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Alien Auxiliaries - Other Auxilia?

 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Tue Nov 01, 2005 5:01 am 
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Kroot Knarloc Riders, Greate Knarloc Riders or other units we know are available in the 40K line but not in Epic:A Tau such as Vespids.

First the Kroot types, are any, some, or all of these worth considering for E:A? If yes, which ones and what role would they be filling that something in the list doesn't aleady afford us?

If you say yes, are these variant kroot really just something we should factor into existing Kroot stands? i.e. various great knarlocs could be factored into the same stand - though the argument against that philosophy is that some are shootier and some are h-t-h oriented. Hunter kindred or the FW variant knarloc riders could be more 25cm movement units better in h-t-h with the scout, infiltrate, and fieldcraft abilities 6+ armor and no guns outside of FF - but is something like that valuable to the kroot formation? Is it valuable if it was a seperate formation?

Until we get the kroot working in general, would you say that 'more kroot' are worth exploring? (karloc riders, great knarloc riders, etc)

Do you think additional Kroot types will help 'connect the dots' so to speak to make the formation work as a whole.

Perhaps you are of the mind that WIPv4.2 Field Craft Special Rule will make the kroot formation more valuable in general to the average tau fan and then additional unit types for the formation will be embraced/necessary - but if this is your argument, please elaborate how FC now makes the new units viable/necessary to bring the whole package together.

Now, we could even take this conversation further to the point of Vespids 1) we know the vesipids are in 40K and 2) we know the rumored effects they will have. Vespids are to be winged warriors that have AP equivilent weapons to E:A. They are better at combat than the Tau and will have wings and reasonable tau-ish armor. So is something like this valuable to E:A Tau?

Even if it is valuable to E:A Tau, should we be exploring something that's not yet out in 40K - even though it will be out in April 06 i.e. shortly after our list is to be finalized in E:A in theory? Maybe Jervis will give us / our champion some insite in this when / if such an appointment happens.

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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Tue Nov 01, 2005 2:54 pm 
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I think that the issue here is how the units play and their role in the game. For example, while Kroothounds are really cool, I dont feel that their role is significantly different to Kroot hunter packs, and therefore should possibly be subsumed into the standard Kroot. However, the Kroot riders of various flavours are probably used in different ways, and therefore probably deserve their own stats.

The Vespids are a difficult case. On the one hand, I they are different in background to the Tau, and should really be seperate and represented. On the other hand, I am not sure what they would bring to the EA Tau force. Jump packs, better armour, better FF? They may be a nice addition... know how would I convert some of these guys?...

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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Tue Nov 01, 2005 4:33 pm 
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On a related note, if there ends up being a new armor cadre option, the bonus contingent for not fielding auxiliaries needs to go away.  That was added to boost the contingent choices largely because basic armor was eating up such a large amount of the contingent slots.

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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Tue Nov 01, 2005 4:56 pm 
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Its a shame that we don't actually know what the mainline Tau auxiliary force is, the codex mentions that they fight around a battle line of auxiliaries with the cadres striking behind enemy lines or similar. With the way both the codex and IA3 talk about the uses of Kroot I can't see them in this role.

Perhaps the auxiliary aspect of the Tau should be left for an alternative list - with the current one being more the special opps list with a few Cadres combinging together for surgical strikes before melting back behind their own lines. Damocles was a special case, rather than the norm for the most part as it was a Tau world, not an Empire one

Leave the others out til now and then build an entire army around them later with relatively few Tau units. So the Tau list stays almost purely Tau (with the few kroot kindreds that have infiltrated their way forward) and if you wanted the more varied list with Gue'vesa and the full Kroot range then go with the Battle line list. I'd feel less worried about some diluting of that list seeing as there is the 'proper Tau list' already done, and half the point of the Battleline/Empire list is that it is a hodgepodge of different races doing their bit for the Empire.






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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Tue Nov 01, 2005 6:08 pm 
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I think the consnesus thus far on this topic is basically to leave off the newer kindred types and work within the bounds of the existing auxiliaries in the list - make those work, and be done.

As much as I'd like to see Vespids and possibly Knarloc riders in the E:A - I'm happy with the perspective of working with the Auxiliaries that he to make them work - and leaving it at that.

Cheers,

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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Tue Nov 01, 2005 9:05 pm 
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Add in the Demiurg!

http://www.epic40k.co.uk/epicomm....;t=5031

Well, at least I can say I tried...

Gary

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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Tue Nov 01, 2005 10:33 pm 
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Nerroth,

You are a sad, sad, sad man.... :/

Now, quit it.  :p  

LOL :laugh:

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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Wed Nov 02, 2005 2:27 am 
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Kroot are about 7.3 +/- Feet tall (2.3 Meters x 3.2 [Feet]) and are able to "covers great distances swiftly"

What this is saying to me is that they are fast, like Space Marines, but unlike SMs they are not hauling around powered armor.  I say we speed them up some, give the Shapers, Carnivore Squad, and Hound Packs 20 CM speed (Up +5 from 15) and let them keep infiltrate, and give them Scout so they can still be garrisoned.  Based on IA3, these abilities are not beyond them, and may allow them to be more useful.  But lets not create more special rules.

OR, find a way to load them in a Orca :p






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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Wed Nov 02, 2005 5:04 am 
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HecklerMD,

Thanks for the comments... as this is a response for resolving the kroot, I'm going to cut and paste your portion of the post I'm responding too - over there.

Thanks,

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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Thu Nov 03, 2005 12:51 am 
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So is that a no on the Demiurg for the T'au list then?

(I'll be back when Dal'yth gets a look in for the Bentu'sin!)

Gary

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 Post subject: Alien Auxiliaries - Other Auxilia?
PostPosted: Thu Nov 03, 2005 1:07 am 
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Quote (Nerroth @ 02 Nov. 2005 (23:51))
So is that a no on the Demiurg for the T'au list then?

(I'll be back when Dal'yth gets a look in for the Bentu'sin!)

Gary

Well, the Demiurg are more allies than Auxilia; IMO, they'd be better off being described on their own, and added as Merc contingents to various non-Ork armies, in a similar way to the Harlequins list - they come from Support allowance, etc.

As for the Vespid - fast firefight troops seems to be the obvious niche, if they're included. Small formations of Vespid Stingwings, with a speed of 25-30cm (from the rumours, they move as fast as Tyranid Gargoyles in 40k), and a potent short-ranged weapon that's useful against heavy infantry (rumours generally describe them as Str5 AP2, 12 range, or something to that effect). Something to drive off weakened enemy formations, or to rush forward and capture critical locations before the Tau themselves arrive.


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