BATREP: Tau vs. SH Eldar, 1500 pts |
code_ronin
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Sat Jan 14, 2006 2:59 am |
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Joined: Wed Jan 11, 2006 6:51 pm Posts: 127
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Well Jim, I posted some of the conversations that John and I had, post-battle, about Saim-Hann in the Eldar area. Maybe you can use that to get some additional insight into John's Eldar mind for your "no spin" report.
_________________ Have keyboard, will travel.
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Legion 4
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Sat Jan 14, 2006 6:47 am |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Rock & Roll comes to Epic ! 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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Honda
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Sat Jan 14, 2006 3:12 pm |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas
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Rock & Roll comes to Epic !
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It's always been there baby...
_________________ Honda
"Remember Taros? We do"
- 23rd Elysian Drop Regiment
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Jaldon
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Sat Jan 14, 2006 3:52 pm |
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Joined: Thu Sep 04, 2003 6:38 am Posts: 720 Location: Utah, pick a Pacific Island the other half of the year.
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To quote a famous rocker
"Am I a figment of your imagination, or are you a figment of mine."
AND
"If you remember the 60's you were never there."
Rock and Roll will never die!
Jaldon 
_________________ Brave sir Robin, when danger reared its ugly head he bravely turned his tail and fled, Brave sir Robin.
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Legion 4
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Sat Jan 14, 2006 4:24 pm |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Honda
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Mon Jan 16, 2006 12:51 am |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas
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Deployment
John took a rather conservative deployment behind the forests and buildings near his deployment zone, though it looked like he was setting himself up for an early grab of the two Tau objectives. I on the other hand, wasn?t too excited about all the open area I had to travel over to get to some decent terrain so, I settled in on deploying so that if the opportunity should arise, I?d be able to grab the Blitzkrieg objective. I also felt like I was going to have to do some pretty fancy tap dancing with my Pirannha units to be able to hold off the inevitable cry of, ?It?s Falcon time!? (all apologies to Miller Beer).
So we were off to the races?
Turn 1
With a loud crash of electric guitar synths, the plethora of not-so-limber band groupies and aged revivalists mounted up, looking for speakers to burn. Hippie Bird Caravan No. 1, tripled over to the right and secured a defilade position on the Tau flank behind some woods. Hippie Bird Caravan No. 2 felt the immediate drop in positive energy levels and followed their bird mates to a nearby camp ground and started setting up their porta-stage.
In the mean time, both Tau Stingray squadrons doubled up near where the Revivalist bike gangs were terrorizing the local inhabitants with their singing and sent off a few guided fireworks emblazoned with the caption, ?We don?t drive 55 Either?. Several hits were observed on Sammy Hagar Epsilon-7?s personal gang.
The other bike gang tossed beverage containers at the closest Stingray unit, of which at least one headlight was knocked out on two vehicles.
The Fire Warrior cadre just happened to have their maintenance staff embedded in their unit, so for the Greater Good, they volunteered to join up with the Stingrays and help one of their sister units recertify for inclement weather flying.
The two Piranha units were getting a little fed up with the Hagar-ites alcohol strained voices and decided to take matters into their own hands. Unfortunately, Unit 1 was too focused on locating their t-Pod audio ear buds and missed the blinking lights of their soon departed bike mates.
Turn 2
Quite angered by the damaged headlights and scratched paint caused by the hotrodding bikers, the two Stingray squadrons duct taped the offending beverage containers to multiple guided incendiary devices and wished the beverage containers a successful journey back to their original owners. Unfortunately for Sammy Hagar Epsilon-7, the angered tankers mistook his gang for the originators of the offense and after all the beverage containers were returned, a call was sent back to request that Sammy Hagar Epsilon-8 be quickened.
Truly miffed, the second gang mounted up to strike a blow for Rock n? Roll. However, the esteemed Malibu Mystic discovered that he was locked into a nearby Porta-Waste unit while several ?hooligans? had tipped the unit over. The attendant search for new robes delayed their departure to the point where Hippie Bird Caravan No. 1, frustrated by all the negative energy being sent into the woods, took off to engage in some rather aggressive special effects.
