Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 34 posts ]  Go to page Previous  1, 2, 3  Next

[BatRep] Tau vs Ulthw? Eldar 4000 points

 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Fri Jan 06, 2006 8:10 pm 
Brood Brother
Brood Brother

Joined: Sat Jul 09, 2005 12:12 am
Posts: 2241
@Chroma - NP: ? (4.3.2... or 4.3.3... which is the latest) :cool:




_________________
Rob


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Fri Jan 06, 2006 8:24 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Quote (Tactica @ 06 Jan. 2006 (19:10))
@Chroma - NP: ? (4.3.2... or 4.3.3... which is the latest) :cool:

Head spinning...

Okay, I'm *pretty* sure it was 4.3.2, or there abouts... *sigh*

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Fri Jan 06, 2006 8:36 pm 
Purestrain
Purestrain

Joined: Thu Feb 13, 2003 10:52 pm
Posts: 9617
Location: Nashville, TN, USA
Quote (Tactica @ 06 Jan. 2006 (18:33))
What do you think went wrong to force the turn 2 concede against the eldar skimming rapid strike force?

Dude, what are you talking about?   ???

...engage the Stealthsuits[1], who are also commingled with the Stingrays[2], Crisis Cadre[3], Railgun Hammerheads[4], and the Shas'O's Fire Warrior Cadre![5]


That's 5 formations intermingled in a single assault - 5 formations that add up to well over half the Tau force - in range of a major Eldar assault formation.  Chroma took ~700 points and the Avatar and gutted ~3x the number of points.   Game over.  It was a stupendously bad move on Dobbsy's part.*

I feel confident saying that was definitely what went wrong.  :oops:


*To be fair to Dobbsy, the 10cm scout-intermingled ruling sucks butt and I've also been in Dobbsy's situation where a ridiculously large number of units were intermingled and half the army broke at once.  Everyone has days like that and this isn't meant to be harsh criticism.

_________________
Neal


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Fri Jan 06, 2006 8:41 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Quote (nealhunt @ 06 Jan. 2006 (19:36))
I feel confident saying that was definitely what went wrong. ?:oops:


*To be fair to Dobbsy, the 10cm scout-intermingled ruling sucks butt and I've also been in Dobbsy's situation where a ridiculously large number of units were intermingled and half the army broke at once. ?Everyone has days like that and this isn't meant to be harsh criticism.

I have to agree on both points here.

The failed activation on the Stingrays leaving them stuck in the middle was what started the problem, and then it just got worse. ?

With the activation advantage Ulthw? had, the Tau had a hard time, getting out-flanked and such and opening the second turn with a triple activation really hammered them.

The second game was much better balanced in outcome... and that's the only clue I'll give...





_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Fri Jan 06, 2006 8:45 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Another issue, and Dobbsy and I discussed this, was putting his two Armoured Cadres on overwatch instead of being aggressive with them. ?Once they were "pinned down", Ulthw? just skirted the edges of their range and blasted other things. ?

If the Hammerheads had opened up earlier on the Falcons or even Guardians, things would've been quite different.

And, honestly, I don't think Dobbsy expected me to charge my little formations right into the heart of his army. ?I believe he expected me to co-mingle two units at most, not all of them! ?It was an audacious move, despite Tau's "lacking" in CC/FF.





_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Fri Jan 06, 2006 10:20 pm 
Brood Brother
Brood Brother

Joined: Sat Jul 09, 2005 12:12 am
Posts: 2241
Quote (nealhunt @ 06 Jan. 2006 (13:36))
Quote (Tactica @ 06 Jan. 2006 (18:33))
What do you think went wrong to force the turn 2 concede against the eldar skimming rapid strike force?

Dude, what are you talking about? ? ???

