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Tigershark AX-0-1 |
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CyberShadow |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9350 Location: Singapore |
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clausewitz |
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Joined: Thu Jul 07, 2005 2:02 pm Posts: 916 Location: Glasgow, Scotland |
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Steele |
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Joined: Sat Jul 09, 2005 6:40 am Posts: 423 Location: Duisburg , Germany |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
In strong agreement with Dobbsy _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
CyberShadow |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9350 Location: Singapore |
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Steele |
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Joined: Sat Jul 09, 2005 6:40 am Posts: 423 Location: Duisburg , Germany |
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clausewitz |
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Joined: Thu Jul 07, 2005 2:02 pm Posts: 916 Location: Glasgow, Scotland |
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nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
Equal range on flak v aircraft means the aircraft is still in complete control of the encounter. With that equal range, the aircraft can engage the edge of the target formation and as long as the flak unit is not the closest, the attack run will be completed before the flak can fire. If you put the flak unit on the edge of the formation, the aircraft has the choice of either braving the flak to try to pick off the flak unit or simply approaching from another direction. Even 30cm flak range will usually hit a 45cm range bomber on the disengage because the bomber will enter the flak unit's range before it can turn away. So, to that extent, 45cm range flak means little over 30cm against a 45cm range aircraft. As far as SM longer range, the Hunter is typically surrounded by 45cm range units, so if the aircraft engage the formation in the 45-60cm range from the Hunter, the Hunter is always the farthest unit with range and is therefore suppressed first. For the Eldar, the Fire Prisms are cool and all, but the formation is extraordinarily fragile and must be kept well towards the rear of the army or risk being suppressed, if not just killed outright. Still, it is probably the only flak that I would consider to effectively outdistance a 45cm range aircraft. _________________ Neal |
Steele |
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Joined: Sat Jul 09, 2005 6:40 am Posts: 423 Location: Duisburg , Germany |
In my games , the Hunter stays pretty much in the middle as soon as my opponent realizes that he will face air threats. And , like I said , I tend to go as near as 15 cm or closer to deliver full payload. So , it depends on playing style and not the bare ranges , which do me thinking though.... Cheers! Steele _________________ Quid pro Quo |
Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
I know you are only trying to make a point, but your statement is posted as if this is a bad thing. In reality, if all aircraft had to enter the flak engagement zone to do their business, then nobody would commit to air-to-ground missions. There just wouldn't be any justification to risking the pilots lives or the tens of millions of dollars/yen/rubles/pounds for each aircraft. The reality is that each time a AAA system becomes more effective, some technological improvement in aircraft forces the engagement envelope to shrink so that aircraft can resume expected level of effectiveness. The fact that the Tau have an aircraft that has the 45 cm weapon range is only to be expected of an advance air force. So again, keep the capabilities the same and find another way to restrict the usage. I still have yet to hear why limiting the use of the aircraft to one formation with two aircraft is such a bad idea. Everyone agrees that five is too many, but nobody has made that claim for two. _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
blackhorizon |
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Joined: Wed Jul 13, 2005 9:40 pm Posts: 2842 Location: Netherlands |
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nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
My post was only meant to answer Dobbsy's specific question. _________________ Neal |
The_Real_Chris |
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Joined: Mon Jul 04, 2005 4:45 pm Posts: 8139 Location: London |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
So, I may be a little dense, but if by taking five planes you lose more times than you win, then why is that an issue? Do we also restrict someone from taking too many AT weapons against a horde/all infantry army? This is just an opinion, but if somebody wants to take a bunch of "all powerful, galaxy crusher" units and always loses the game, who cares? I'm being a little cheeky here, but that isn't "unbalanced". An unbalanced unit causes people to win an inordinate amount of time through the use of the weapon. This alone is not a reason to change the TS. I'm not saying that's what your point of contention is, but this isn't what I would consider an issue. _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
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