The object of their frustration was the Fire Warrior cadre, who blinded by the intense light beams, crashed into several nearby redwoods at high speeds, thus limiting their overall mobility for the rest of the show.
Hippie Bird Caravan No. 2 discovered that one of their drivers had accidentally dropped the ignition crystal for a Falcon into a Porta-Waste unit, thus delaying their flanking support while the crystal was disinfected.
By now, the Piranha squadrons had had enough of the inebriated bike gangs. The sprint across the playing field to secure their store of illegal beverages, elicited several ?Whoa, Biker dudes, that?s bogus? from the gang. The Piranha squadrons ignored their comments and attached several beverage containers to guided delivery units, which caused additional confusion amongst the gang.
Turn 3
A Piranha is not a nice fish.
Both the ?We?re not nice fish? squadrons continued their assault on the surviving bike gang and introduced them to the ill effects of unrestrained laser lights and beverage tossing. In the ensuing chaos, the surviving gang members hastily mounted up and withdrew, shaking their fists and flashing several unrecognized hand signals.
By now, both Hippie Bird Caravans were swept up by the injustice of duly appointed authority figures forcing their travel mates to leave the area. In a brownie induced rage, the Hippie Bird Caravans swept into the Stingray squadrons who were engaged in performing maintenance on their vehicles, and spray painted anti-war slogans across their windshields, thus rendering them combat ineffective for the remainder of the concert.
However, with the exiting of Sammy Hagar Epsilon-7 and the control of the beverage dispersal point, the bummed out caravans decided to go "find themselves" somewhere else or at least go some place where the karma wasn?t such a downer.
After Action Report
End of Game
So the Tau pulled out a 2-0 victory, but just barely. In fact, I truly expected to get ripped to shreds by the Hagar-ites and I think the only thing that allowed me to stay in the game was getting to go first in Turn 2 & 3 (big surprise), as well as sustaining the initiative in the third turn with the second Piranha unit.
Another thing that could have completely changed how the game turned out is John?s formations. He was under the impression that formations are decided by the player, not by how the units are purchased in the list. If that had happened, then he would have two more activations that at the very least would have wiped out my FW cadre and worse, may have attacked the Piranhas, denying me the Blitzkrieg objectives.
As it stood, his Falcon troupes just gutted me.
On the plus side, I like how the Piranha + Piranha upgrade + Tetra unit performed. They are fast. If you can get the Tetra within ML range, then you can double without a minus to your shots and if you should ever get close to a target like I did in Turn three, then they pack quite a wallop.
I haven?t been that impressed with the Piranha stats, but I certainly think much more highly of them now.
And for the record, I have paid the points for Sentry turrets in four games now and have only deployed them once. They are a lot trickier to use than I originally thought.
Great game John!
_________________ Honda
"Remember Taros? We do"
- 23rd Elysian Drop Regiment
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Legion 4
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Mon Jan 16, 2006 1:04 am |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Nice Graphics and flanking maneuver ! 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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code_ronin
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Mon Jan 16, 2006 3:16 am |
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Joined: Wed Jan 11, 2006 6:51 pm Posts: 127
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I liked the graphics. Very well done. But the rock metaphors were strained and it was hard to understand exactly what you meant, in game terms. Maybe John will translate.
But, hey, rock on! 
_________________ Have keyboard, will travel.
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Honda
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Mon Jan 16, 2006 4:04 am |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas
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But the rock metaphors were strained and it was hard to understand exactly what you meant, in game terms
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Understood and acknowledged and I don't take it personally if the report isn't your cup of tea. We are all looking for different things in a battle report. Part of the reason I decided to include graphics is that they tell a story of their own. I like telling stories, don't always let facts get in the way of a really good one, and would probably be dismissed as an eye witness in any recounting because I'd rather entertain than inform. It's one of those Myers-Briggs thingies.
As it is, I've been writing batreps for various game systems for a few years now and the only thing that makes it fun for me is to tell a story...even if the story isn't particularly entertaining. I realize that there is a whole group of people who are looking for dice rolls, hits, kills and all that stuff, but I'm not that kind of a writer. Probably Jaldon and Chroma are much better at that style of report.
I will say though that I doubt that Sammy Hagar or any of his clones will ever show up in their reports. ?