...engage the Stealthsuits[1], who are also commingled with the Stingrays[2], Crisis Cadre[3], Railgun Hammerheads[4], and the Shas'O's Fire Warrior Cadre![5]


That's 5 formations intermingled in a single assault - 5 formations that add up to well over half the Tau force - in range of a major Eldar assault formation. ?Chroma took ~700 points and the Avatar and gutted ~3x the number of points. ? Game over. ?It was a stupendously bad move on Dobbsy's part.*

I feel confident saying that was definitely what went wrong. ?:oops:


*To be fair to Dobbsy, the 10cm scout-intermingled ruling sucks butt and I've also been in Dobbsy's situation where a ridiculously large number of units were intermingled and half the army broke at once. ?Everyone has days like that and this isn't meant to be harsh criticism.

NH,

Perhaps I was trying to be a bit more conservative. I didn't want to voice the assumption I had - that was why I also asked about tactics.

From Chroma's follow-up, it sounds like tactics and strategy, as I agree with you, are what contributed to the outcome more than anything. I'm perfectly OK with that.

To be fair - I just didn't want to jump the gun - that's all. ;)

Cheers,




_________________
Rob


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Fri Jan 06, 2006 11:15 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 26, 2005 12:54 am
Posts: 1927
Location: Australia
Nice BatRep Chroma, it would appear that 'Fortune Favours the Brave' on this one.

Cheers
CAL


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Fri Jan 06, 2006 11:47 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Quote (CAL001 @ 06 Jan. 2006 (22:15))
Nice BatRep Chroma, it would appear that 'Fortune Favours the Brave' on this one.

Thanks CAL001!  It was fun playing and fun putting them up.

Facing 6 firststrike FF troops in my way made me hesitate for a moment... even more than facing 30+ enemy units with my small asault force, but the Seer Stones said "Go for it!" instead of "Future Cloudy...", so I went for it... and I still had strong reserves to back up any failure.

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Sat Jan 07, 2006 4:22 am 
Brood Brother
Brood Brother

Joined: Wed Aug 10, 2005 11:44 pm
Posts: 1891
Location: Katy, Republic of Texas

Another issue, and Dobbsy and I discussed this, was putting his two Armoured Cadres on overwatch instead of being aggressive with them.  Once they were "pinned down", Ulthw? just skirted the edges of their range and blasted other things.


Strongly agree. My experience has been that Overwatch is one of those things that "sounds" good, but for the Tau ends up causing serious problems.

As you point out, the Armored cadres need to seek and defeat targets, not wait for someone to run into their guns. Ah well, he shouldn't feel too bad, we've all gotten that T-shirt at one time or another.


:8):

_________________
Honda

"Remember Taros? We do"

- 23rd Elysian Drop Regiment


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Sun Jan 08, 2006 2:44 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
Hey all

I used the 4.2.8 list as I didn't get chance to print off the 4.3.2 before I came away. Anyhoo...

It was a stupendously bad move on Dobbsy's part


hmm, well given that the majority of my action tests failed the majority of the time due to me being unable to remove BMs from previous failed action tests/eldar shooting in the previous round, it was an extremely one sided contest. Consequently most of my units got stuck where they started the game and were wiped in turn 2. Also, the close combat was closer in result than it seems too - some bad rolls on my behalf didn't help either. It could have gone the other way and things may have been different. Not to take away anything from Chroma - he is an excellent tactician and the game loss was mostly due to his knowledge and understanding of the rules and application of forces.

Make what you will of BM management problems from all this, but I see a decided and definite problem from where I sat the other day. Ok, the major problem was my inexperience and rustiness vs Chroma's high experience and the Ulthwe, but I'm not 100% a newbie and to be beaten in 2 rounds just makes me feel that
a/I need more practice and experience(including the choosing of forces)
b/the list needs help managing its forces in-game - being locked down in turn 2 due to BMs isn't a good place to be in BM management for the Tau.


I'm not saying my tactics were 100% sound either just(only my second Tau game) that when you can't make your formations do what you want you are F@#@3d! :( I never once had the initiative in this game I ended up reacting to Chroma rather than making him do the same to me.

Everyone has days like that and this isn't meant to be harsh criticism.

