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1. It has no need for walker
2. It is worth 75 points - really how could you price such an awesome unit any less when dealing with 25 point margins? The only way is to buy them in groups of 2 then but I am yet to see how they are not 75 points at an INF level - they play a different role to Hunters. If they were to get a small boost, I would agree on the AR4+ save due to the tech marine...
I'm fine with that. Two 60cm Disrupt and/or IC shots is worth 75.
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I would also really like to get away from the Disrupt OR Ignore Cover option. I would rather it be one or the other. At present there appears to be more viability for Disrupt than Ignore Cover. Otherwise give it both?
Why? The IG Basilisk wanders about with two fire modes, and nobody worries overmuch. Disrupt is definitely a more unique addition to the army, but it also would be a weaker shot.
One option is to have Thunderfire [Shell Type X] and Thunderfire [Shell Type Y]. But I'm not sure that's a great idea.
OH! Castellan Whirlwinds! They might be good in here.
EDIT:
And the key to happiness with Tarantulas - stop thinking about them as a formation. Start thinking about them as terrain that shoots things.
EDIT 2:
Oh, since the list seems to be definitely moving in a defensive direction, I recommend the elimination of the Battle Barge. Drop Pods + Defensive positions doesn't seem quite right, y'know?