Lone Deuce") would make you tweak your current "standard" tournament force build? ------------------------------------------------------------------------------- A list causing a change to the list design paradigm is all well and good - I'm presiding over one at the moment which seems to be doing something similar (AMTL). However, I'd question that almost forcing people's list design to focus more on AA and fighters isn't a good thing, and that this might be something Jervis would echo. Has anyone asked Jervis if he is happy with an increasing focus on airpower in a land-based game? _________________ The forgotten Champion - AMTL, baby! Dysartes.com - Resources for the Modern Wargamer - Last updated: December 2004 - Next Update: In Progress Sentinels are just young titans that haven't grown up yet! |
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