I'm another that's eyerolled and discarded the idea of a Sisters army in a playable format because of no decent (well, no not-decent either) war engines. Couldn't care about them being good or bad, but they were fundamental in making the list interesting and the army feel like it had something about them beyond game pieces. Plus, the Cathedrals were the models I was already converting, doubly sad. Also, quite bluntly, reading:
Steve54 wrote:
WE comments taken on board, I'm not sure you can call something iconic because it appears in one piece of aged artwork though
...kinda pisses me off. They are the very definition of iconic to me. It's what sells the Ecclesiarchy, the story, the fluff, the whole feel of the army. That FEEL of those cathedral war engines and the horror march of gothic religion is in every picture of the Imperium, that tone, that setting of story is what Sisters are about. Those units are the epitome of Blanche-ness, holding everything about the setting that made the Sisters an iconic force. It's not just about tits and power armour. Give them something to make the army feel more than just a crappy copypaste of a crappy WD-codex.
(Aside: Though as I'm not a tournament player, I know my opinions go into the shredder. Still, that's how I feel.)