Fair enough Neal, but it doesn't make me feel any better about myself either... :blush:

I must say overall, that the Ulthwe list seems a little unfair too. Strategy 5 AND nasty eldar unit abilites for the same cost as standard eldar forces seems completely WRONG to me. What I got was an enemy that lost the initiative roll ONCE in 2 games! And only because he managed to roll snake eyes with his supreme commander. That isn't a balanced list in my opinion.

I would like the Ulthwe Army Champ to review this.

If you're increasing the abilities of the Ulthwe to act decisively (as Marines effectively)across the game then their cost needs to be adjusted. Hell, in a 3000 point game he had around 4 extra activations more than me and he destroyed me without even having to bring on around 4-500 points at all!! Ok, granted, this was largely due to the Tau inability to control their forces and my inexperience using them but it was the similar in the second game we played. So twice, Chroma didn't need to bring all his forces out to kill off my forces. Does this not say there's a problem?





Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Sun Jan 08, 2006 4:26 am 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
Quote (Dobbsy @ 08 Jan. 2006 (01:44))

hmm, well given that the majority of my action tests failed the majority of the time due to me being unable to remove BMs from previous failed action tests/eldar shooting in the previous round, it was an extremely one sided contest.


Very pedantic points, if every unit had a bm on it you still should have activated 2/3's of them, I think you must have been extra unlucky.

I must say overall, that the Ulthwe list seems a little unfair too. Strategy 5 AND nasty eldar unit abilites for the same cost as standard eldar forces seems completely WRONG to me. What I got was an enemy that lost the initiative roll ONCE in 2 games! And only because he managed to roll snake eyes with his supreme commander. That isn't a balanced list in my opinion.

I would like the Ulthwe Army Champ to review this.


Well, no one has ever said the eldar are overpowered before in general :)

You should raise this specifically over ont he eldar boards I guess.

My record incidentally is failing I think almost 12 initiative tests in one turn with my siegemasters. And I barely had any Bm's to worry about.

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Sun Jan 08, 2006 4:43 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
Well, no one has ever said the eldar are overpowered before in general :)
LOL Chroma! No never! :D

You should raise this specifically over on the eldar boards I guess.

Yeah got a little mixed up as to where this thread was :)

My record incidentally is failing I think almost 12 initiative tests in one turn with my siegemasters. And I barely had any Bm's to worry about.
eek!
sorry chroma, I meant strategy rolls not action test rolls


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Mon Jan 09, 2006 3:24 pm 
Purestrain
Purestrain

Joined: Thu Feb 13, 2003 10:52 pm
Posts: 9617
Location: Nashville, TN, USA
Dobbsy:  Hey.  I tried to take the edge off my comments but apparently I still came across as a jerk.  My apologies.

Ulthwe:  There are general Eldar issues still to be resolved, imho.

_________________
Neal


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Mon Jan 09, 2006 9:11 pm 
Brood Brother
Brood Brother

Joined: Sat Jul 09, 2005 12:12 am
Posts: 2241
Quote (Chroma @ 06 Jan. 2006 (09:48))
Rules Used

Tau 4.2.8

Armies

Tau Training Force - 3000 Points

Sho'ka'Suam
Fire Warrior Cadre (BTS goal)
-Devilfish
-Crisis upgrade
-Shas'O
-Skyray

Armoured Mobile Hunter Cadre 1
-all Railguns

Armoured Mobile Hunter Cadre 2
-all Ion Cannons

Battlesuit Cadre
-Shas'El

Stingray Contingent
-Stingray Upgrade

Broadside Contingent

Stealth Suit Contingent

Pathfinder Contingent
-Pathfinders

Hero Orbital Support

Chroma - I'm wondering what you would have taken against your list. If you had known going into the battle that the eldar player was going to field what you did and you knew what the field looked like - what would have been the optimal force to take against you?

I'm curious because I'm wondering if it would have taken an unusual list to really hand it back to you or not. I get the feeling you really just brought a best all around list to the table to deal with whatever the Tau would bring. I'm presuming you would know what to take against your list. I'm also wondering if what it would take to really handle your eldar list is possible to be the 'all-comers typical tau' list or if it would really have to be a skewed Tau list to deal with your Ulthwe' eldar appropriately.