So, I'd be glad to discuss events and I do believe that John can elaborate on his thinking and his perspective, but as far as how my mind works...
_________________ Honda
"Remember Taros? We do"
- 23rd Elysian Drop Regiment
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Tactica
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Mon Jan 16, 2006 3:51 pm |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241
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I had to go back and open a seperate window for the forces to make sense of the map. I found the map quite helpful.
John took a rather conservative deployment behind the forests and buildings near his deployment zone, though it looked like he was setting himself up for an early grab of the two Tau objectives. I on the other hand, wasn?t too excited about all the open area I had to travel over to get to some decent terrain |
1) who set up terrain?
2) how did you go about picking table sides?
3) I'm assuming this was a 4x6 table - correct?
so, I settled in on deploying so that if the opportunity should arise, I?d be able to grab the Blitzkrieg objective. I also felt like I was going to have to do some pretty fancy tap dancing with my Pirannha units to be able to hold off the inevitable cry of, ?It?s Falcon time!? (all apologies to Miller Beer).
LOL "falcon time..."
So we were off to the races?
I wonder why the eldar deployed the one formation in the open basically. I'm sure he was counting on going first, but still, the tau have 75cm weaponry, granted, you didn't really take that kind of punch, but it seems odd to put a formation in the open if you don't have too IMHO. Maybe he was trying to sucker you.

I find it interesting that you both put your blitzgrieg objectives opposite on corners. I'm assuming you both felt like with limited formations and relatively light and fast formations, you both would be able to challenge the blitz objectives regardless of where they were put.
I take note that the tau had no terrain to deploy in on their table edge, and that there were no garrisons on the tau side to make use of the terrain.
I also notice that the tau force is very centralized on the table with a heavy consentration of forces behind the center wood, but at least two formations basically within easy first turn shooting LOF for the enemy should he opt to advance on your position. It would seem that a double to a near side building or left of center wood (tau perspective) would be an optimal play for the Eldar and challenge the tau to get even closer to make any counter action.
The natural table edge and dual buildings to the left seem to be an interesting posision that was not capitalized on. Perhaps I have a distorted representation of various angles, but it seems that there's at least room for one formation over on the left which would be very hard for the enemy to see, even with a double. (I'm assuming you were using the defacto skimming experimental/revised rules though).
Just curious on the decision to bulk up center.
The right side of the tau table seemed pretty ugly for deployment. You had your challenges on this table from deployment IMHO. The Eldar definitely bested you on table side choice.
_________________
Rob
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clausewitz
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Mon Jan 16, 2006 4:00 pm |
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Joined: Thu Jul 07, 2005 2:02 pm Posts: 916 Location: Glasgow, Scotland
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I noticed on the Eldar forum that there has been some discussion of this game and general SH tactics. Something that caught my eye was that someone said that Eldar tanks beat Tau tanks most times. This struck me as strange as the Hammerhead can out-range the falcon and the Moray can certainly give any EOV a run for its money.
So Honda, do you think a Hammerhead contingent could have matched up against the Falcon formations?
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Tactica
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Mon Jan 16, 2006 4:28 pm |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241
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Quote (Honda @ 15 Jan. 2006 (17:51)) | |
Turn 1
| Kudos on the map and action results!
Critique: when I clicked on link and openned into Int Explorer by default, the text was unreadable due to the image size not expanding large enough on my screen - which was due to my screen resolution at 1024 x 768. So I closed that, then went to your link again and right clicked and downloaded it. That worked much better. I openned the file in an image viewer and was able to read all the text. I then decided to change the screen resolution to 1280 x 1024. That worked, now I could click on your links and open in IE and read the maps. 
For future, if the map could be a little smaller (pixel H by pixel width dimension), it would have openned up int IE just fine for lesser screen resolution selections. Just something to consdier.
Critique 2: you used real names on the map, but you used fluffy names on the batrep. Batrep came a day or so after the inital force list, so I had to go between map, inital post (forgot that the forces had merged formations) and then the page three bat report to fully grasp what all happened. Not a problem for me personally as I love batreps and will do my part to digest them. However, some feedback may be lost by viewers with short attention spans and an unwillingness to go between three documents to digest the batrep.
