Thunderhawk Transporter as Dropod? |
Evil and Chaos
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Post subject: Thunderhawk Transporter as Dropod? Posted: Mon Mar 31, 2008 6:13 pm |
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Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
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Except the THT Heavy Bolters are configured to provide the firepower of all four weapons when firing fowards...
By my eye, it's two Twin Heavy Bolters fixed forwards, one left arc, and one right arc.
Notably, your THT stats are superior to the WYSIWYG stats when using their AA firepower, as instead of 1x AA shot (You would of course sneak your plane up and attack from a position where only one HB could fire), your THT would have 2x AA shots.
A flight of two THT's would have 4x AA shots, instead of 2...
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Evil and Chaos
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Post subject: Thunderhawk Transporter as Dropod? Posted: Mon Mar 31, 2008 6:32 pm |
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Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
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Where do you get that? (That all four THT Heavy Bolters can fire forwards)
From the fact that all four are able to point forwards.
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Evil and Chaos
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Post subject: Thunderhawk Transporter as Dropod? Posted: Mon Mar 31, 2008 7:10 pm |
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Joined: Fri May 05, 2006 2:57 am Posts: 20887 Location: Harrogate, Yorkshire
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I'm not sure what your point is Hena... that 'people got things wrong in the past' so we should endeavour to introduce more confusion into the game system?
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BlackLegion
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Post subject: Thunderhawk Transporter as Dropod? Posted: Tue Apr 01, 2008 12:16 am |
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Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
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Sosistead og having two Hull Mounted Twin heavy Bolters and two Wing Mounted Twin Heavy Bolters the THT has four Wing Mounted Twin Heavy Bolters.
This would result in: 2 x Twin Heavy Bolter 15cm AP4+/AA5+ Right Fire Arc 2 x Twin Heavy Bolter 15cm AP4+/AA5+ Left Fire Arc
OR (if you abstract this to be 2 sets of Twinheavy Bolters always firing at the same target making them effectively Quad Heavy Bolters): Quad Heavy Bolter 15cm AP3+/AA4+ Right Fire Arc Quad Heavy Bolter 15cm AP3+/AA4+ Left Fire Arc
P.S. The rules i proposed in the first posting weren't only for Planetfall they should be used for Air-Assaults. That the can be used for Planetflal too is only a coincidence. 
_________________ We are returned! http://www.epic-wargaming.de/
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Lord Inquisitor
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Post subject: Thunderhawk Transporter as Dropod? Posted: Tue Apr 01, 2008 4:15 pm |
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Joined: Wed Jul 06, 2005 7:20 pm Posts: 1216 Location: Norfolk VA USA
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Two 15cm on each side arc were what I was running with as well.
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Jonluke
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Post subject: Thunderhawk Transporter as Dropod? Posted: Wed Apr 09, 2008 1:22 pm |
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Joined: Sun Mar 30, 2008 11:59 am Posts: 605 Location: London
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Having read through this thread, I find that the real argument seems to be with the guns available to the THT, it's actual transport capabilities were ignored after the first few posts.
Because I can't see a fight without barreling in my opinion is:
The THT is mainly a transport craft, designed to slam into the middle of a combat zone (probably under intense fire) and safely drop it's cargo before returning to space. This is a mission the THT should be able to repeatedly achieve without suffering damage or ultimately destruction. No matter how many heavy bolters the thing carries and where they're placed, it's never going to effectively damage a unit; even with the relatively much heavier fire-power of the Thunderhawk gunship, the single biggest use of it's weaponry is as a support to assault. In a ground attack mission the THT can't clear swathes of infantry or shred enemy aircraft, I see the weapons as suppression fire and so a blast marker here or there is the only expected benefit. Overall I vote WYSIWYG on the model to the stats.
_________________ "Stars in my pocket like grains of sand." www.spartangames.co.uk
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BlackLegion
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Post subject: Thunderhawk Transporter as Dropod? Posted: Thu Apr 10, 2008 12:21 am |
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Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
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Then disallow Interception, Ground Attack, Combat Air Patrol and Air Assault for the THT. Yes this only leaves Transport as a viable action for the THT.
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