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Tau v4.3.3 'Five Aces' vs. Jaldon's v6.0 'nids |
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Steele |
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Joined: Sat Jul 09, 2005 6:40 am Posts: 423 Location: Duisburg , Germany |
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Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
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Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
Me? Heh, no - of course not, that's why I post these things and that's how we all learn. By all means, put holes in it and tear it apart, disect it - whatever! Be my guest. ![]() Questions: Did you use the aircraft to snipe synapse units? Seems like the Hive Tyrants would be an easy way to take out 2 formations in that manner with last activations. |
nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
I agree that the cheese factor on this is high, but it is a legal tactic that impacts directly on the effectiveness of the aircraft. If you are going to evaluate it accurately, it should be power-gamed. To stop 'sniping' of his bugs, he intentionally insulates his synapse with heavy amounts of AA zoanthroapes and always recovers them first when facing airforce heavy lists. The point is that in order ot make the synapse the closest, you have to fly right in there and deal with a LOAD of AA. Good luck! |
Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
Thank you for the comp, and agreed. The plane is built to take on AT formations, or more specificially SHT and Titans. Its no suprise that it will work good against those. Its also no suprise that lists with no fliers and good 30cm AA coverage can thwart the efforts of the plane. Atleast that's what we seen. The plane wasn't even the right choice against this bug list. I went from using them first and being excited about them while taunting my opponnt - to listening to him laugh and point at them as they took more damage... I quickly started looking at the value in what I could do with my PFs, crisis, and Hammerheads while the looming indirect disrupting exocrines sat off on the horizon. It was a fun game, and it was also clear, the AX-1-0 are nice and have a place in the list, but they are far from the end all if the opponent doesn't have the right targets. One still has to be able to eliminate enough of the enemy ground formations to make objectives available, and one still needs enough of his own formations to take objectives. I'm beginning to understand that being able to tailor a force to a single opponent's, can tilt the balance of a list somewhat, leaving one side or the other feeling a little hard done by. |
Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
I agree that the cheese factor on this is high, but it is a legal tactic that impacts directly on the effectiveness of the aircraft. If you are going to evaluate it accurately, it should be power-gamed. |
Steele |
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Joined: Sat Jul 09, 2005 6:40 am Posts: 423 Location: Duisburg , Germany |
Another thing that seems odd , is that flak (besides beeing a free attack) dont has any modifiers due to movement..... Cheers! Steele _________________ Quid pro Quo |
Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
Steele, (This isn't exactly a Tau question so please forgive me, but throwing it out there for clarity...) Are you saying that the zoanthropes should have modifiers on their AA when they move? This woudl be unprecidented. Think about a hydra moving 60 cm ( a double) to get his 45cm 2x AA5+ shots in range. Come to think of it, maybe you are talking about E:A in gneral... anyway, just looking for clarification. Cheers, _________________ Rob |
Steele |
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Joined: Sat Jul 09, 2005 6:40 am Posts: 423 Location: Duisburg , Germany |
I thought that I mention it , because all units that are in some sort of cover modifiy the to hit throw. And you were "complainig" that the Zoa?s have a 4+ AA attack versus your 5+ , 6+ and 7+ attacks with your planes if shooting at units in cover. Besides that , yes it fits more in a general Rule question. But what would have happen if that modifiers would apply as well? Cheers! Steele _________________ Quid pro Quo |
nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
As is allowing ground-based flak to rush over and "intercept" aircraft, but that didn't stop you from allowing the Zoanthropes to do it. We all agree, if the entire of AX-1-0 being too strong is based upon a loop hole in the main rules, any plane becomes too strong for the same reasons - not just the AX-1-0... |
Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
Good - I'm glad 'somebody' asked! ![]() Ok, appearently my opponent was using the 6.0 version of the bug list which had 60cm 2BP each Exocrines which also caused disrupt. Also, with the higher strategy, I had to deploy the first garrison, he didn't put bugs into the woods until I put the PF's next to the woods. Premeasuring allowed, he knew he could engage 1 PF and 1 DF if he got to go first. In deployment, I countered by placing crisis nearby to stifle any attempt to charge (or so I hoped). As the geanstealers don't have FF, 2 geanstealers in base to base, one that would be FF due to DF skimmer, meant on geanstealer stand vs. 4 PF, 2 DF, and supported by 4 crisis. There was no significant geanstealer charge threat as a result of deployment. On the other hand, my AMHC formations could not impact the game (deployed all the way to the Tau right side of the table) until the exocrines either fired or were dealt with. I couldn't really move any formations out of cover lest they be hammered from afar. I knew every shot would count against the bugs and if the game only went 3 turns, simply 'stalling' and 'moving' insignificant moves early on would have meant wasted shots for those formations. I would also tip my hand as to where my force was moving. So, I could either sit back with the planes and wait for him to activate and move stuff while I wasted my own PF and DF moves (and shots) or try to quiet them early on with the planes and then move ground formations accordingly while making the opponent come to me vs. moving to the opponent. As the AX-1-0 was tauted as "all that and a bag of chips" by some recently, I wanted to see how much they really would do against his T. Warrior with exocrine formation since 4 AA zoanthropes and 2 exocrines were out of cover while the rest of his formation was in cover. Also, as a double bonus, they were the closest models in the formation if I was to fly across the center line or up from the left flank. So although I may not have come to the most tacitcal decision, I deliberated over what was the best play early on here. I made a call based upon the above. Forcing him to activate would 1) keep Zoanthropes from moving and "intercepting" your aircraft and 2) keep them from being spawned back into your disengage flight path the same turn. That would have been 5 less Zoanthropes to worry about in the first turn alone (2 moved, 3 spawned). |
Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
Steele, If I follow - it would impact all AA in the game of E:A. All fliers would gain a net boost as flak across the board would take a penalty if they moved to fire on planes. I don't know how often on average that happens in a turn over the course of the game, but in general - all fliers would gain an uptick in survivability of all flak in the game of E:A took a penalty to fire on planes if/when the flak moved. In my particular game, you would have to compare the proposed modifier vs. the dice thrown when a plane took a hit. I have no means to really perform that analysis. As I mentioned to NH above, I think moving flak is the nature of the E:A game system. Adding a penalty to moving flak will make aircraft stronger. I don't really think that's necessary anyway. BTW: I wasn't attempting to 'complain' about the zoanthrope AA, I was merely attempting to relay why I did what I did with the planes on turn 1 and what situations I was considering in doing so. Cheers for the question Steele, _________________ Rob |
nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
Fair enough. I don't think I would have made the same call, but I can understand the reasoning. Hmm... well, it depends if you are factoring in the intentional use of the 30cm AT 5+ shots or not. If you are - OK... I'll concede that I took on more shots than needed, but if I recall, that risk netted a single hit and 2-3 extra blast markers. |
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