So next time - post your report immediately following your force description SLACKER! 
With a loud crash of electric guitar synths, the plethora of not-so-limber band groupies and aged revivalists mounted up, looking for speakers to burn. Hippie Bird Caravan No. 1, [4x Falcons +1 FS] tripled over to the right and secured a defilade position on the Tau flank behind some woods. Hippie Bird Caravan No. 2 [4x Falcons +1 FS]felt the immediate drop in positive energy levels and followed their bird mates to a nearby camp ground and started setting up their porta-stage.
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LOL - laiden with port-stage tools and equipment plus the rather large amount of party favors I'm sure they were sporting, those falcons sure played it safe... guess the stage was important for the final show.
Sammy and gang should've dumped the stage goods back at their own blitz for after battle party, and hit the ground running with first turn damage IMHO. Seems like they may have had a better opportunity making use of the left tau flank behind those buildings. Tough position to let go of IMHO.
Nobody says the high flying peace and love bird caravans with classic show tank were necessarily in the right frame of mind though... if one pilot said, "I want to go camping" it woulda probably only took one other to say "I got the beer" and they would've been off!
LOL, pointy-heads with guitars... you sure those weren't Harlequins he was fielding?
Anyway, suprised at his positioning with the hard hitting falcons instead of using something else first to draw you out and wait on the falcon activations until later to ram some hard hitting damage down your throat. They had good field position on deployment, doesn't seem like he needed to activate those out of the gate.
From my vantage point, I might be hard pressed not to look at first turn tank movement with no firing when other formations could have been used to set upto draw you out - an error.
In the mean time, both Tau Stingray squadrons doubled up near where the Revivalist bike gangs were terrorizing the local inhabitants with their singing and sent off a few guided fireworks emblazoned with the caption, ?We don?t drive 55 Either?.
Several hits were observed on Sammy Hagar Epsilon-7?s personal gang.
LOL (We don't drive 55 either) "Tau wanna-be groupies?!" 
OK, now why not use those tetras and piranhas for marks first? The stingrays are brutal against the infantry and LVs if the target is marked. Would have seemed logical to me to move a tetra / pirana formation up to mark - throw what they can, then pull the stingrays forward for that 'special' kinda love only they can dish out.
Perhaps it was impossible to double the tetra/piranhas into position. With 30cm ML plus double their movement, seems like you should've had an opportunity though.
One things you may have activated your tanks too soon as well... Hmm... have to wait and hear your thoughts on this. Again, I may have a distorted view of things.
The other bike gang tossed beverage containers at the closest Stingray unit, of which at least one headlight was knocked out on two vehicles.
No hit and run... hmm... suprising considering your proximity. I guess if you have a good arm, you can chuck a bottle for glancing and covering fire effect. Seems like he could have used the positioning though.
The Fire Warrior cadre just happened to have their maintenance staff embedded in their unit, so for the Greater Good, they volunteered to join up with the Stingrays and help one of their sister units recertify for inclement weather flying.
Decryption: Tau FW moved to take the rear 'coward' ehem 'inspection' position behind the building, trees, and Stingrays for closer electrical inspection of the Stingrays - which were just supressed from anti-climatic beverage container chucking-a-plenty via disgruntal sammy gang members.
The two Piranha units were getting a little fed up with the Hagar-ites alcohol strained voices and decided to take matters into their own hands.
LOL - this ought to be good... "When tetra and piranha pilots get their underwear in a bunch, next on Cops." 
Unfortunately, Unit 1 was too focused on locating their t-Pod audio ear buds and missed the blinking lights of their soon departed bike mates.
Or... they were scarred to death of the falcons and show tank fast approaching on the opposite flank! 
OK, still puzzled as to why you opted to activate these chaps last. He had no ordinance, obviously wasn't taking the aggressor role, seems like it would have been good to activate these guys sooner and held the stingrays back for the end game punch.
I know, I said all that already.
_________________
Rob
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Tactica
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Post subject: BATREP: Tau vs. SH Eldar, 1500 pts Posted: Mon Jan 16, 2006 4:47 pm |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241
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Quote (Honda @ 15 Jan. 2006 (17:51)) | |
Turn 2
| Wow - things are getting ugly!