Alright Dobbsy,

You've played 2 games previously and now have 2 eldar games under your belt to boot.

You had some self proclaimed tactical and list building issues.

So I'm wondering if we can look at your list.

The broadsides w/orca to bus in or drones to support them while on the field to mitigate BM issues seems possible.

You took battlesuit cadres, PF's and hero.

Battlesuit cadres is relatively small and without support can get wiped out quick. I'm not a big fan of this formation pre-4.3.3...(Initiative bump) so I'll be eager to see how these perform in 4.3.3... however, in this 4.2.8 list. They seem like a waste of points to me.

PF's... they are a cheap activation and can get you CF - but if you don't have a lot of formations, and Eldar are known for having a massive amount of quality formations, then why hope for CF? They seem redundant and slow by comparison to your mech FW and your teleporting stealths. They don't have the punch or 'trick' factor needed to deliver a speedy or hammer blow to the eldar tanks or infantry. This formation seems like one better left at home considering your army structure.

Hero - why? You had no planetfallers, so was it taken for the sole purpose of dealing with enemy SHT? If so, wouldn't it have been better to have an objectiving holding capable piece if you were not using planetfallers? On the other hand, would it have been better to take planetfallers to capitalize on the hero's capabilities? Hero is questionable at 3K. Its very questionable if you are not taking planetfalling IMHO.

What you didn't take...

I like 1 formation of fighters - regardless of list. In this case, barracudas. I think 1 formation of fighters to deal with the enemy is crucial.

Morays - they fill a huge gap for us... either on the MW front or on the quality long range flexability. I really like the ion-phalanx if I don't know what I'm playing. You already had the hero - should have been easy to find 300 points IMHO.

Orca... this piece allows you to deliver the 'suprising' blow to the eldar back lines at 75cm away with the broadsides. To me, dealing with the eldar evasion is hard enough. taking broadsides on foot without transport only plays to their their advantage and exploits your disadvantage.

Kroot... don't laugh. Eldar can deal lots of damage, but in those crucial sitatuations - and eldar wraith gate or whatever, the kroot may be the large formation needed in cover to move up and deal the hammer blow to a formation you just pelted with all of your AP fire. The kroot can play the 'clean up' role if the enemy formation can be decisively killed to the man... unfortunately, with no armor, they tend to end the combat broken or dead themselves, but they are cheap enough that a sacrificial formaiton 'may' be in order. The scout screen can help deal with all those speedy eldar too.

Just some thoughts.

_________________
Rob


Top
 Profile Send private message  
 
 Post subject: [BatRep] Tau vs Ulthw? Eldar 4000 points
PostPosted: Tue Jan 17, 2006 9:37 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
hehe this is a little late but just wanted to reply to you Tac'

I actually didn't take a Hero per se. I originally designed my list to include a Hero and a Moray but going over to Canada I had limited room for minis and was a little rushed so didn't quite pack the moray in the end :blush:

The 1st game we played we actually didn't play 3000 points - due implicitly to my not having certain minis with me for proxy even. We ended up playing a 2750Tau:something like 2850 Ulthwe force. It was a little unblanced but i wasn't too worried for a first game.

On the PFs I like the Disruption to infantry and the MLs, scout screen and sniper abilties plus the free Devilfish.

Have thought about an Orca drop but havent got a mini for it yet and at the stage when we played I hadnt planned to use one.

The Stealth I played about with in the 3rd game and I think a 9 unit formation in teleport shooty-assault is a possible change in the future.

Kroot - Chroma mentioned this thought after game 3 and it is a possibility but I would lose some of my lovely tanks! Yessss, Prrrrecioussss.... :laugh: Plus I'd have to get something to proxy for them coz the resin Kroot would suck!

Just a few quick notes


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 34 posts ]  Go to page Previous  1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net