Quite angered by the damaged headlights and scratched paint caused by the hotrodding bikers, the two Stingray squadrons duct taped the offending beverage containers to multiple guided incendiary devices and wished the beverage containers a successful journey back to their original owners.
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Decryption: Stingrays rallied and returned fire - in a special way...
Unfortunately for Sammy Hagar Epsilon-7, the angered tankers mistook his gang for the originators of the offense and after all the beverage containers were returned, a call was sent back to request that Sammy Hagar Epsilon-8 be quickened.
Decryption: Stingrays fired - uhh - returned the now explosive beverage containers - to a different formation than originally broke the stingrays headlights... LOL, chaotic revenge, uhh - for the greater good.

Eldar formation along with sammy break - they didn't like exploding beverage containers delivered ala guided missles!
OK - this is exactly what I'm talking about. The Eldar player should have hit and run with that formation or atleast re positioned it to cover. Allowing them to sit in the open was just wasteful of that formation IMHO... I now punish you with shame glare -

(hah, take that Sammy General!) LOL.
Truly miffed, the second gang mounted up to strike a blow for Rock n? Roll.
Not even going to touch that one...

However, the esteemed Malibu Mystic
[SH WR-1 bikes with farseer behind building]discovered that he was locked into a nearby Porta-Waste unit while several ?hooligans? had tipped the unit over. The attendant search for new robes delayed their departure
ROFLMAO - OK, that was funny... that's the best excuse for failing to activate that i've heard yet! LOL
to the point where Hippie Bird Caravan No. 1,
[assuming this is really Falcon Tanks 2 on the map?] frustrated by all the negative energy being sent into the woods, took off to engage in some rather aggressive special effects.
AKA - fire for effect! LOL
The object of their frustration was the Fire Warrior cadre, who blinded by the intense light beams, crashed into several nearby redwoods at high speeds, thus limiting their overall mobility for the rest of the show.
Hippie Bird Caravan No. 2
[assuming this is really Falcon Tanks 1 on the map?] discovered that one of their drivers had accidentally dropped the ignition crystal for a Falcon into a Porta-Waste unit, thus delaying their flanking support while the crystal was disinfected.
OK - that's nasty... Honda, did you have a bad experience at a concert in your childhood ... involving a johny-on-the-spot? LOL
BTW: ingenius 'hold' reasoning.

By now, the Piranha squadrons had had enough of the inebriated bike gangs. The sprint across the playing field to secure their store of illegal beverages, elicited several ?Whoa, Biker dudes, that?s bogus? from the gang. The Piranha squadrons ignored their comments and attached several beverage containers to guided delivery units, which caused additional confusion amongst the gang.
OK, I'm confuzzled here.
In pic 1, one of the tet/pirahna formations had to take a hold, but now they both take off from the same location on the map and get all the way across field to the blitz objective... and if I understand right,t hey also both fire on th enemy too? That would imply that they had to take a double and arrive on the bitz objective, and was in range of the enemy... that seems like a lot to ask for at least one of the formations to do whom which was still behind the wood at the center field line at the start of the turn...
If you could double to get into position... why didn't you double them first turn and use their marker lights???

Heh - brownie induced... OK, that was good too... LOL (stay away from the brownies kids... bad roadie caravan!)
the Hippie Bird Caravans swept into the Stingray squadrons who were engaged in performing maintenance on their vehicles, and spray painted anti-war slogans across their windshields, thus rendering them combat ineffective for the remainder of the concert.
This move was curious, but I wonder if they couldn't have had the same effect taking a double and contesting both objectives on the tau center table half. The stingrays are quite fragile and the falcons pack a punch. Seems like he gave up a victory condition here.
Worst case, perhaps the second falcon formation could have lent some support while on their way to the tau blit objective... but they didn't go that way... hmm... need to read more.
However, with the exiting of Sammy Hagar Epsilon-7 and the control of the beverage dispersal point, the bummed out caravans decided to go "find themselves" somewhere else or at least go some place where the karma wasn?t such a downer.
Translation - tau made the bike infantry dead and broken.